Player Matchup

Chernobog
Chernobog
Hyttynen
Chernobog
Level 140
God Stats
7W - 6L
1,421 SR
Queue Stats
627W - 635L
1,510 Elo+
Party 2
Geb
Geb
Kissankello
Geb
Level 124
God Stats
3W - 4L
1,453 SR
Queue Stats
236W - 261L
1,525 Elo+
Party 2
Nu Wa
Nu Wa
TimidTom
Nu Wa
Level 156
God Stats
6W - 6L
1,593 SR
Queue Stats
460W - 465L
1,544 Elo+
Solo
Amaterasu
Amaterasu
UndieFundie
Amaterasu
Level 127
God Stats
6W - 1L
1,674 SR
Queue Stats
198W - 177L
1,611 Elo+
Solo
Tsukuyomi
Tsukuyomi
cowshu
Tsukuyomi
Level 135
God Stats
4W - 0L
1,500 SR
Queue Stats
334W - 354L
1,595 Elo+
Solo
Team Averages
Level 136
1,528 SR
1,557 Elo+

VS

Team Averages
Level 147
1,528 SR
1,582 Elo+
Ullr
Ullr
Awejake20
Ullr
Level 155
God Stats
2W - 2L
1,787 SR
Queue Stats
100W - 92L
1,597 Elo+
Solo
Heimdallr
Heimdallr
FatButTr00
Heimdallr
Level 157
God Stats
1W - 4L
1,500 SR
Queue Stats
455W - 297L
1,602 Elo+
Solo
Atlas
Atlas
bioazards
Atlas
Level 154
God Stats
6W - 5L
1,389 SR
Queue Stats
220W - 220L
1,593 Elo+
Solo
Nemesis
Nemesis
lDonaRl
Nemesis
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
399W - 411L
1,564 Elo+
Party 1
Bastet
Bastet
llFiXll
Bastet
Level 123
God Stats
5W - 6L
1,465 SR
Queue Stats
531W - 556L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Hyttynen
Chernobog
18
5 / 2 / 14
11,413
761
21,296
13,879
7,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
1 / 2 / 18
10,942
729
9,820
16,664
17,386
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
TimidTom
Nu Wa
19
7 / 3 / 12
12,267
818
21,628
17,538
8,227
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
UndieFundie
Amaterasu
18
10 / 2 / 12
11,771
785
15,577
21,263
30,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
cowshu
Tsukuyomi
16
1 / 4 / 13
10,400
693
10,492
24,430
11,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
18
2 / 4 / 8
10,307
687
13,760
14,302
5,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
FatButTr00
Heimdallr
15
2 / 5 / 7
9,653
644
21,283
16,692
6,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
bioazards
Atlas
17
2 / 7 / 5
10,989
733
17,253
24,106
22,981
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
lDonaRl
Nemesis
16
3 / 4 / 8
9,854
657
12,899
17,655
14,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bastet
llFiXll
Bastet
16
4 / 5 / 7
10,139
676
11,224
12,558
4,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
48
24
Kills
13
13
Deaths
25
69
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ullr
2
4
8
1.5
L
Heimdallr
FatButTr00
Heimdallr
2
5
7
1.1
W
Chernobog
Hyttynen
Chernobog
5
2
14
6
W
1
2
18
5
W
Nu Wa
TimidTom
Nu Wa
7
3
12
4.33
W
Amaterasu
UndieFundie
Amaterasu
10
2
12
8
L
Atlas
bioazards
Atlas
2
7
5
0.64
W
Tsukuyomi
cowshu
Tsukuyomi
1
4
13
1.88
L
Nemesis
lDonaRl
Nemesis
3
4
8
1.75
L
Bastet
llFiXll
Bastet
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,813
Damage
76,419
93,774
Taken
85,313
73,854
Mitigated
54,307
31,914
Healing
21,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
13,760
3,997
1,119
1,859
14,302
5,537
1,251
6,330
7,729
0
47,373
L
Heimdallr
FatButTr00
Heimdallr
21,283
2,152
1,172
2,930
16,692
6,621
663
6,749
9,486
0
38,823
W
Chernobog
Hyttynen
Chernobog
21,296
12,081
2,813
3,082
13,879
7,206
2,910
2,754
11,076
0
45,251
W
9,820
318
1,334
2,159
16,664
17,386
182
3,332
13,189
17,159
0
W
Nu Wa
TimidTom
Nu Wa
21,628
4,834
2,166
3,842
17,538
8,227
2,587
3,343
13,759
52,090
0
W
Amaterasu
UndieFundie
Amaterasu
15,577
3,222
1,819
7,437
21,263
30,004
1,559
2,515
18,233
0
21,501
L
Atlas
bioazards
Atlas
17,253
4,285
2,932
3,720
24,106
22,981
156
6,349
17,365
31,717
1,736
W
Tsukuyomi
cowshu
Tsukuyomi
10,492
1,419
1,147
6,115
24,430
11,031
885
3,573
20,487
0
26,284
L
Nemesis
lDonaRl
Nemesis
12,899
2,595
1,211
5,113
17,655
14,565
231
6,221
11,294
0
26,670
L
Bastet
llFiXll
Bastet
11,224
2,196
0
1,208
12,558
4,603
325
5,799
6,664
0
21,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,793
Gold Earned
50,942
205
Minions Killed
195
0
Camps Cleared
0
1,680,346
Distance Traveled
1,370,150
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,307
687
72
5
0
274,962
0
L
Heimdallr
9,653
644
34
2
0
272,558
0
W
Chernobog
11,413
761
57
4
0
295,012
0
W
Geb
10,942
729
15
1
0
324,092
0
W
Nu Wa
12,267
818
62
4
0
266,979
0
W
Amaterasu
11,771
785
38
3
0
360,601
0
L
Atlas
10,989
733
30
2
0
242,356
0
W
Tsukuyomi
10,400
693
33
2
0
433,662
0
L
Nemesis
9,854
657
42
3
0
295,322
0
L
Bastet
10,139
676
17
1
0
284,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role