Player Matchup

Izanami
Izanami
 
Izanami
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Godang
Sylvanus
Level 168
God Stats
12W - 6L
1,705 SR
Queue Stats
577W - 587L
1,518 Elo+
Solo
Discordia
Discordia
Notmexicangod
Discordia
Level 125
God Stats
1W - 0L
1,513 SR
Queue Stats
13W - 13L
1,560 Elo+
Solo
Sun Wukong
Sun Wukong
Starstorm
Sun Wukong
Level 159
God Stats
2W - 2L
1,415 SR
Queue Stats
336W - 273L
1,534 Elo+
Party 1
Bastet
Bastet
tutifrutii
Bastet
Level 157
God Stats
5W - 7L
1,975 SR
Queue Stats
469W - 458L
1,552 Elo+
Party 1
Team Averages
Level 155
1,622 SR
1,533 Elo+

VS

Team Averages
Level 142
1,451 SR
1,501 Elo+
He Bo
He Bo
 
He Bo
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Forsh01
Nemesis
Level 159
God Stats
4W - 7L
1,342 SR
Queue Stats
412W - 414L
1,532 Elo+
Solo
Horus
Horus
MonkApunch
Horus
Level 149
God Stats
0W - 2L
1,261 SR
Queue Stats
17W - 16L
1,423 Elo+
Party 2
Xing Tian
Xing Tian
SamaeΙ
Xing Tian
Level 164
God Stats
1W - 2L
1,714 SR
Queue Stats
171W - 169L
1,518 Elo+
Party 2
Ares
Ares
alfaDuch
Ares
Level 119
God Stats
4W - 9L
1,440 SR
Queue Stats
567W - 581L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
3 / 3 / 5
7,473
747
8,091
7,868
3,738
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Godang
Sylvanus
14
1 / 0 / 5
7,993
799
4,269
7,348
6,977
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Discordia
Notmexicangod
Discordia
15
2 / 0 / 6
7,916
792
10,028
6,186
3,512
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Starstorm
Sun Wukong
15
2 / 0 / 7
7,536
754
7,544
8,003
7,267
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
tutifrutii
Bastet
11
1 / 1 / 6
6,817
682
11,724
9,378
4,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
2 / 2 / 2
7,576
758
8,727
5,043
2,168
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Forsh01
Nemesis
10
1 / 0 / 1
6,284
628
4,357
4,149
3,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Horus
13
0 / 3 / 4
7,532
753
4,685
14,185
11,766
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Xing Tian
SamaeΙ
Xing Tian
14
0 / 2 / 3
7,746
775
10,368
16,310
18,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ares
13
1 / 2 / 1
6,838
684
6,990
10,204
11,207
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
9
Kills
4
4
Deaths
9
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
3
5
1.83
L
He Bo
 
He Bo
2
2
2
1.5
L
Nemesis
Forsh01
Nemesis
1
0
1
1.5
W
Sylvanus
Godang
Sylvanus
1
0
5
3.5
L
Horus
0
3
4
0.67
W
Discordia
Notmexicangod
Discordia
2
0
6
5
L
Xing Tian
SamaeΙ
Xing Tian
0
2
3
0.75
W
Sun Wukong
Starstorm
Sun Wukong
2
0
7
5.5
L
Ares
1
2
1
0.75
W
Bastet
tutifrutii
Bastet
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,656
Damage
35,127
38,783
Taken
49,891
26,263
Mitigated
46,867
22,555
Healing
21,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,091
4,879
383
946
7,868
3,738
329
4,052
3,580
0
23,515
L
He Bo
 
He Bo
8,727
175
1,007
195
5,043
2,168
0
1,627
3,416
20,779
759
L
Nemesis
Forsh01
Nemesis
4,357
131
283
1,897
4,149
3,460
0
818
3,331
0
8,564
W
Sylvanus
Godang
Sylvanus
4,269
476
11,786
5,097
7,348
6,977
29
4,302
3,002
6,403
0
L
Horus
4,685
1,793
4,330
6,442
14,185
11,766
0
3,672
10,513
0
8,939
W
Discordia
Notmexicangod
Discordia
10,028
961
505
260
6,186
3,512
8
4,176
1,968
27,212
757
L
Xing Tian
SamaeΙ
Xing Tian
10,368
322
2,078
2,521
16,310
18,266
0
4,351
11,959
21,622
5,447
W
Sun Wukong
Starstorm
Sun Wukong
7,544
695
612
825
8,003
7,267
0
5,428
2,456
0
15,948
L
Ares
6,990
110
861
1,432
10,204
11,207
0
3,397
6,807
11,765
0
W
Bastet
tutifrutii
Bastet
11,724
2,104
275
1,866
9,378
4,769
0
5,395
3,821
0
14,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,735
Gold Earned
35,976
101
Minions Killed
101
0
Camps Cleared
0
1,008,761
Distance Traveled
963,533
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,473
747
33
3
0
170,924
0
L
He Bo
7,576
758
38
4
0
204,903
0
L
Nemesis
6,284
628
8
1
0
100,397
0
W
Sylvanus
7,993
799
4
0
0
198,721
0
L
Horus
7,532
753
16
2
0
228,568
0
W
Discordia
7,916
792
35
4
0
221,763
0
L
Xing Tian
7,746
775
31
3
0
245,834
0
W
Sun Wukong
7,536
754
18
2
0
209,353
0
L
Ares
6,838
684
8
1
0
183,831
0
W
Bastet
6,817
682
11
1
0
208,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role