Player Matchup

Ymir
Ymir
byfran0925
Ymir
Level 107
God Stats
5W - 1L
1,673 SR
Queue Stats
12W - 8L
1,757 Elo+
Party 2
Sol
Sol
erculebrillaa
Sol
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 12L
1,653 Elo+
Party 2
Arachne
Arachne
lopas09
Arachne
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,291 Elo+
Party 2
Team Averages
Level 109
1,558 SR
1,567 Elo+

VS

Team Averages
Level 108
1,534 SR
1,532 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
CapitanAlacran
Bellona
Level 86
God Stats
16W - 12L
1,625 SR
Queue Stats
153W - 127L
1,538 Elo+
Party 1
King Arthur
King Arthur
blacky_jack21
King Arthur
Level 122
God Stats
3W - 10L
1,475 SR
Queue Stats
32W - 26L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 8
8,142
814
9,366
7,137
5,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
6 / 1 / 5
9,214
921
16,144
9,107
2,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Arachne
lopas09
Arachne
13
3 / 1 / 8
8,089
809
6,695
8,432
3,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
1 / 4 / 2
6,648
665
8,468
13,400
11,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 4 / 1
6,866
687
4,954
12,667
11,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
blacky_jack21
King Arthur
11
0 / 4 / 3
6,825
683
3,833
12,219
7,322
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
12
Kills
3
3
Deaths
12
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
4
2
0.5
L
2
4
1
0.63
L
King Arthur
blacky_jack21
King Arthur
0
4
3
0.38
W
3
1
8
7
W
6
1
5
8.5
W
Arachne
lopas09
Arachne
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,205
Damage
17,255
24,676
Taken
38,286
12,231
Mitigated
29,807
12,993
Healing
7,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
8,468
639
0
1,162
13,400
11,327
0
8,626
4,428
21,879
1,493
L
4,954
916
0
2,690
12,667
11,158
0
8,663
3,661
0
18,363
L
King Arthur
blacky_jack21
King Arthur
3,833
355
349
3,599
12,219
7,322
0
6,910
5,128
0
22,302
W
9,366
1,194
0
1,699
7,137
5,775
145
2,463
4,213
22,558
2,128
W
16,144
6,128
0
6,742
9,107
2,859
1,356
2,438
6,209
54,666
0
W
Arachne
lopas09
Arachne
6,695
3,963
0
4,552
8,432
3,597
0
2,278
5,640
0
25,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,445
Gold Earned
20,339
148
Minions Killed
124
0
Camps Cleared
0
595,869
Distance Traveled
582,014
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
6,648
665
26
3
0
194,048
0
L
Bellona
6,866
687
43
4
0
196,963
0
L
King Arthur
6,825
683
55
6
0
191,003
0
W
Ymir
8,142
814
39
4
0
201,502
0
W
Sol
9,214
921
80
8
0
189,169
0
W
Arachne
8,089
809
29
3
0
205,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role