Player Matchup

Jing Wei
Jing Wei
Natha12334
Jing Wei
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,691 Elo+
Party 2
Ah Puch
Ah Puch
Pylakin
Ah Puch
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,465 Elo+
Party 2
Ishtar
Ishtar
Yato
Ishtar
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 45L
1,498 Elo+
Party 3
Agni
Agni
Ymir91
Agni
Level 87
God Stats
7W - 4L
1,697 SR
Queue Stats
194W - 258L
1,405 Elo+
Solo
Terra
Terra
karafasta
Terra
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,523 Elo+
Party 3
Team Averages
Level 83
1,539 SR
1,516 Elo+

VS

Team Averages
Level 144
1,583 SR
1,485 Elo+
Thanatos
Thanatos
 
Thanatos
Level 239
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Druggershy
Guan Yu
Level 126
God Stats
6W - 2L
1,830 SR
Queue Stats
393W - 387L
1,503 Elo+
Party 1
Cthulhu
Cthulhu
jhaison
Cthulhu
Level 168
God Stats
8W - 14L
1,424 SR
Queue Stats
463W - 481L
1,489 Elo+
Solo
Hachiman
Hachiman
xSpinolino
Hachiman
Level 64
God Stats
13W - 6L
1,754 SR
Queue Stats
401W - 400L
1,507 Elo+
Party 1
Janus
Janus
zachiman
Janus
Level 123
God Stats
11W - 11L
1,409 SR
Queue Stats
551W - 548L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Natha12334
Jing Wei
14
4 / 3 / 3
8,318
832
6,150
8,828
2,897
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
Pylakin
Ah Puch
12
0 / 2 / 2
6,888
689
7,731
7,352
2,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ishtar
Yato
Ishtar
13
3 / 5 / 0
7,366
737
7,569
10,078
3,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Agni
Ymir91
Agni
11
0 / 4 / 4
6,868
687
13,322
7,635
2,342
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
karafasta
Terra
14
0 / 2 / 6
7,959
796
6,890
14,808
9,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
2 / 3 / 7
7,554
755
9,065
13,651
4,519
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Guan Yu
Druggershy
Guan Yu
14
0 / 1 / 10
8,194
819
3,570
17,043
8,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
jhaison
Cthulhu
13
3 / 1 / 4
8,357
836
5,269
6,584
3,369
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
xSpinolino
Hachiman
15
6 / 1 / 4
8,662
866
8,757
8,436
2,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
zachiman
Janus
16
5 / 1 / 7
8,764
876
19,807
7,989
2,815
Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
48
7
Kills
16
16
Deaths
7
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
2
3
7
1.83
W
Guan Yu
Druggershy
Guan Yu
0
1
10
5
L
Jing Wei
Natha12334
Jing Wei
4
3
3
1.83
L
Ah Puch
Pylakin
Ah Puch
0
2
2
0.5
L
Ishtar
Yato
Ishtar
3
5
0
0.6
L
Agni
Ymir91
Agni
0
4
4
0.5
W
Cthulhu
jhaison
Cthulhu
3
1
4
5
L
Terra
karafasta
Terra
0
2
6
1.5
W
Hachiman
xSpinolino
Hachiman
6
1
4
8
W
Janus
zachiman
Janus
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,662
Damage
46,468
48,701
Taken
53,703
19,643
Mitigated
21,549
16,158
Healing
34,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
9,065
244
277
3,539
13,651
4,519
0
7,528
6,123
1,386
13,171
W
Guan Yu
Druggershy
Guan Yu
3,570
59
14,412
9,844
17,043
8,009
485
7,526
9,517
0
5,384
L
Jing Wei
Natha12334
Jing Wei
6,150
2,988
547
2,152
8,828
2,897
0
5,097
3,683
0
20,344
L
Ah Puch
Pylakin
Ah Puch
7,731
283
804
1,981
7,352
2,198
0
4,173
3,101
14,257
108
L
Ishtar
Yato
Ishtar
7,569
4,269
683
1,272
10,078
3,165
0
4,938
5,002
0
14,405
L
Agni
Ymir91
Agni
13,322
407
1,676
2,211
7,635
2,342
0
4,105
3,490
24,927
1,099
W
Cthulhu
jhaison
Cthulhu
5,269
0
837
987
6,584
3,369
44
2,441
4,143
10,746
598
L
Terra
karafasta
Terra
6,890
475
2,385
2,447
14,808
9,041
0
7,476
7,251
9,069
1,745
W
Hachiman
xSpinolino
Hachiman
8,757
3,381
506
1,055
8,436
2,837
1,312
4,776
3,660
0
21,740
W
Janus
zachiman
Janus
19,807
579
2,472
774
7,989
2,815
540
3,471
4,518
35,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,399
Gold Earned
41,531
99
Minions Killed
117
0
Camps Cleared
0
938,000
Distance Traveled
972,549
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,554
755
7
1
0
195,895
0
W
Guan Yu
8,194
819
7
1
0
238,938
0
L
Jing Wei
8,318
832
30
3
0
178,980
0
L
Ah Puch
6,888
689
15
2
0
187,036
0
L
Ishtar
7,366
737
20
2
0
180,817
0
L
Agni
6,868
687
24
2
0
194,350
0
W
Cthulhu
8,357
836
16
2
0
131,053
0
L
Terra
7,959
796
10
1
0
196,817
0
W
Hachiman
8,662
866
44
4
0
185,791
0
W
Janus
8,764
876
43
4
0
220,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role