Player Matchup

Achilles
Achilles
FreePacoSanz_666
Achilles
Level 53
God Stats
8W - 0L
1,500 SR
Queue Stats
82W - 97L
1,384 Elo+
Party 1
Cernunnos
Cernunnos
Mofeta96
Cernunnos
Level 124
God Stats
9W - 9L
1,370 SR
Queue Stats
252W - 278L
1,416 Elo+
Party 1
Anubis
Anubis
josito_klk666
Anubis
Level 64
God Stats
7W - 11L
1,476 SR
Queue Stats
117W - 139L
1,462 Elo+
Party 1
Ares
Ares
prasopesCZ_i_
Ares
Level 86
God Stats
2W - 2L
1,197 SR
Queue Stats
12W - 17L
1,181 Elo+
Solo
Arachne
Arachne
tele_pollo123
Arachne
Level 47
God Stats
15W - 12L
1,506 SR
Queue Stats
67W - 84L
1,409 Elo+
Party 1
Team Averages
Level 75
1,410 SR
1,371 Elo+

VS

Team Averages
Level 54
1,486 SR
1,405 Elo+
Janus
Janus
BlvckToni
Janus
Level 80
God Stats
3W - 7L
1,556 SR
Queue Stats
234W - 225L
1,416 Elo+
Party 3
Nemesis
Nemesis
RoyalRobsn
Nemesis
Level 87
God Stats
19W - 19L
1,310 SR
Queue Stats
191W - 176L
1,408 Elo+
Party 2
Izanami
Izanami
cooljuergen
Izanami
Level 23
God Stats
12W - 16L
1,563 SR
Queue Stats
26W - 39L
1,393 Elo+
Party 2
Baron Samedi
Baron Samedi
kiacarlomagno
Baron Samedi
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 141L
1,424 Elo+
Party 3
Vamana
Vamana
raucher94
Vamana
Level 25
God Stats
30W - 32L
1,500 SR
Queue Stats
38W - 54L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,590
508
3,372
10,052
9,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cernunnos
Mofeta96
Cernunnos
10
8 / 0 / 5
6,651
605
12,098
3,361
1,124
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 1 / 0
6,059
551
2,907
4,046
1,373
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
4 / 1 / 8
6,775
616
4,853
9,421
6,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
13
4 / 0 / 2
6,726
611
3,980
6,700
2,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BlvckToni
Janus
10
0 / 3 / 1
5,439
494
4,794
5,143
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Nemesis
RoyalRobsn
Nemesis
10
1 / 4 / 0
5,161
469
3,174
8,561
2,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Izanami
cooljuergen
Izanami
8
1 / 6 / 0
4,963
451
2,371
9,728
2,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
kiacarlomagno
Baron Samedi
7
0 / 4 / 1
5,021
456
2,494
9,890
5,168
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
raucher94
Vamana
11
1 / 1 / 0
6,126
557
4,026
7,771
6,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
17
Kills
3
3
Deaths
18
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Janus
BlvckToni
Janus
0
3
1
0.17
W
0
1
1
0.5
W
Cernunnos
Mofeta96
Cernunnos
8
0
5
10.5
L
Nemesis
RoyalRobsn
Nemesis
1
4
0
0.25
L
Izanami
cooljuergen
Izanami
1
6
0
0.17
W
1
1
0
1
L
Baron Samedi
kiacarlomagno
Baron Samedi
0
4
1
0.13
W
4
1
8
8
L
Vamana
raucher94
Vamana
1
1
0
1
W
Arachne
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,210
Damage
16,859
33,580
Taken
41,093
20,507
Mitigated
18,055
11,368
Healing
7,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BlvckToni
Janus
4,794
230
0
623
5,143
1,395
0
1,731
3,412
35,351
0
W
3,372
1,024
0
1,683
10,052
9,242
189
527
8,811
0
29,494
W
Cernunnos
Mofeta96
Cernunnos
12,098
6,616
0
1,634
3,361
1,124
661
679
2,682
0
40,087
L
Nemesis
RoyalRobsn
Nemesis
3,174
1,574
0
611
8,561
2,616
0
1,223
7,338
0
31,331
L
Izanami
cooljuergen
Izanami
2,371
1,567
0
3,004
9,728
2,624
336
2,002
7,726
0
25,823
W
2,907
39
0
1,248
4,046
1,373
0
2,081
1,591
33,030
969
L
Baron Samedi
kiacarlomagno
Baron Samedi
2,494
793
118
1,506
9,890
5,168
0
2,604
7,286
15,715
0
W
4,853
122
0
3,101
9,421
6,644
135
1,730
7,691
11,241
953
L
Vamana
raucher94
Vamana
4,026
1,564
0
1,676
7,771
6,252
0
0
7,771
0
35,560
W
Arachne
3,980
2,780
0
3,702
6,700
2,124
0
1,745
4,845
0
48,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,801
Gold Earned
26,710
253
Minions Killed
255
0
Camps Cleared
0
1,044,118
Distance Traveled
999,183
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,439
494
71
6
0
200,172
0
W
Achilles
5,590
508
46
4
0
204,645
0
W
Cernunnos
6,651
605
47
4
0
180,716
1
L
Nemesis
5,161
469
57
5
0
234,911
0
L
Izanami
4,963
451
44
4
0
193,409
0
W
Anubis
6,059
551
61
6
0
194,381
0
L
Baron Samedi
5,021
456
22
2
0
180,880
4
W
Ares
6,775
616
12
1
0
234,829
0
L
Vamana
6,126
557
61
6
0
189,811
0
W
Arachne
6,726
611
87
8
0
229,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role