Player Matchup

Thor
Thor
 
Thor
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
GSD_DAMMY
Baron Samedi
Level 159
God Stats
7W - 5L
1,792 SR
Queue Stats
353W - 387L
1,459 Elo+
Party 1
Ne Zha
Ne Zha
Madein30
Ne Zha
Level 119
God Stats
0W - 4L
1,139 SR
Queue Stats
149W - 173L
1,418 Elo+
Party 1
Discordia
Discordia
Psyhunt
Discordia
Level 107
God Stats
0W - 1L
1,363 SR
Queue Stats
4W - 6L
1,425 Elo+
Solo
Charybdis
Charybdis
yTunicxxzk
Charybdis
Level 129
God Stats
7W - 3L
1,737 SR
Queue Stats
355W - 361L
1,459 Elo+
Solo
Team Averages
Level 140
1,506 SR
1,452 Elo+

VS

Team Averages
Level 120
1,539 SR
1,532 Elo+
Pele
Pele
Lunnnnn
Pele
Level 172
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 19L
1,726 Elo+
Solo
Cerberus
Cerberus
Shadowzin-_-lol
Cerberus
Level 89
God Stats
41W - 19L
1,683 SR
Queue Stats
381W - 378L
1,475 Elo+
Solo
Discordia
Discordia
ksfeeders
Discordia
Level 162
God Stats
9W - 8L
1,577 SR
Queue Stats
263W - 258L
1,453 Elo+
Solo
Cthulhu
Cthulhu
leandfbkjvsdv
Cthulhu
Level 115
God Stats
3W - 2L
1,397 SR
Queue Stats
268W - 267L
1,506 Elo+
Solo
Medusa
Medusa
manueljorda1234
Medusa
Level 62
God Stats
71W - 57L
1,538 SR
Queue Stats
219W - 209L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
3 / 2 / 0
5,878
588
5,473
7,601
1,987
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
GSD_DAMMY
Baron Samedi
9
2 / 3 / 0
5,670
567
3,271
7,687
5,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
Madein30
Ne Zha
10
0 / 4 / 2
5,101
510
2,937
9,568
2,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Discordia
Psyhunt
Discordia
9
0 / 2 / 0
4,707
471
3,101
5,123
1,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
yTunicxxzk
Charybdis
12
1 / 3 / 1
6,122
612
6,345
8,950
2,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Lunnnnn
Pele
13
8 / 1 / 2
7,063
706
7,962
7,169
2,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
11
0 / 3 / 3
6,193
619
3,815
7,182
5,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
ksfeeders
Discordia
12
1 / 0 / 1
6,477
648
3,658
3,222
1,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
9
0 / 0 / 5
5,115
512
4,268
7,361
3,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
4 / 2 / 1
6,278
628
5,787
7,273
2,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
6
Kills
13
14
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
2
0
1.5
L
Baron Samedi
GSD_DAMMY
Baron Samedi
2
3
0
0.67
W
Pele
Lunnnnn
Pele
8
1
2
9
L
Ne Zha
Madein30
Ne Zha
0
4
2
0.25
L
Discordia
Psyhunt
Discordia
0
2
0
0
W
Cerberus
0
3
3
0.5
W
Discordia
ksfeeders
Discordia
1
0
1
1.5
W
Cthulhu
0
0
5
2.5
W
4
2
1
2.25
L
Charybdis
yTunicxxzk
Charybdis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,127
Damage
25,490
38,929
Taken
32,207
13,912
Mitigated
14,300
13,876
Healing
5,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,473
1,326
0
1,207
7,601
1,987
0
2,728
4,493
0
33,050
L
Baron Samedi
GSD_DAMMY
Baron Samedi
3,271
529
328
2,115
7,687
5,164
0
1,893
5,488
14,929
0
W
Pele
Lunnnnn
Pele
7,962
1,880
0
983
7,169
2,523
0
1,367
5,802
0
50,328
L
Ne Zha
Madein30
Ne Zha
2,937
837
0
3,919
9,568
2,658
0
1,505
7,851
0
31,136
L
Discordia
Psyhunt
Discordia
3,101
43
0
2,048
5,123
1,145
0
3,481
1,556
25,988
705
W
Cerberus
3,815
289
0
1,595
7,182
5,355
0
594
6,588
29,708
1,533
W
Discordia
ksfeeders
Discordia
3,658
38
0
750
3,222
1,059
814
2,181
1,041
43,416
1,258
W
Cthulhu
4,268
557
101
984
7,361
3,157
96
1,102
6,259
26,688
0
W
5,787
2,912
0
941
7,273
2,206
0
1,008
6,265
0
39,459
L
Charybdis
yTunicxxzk
Charybdis
6,345
3,563
0
4,259
8,950
2,958
0
858
7,898
0
54,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,478
Gold Earned
31,126
287
Minions Killed
364
0
Camps Cleared
0
990,357
Distance Traveled
1,076,764
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,878
588
54
5
0
208,096
0
L
Baron Samedi
5,670
567
28
3
0
176,726
3
W
Pele
7,063
706
71
7
0
256,514
0
L
Ne Zha
5,101
510
60
6
0
227,029
0
L
Discordia
4,707
471
47
5
0
199,866
0
W
Cerberus
6,193
619
88
9
0
178,062
2
W
Discordia
6,477
648
92
9
0
204,983
2
W
Cthulhu
5,115
512
34
3
0
220,505
0
W
Medusa
6,278
628
79
8
0
216,700
3
L
Charybdis
6,122
612
98
10
0
178,640
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role