Player Matchup

Mulan
Mulan
Platinum II
 
Mulan
Platinum II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Eset
Eset
Platinum I
 
Eset
Platinum I
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Diamond V
 
Osiris
Diamond V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Diamond V
FaceTat
Tyr
Diamond V
Level 170
God Stats
15W - 8L
1,682 SR
Queue Stats
715W - 705L
2,053 MMR
Party 1
Nut
Nut
Diamond V
T1gTok
Nut
Diamond V
Level 159
God Stats
6W - 6L
1,535 SR
Queue Stats
329W - 329L
1,931 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 147
1,543 SR
1,697 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 104
1,600 SR
1,913 MMR
Cu Chulainn
Cu Chulainn
Platinum II
Bingchilliin
Cu Chulainn
Platinum II
Level 57
God Stats
4W - 5L
1,592 SR
Queue Stats
38W - 31L
1,931 MMR
Solo
Bacchus
Bacchus
Diamond V
ESFINGED
Bacchus
Diamond V
Level 127
God Stats
10W - 9L
1,708 SR
Queue Stats
72W - 61L
1,953 MMR
Solo
Danzaburou
Danzaburou
Platinum II
LAWMATO
Danzaburou
Platinum II
Level 56
God Stats
1W - 1L
1,295 SR
Queue Stats
81W - 80L
1,936 MMR
Solo
Sol
Sol
Platinum I
Sharkidelic
Sol
Platinum I
Level 180
God Stats
1W - 1L
1,928 SR
Queue Stats
389W - 384L
1,766 MMR
Solo
Ne Zha
Ne Zha
Diamond V
ZagueiroDoVasco
Ne Zha
Diamond V
Level 101
God Stats
1W - 4L
1,479 SR
Queue Stats
410W - 402L
1,980 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
6 / 1 / 2
6,571
657
7,453
7,172
3,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eset
 
Eset
11
4 / 2 / 3
6,500
650
5,968
4,065
1,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
 
Osiris
11
3 / 1 / 4
6,307
631
6,171
9,817
7,883
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Tyr
10
4 / 0 / 5
5,689
569
5,356
7,924
3,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nut
T1gTok
Nut
10
1 / 1 / 1
5,718
572
4,560
5,758
1,848
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AchillesBastetSusanoLancelot

VS

Bans
MedusaArtioCthulhuThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Bingchilliin
Cu Chulainn
9
1 / 5 / 0
5,606
561
7,117
10,853
8,013
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
ESFINGED
Bacchus
7
0 / 2 / 1
4,684
468
3,720
7,930
5,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
LAWMATO
Danzaburou
10
2 / 4 / 0
5,266
527
4,784
7,993
2,225
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 5 / 0
5,707
571
4,307
7,930
1,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 0
4,489
449
2,320
7,399
2,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
18
Kills
5
5
Deaths
18
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
1
2
7
W
Eset
 
Eset
4
2
3
2.75
W
Osiris
 
Osiris
3
1
4
5
L
Cu Chulainn
Bingchilliin
Cu Chulainn
1
5
0
0.2
L
Bacchus
ESFINGED
Bacchus
0
2
1
0.25
W
Tyr
4
0
5
6.5
L
Danzaburou
LAWMATO
Danzaburou
2
4
0
0.5
L
2
5
0
0.4
W
Nut
T1gTok
Nut
1
1
1
1.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,508
Damage
22,248
34,736
Taken
42,105
18,165
Mitigated
20,338
11,508
Healing
12,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
7,453
2,030
0
3,157
7,172
3,489
0
1,866
5,306
0
23,097
W
Eset
 
Eset
5,968
637
194
679
4,065
1,242
0
2,310
1,755
41,618
300
W
Osiris
 
Osiris
6,171
1,866
0
2,192
9,817
7,883
0
1,541
8,276
0
38,849
L
Cu Chulainn
Bingchilliin
Cu Chulainn
7,117
1,315
0
3,044
10,853
8,013
0
1,255
9,598
5,748
33,226
L
Bacchus
ESFINGED
Bacchus
3,720
610
0
2,835
7,930
5,798
0
1,188
6,742
10,797
0
W
Tyr
5,356
822
0
2,607
7,924
3,703
0
2,548
5,376
0
37,881
L
Danzaburou
LAWMATO
Danzaburou
4,784
3,835
0
3,049
7,993
2,225
0
0
7,993
0
33,530
L
4,307
1,712
0
2,738
7,930
1,695
0
3,130
4,800
30,773
7,712
W
Nut
T1gTok
Nut
4,560
2,802
0
2,679
5,758
1,848
0
868
4,890
0
39,873
L
2,320
453
0
785
7,399
2,607
0
379
7,020
0
27,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,785
Gold Earned
25,752
343
Minions Killed
260
0
Camps Cleared
0
1,061,112
Distance Traveled
981,009
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,571
657
34
3
0
202,081
5
W
Eset
6,500
650
91
9
0
207,083
1
W
Osiris
6,307
631
79
8
0
200,996
1
L
Cu Chulainn
5,606
561
66
7
0
177,128
0
L
Bacchus
4,684
468
13
1
0
211,286
1
W
Tyr
5,689
569
55
6
0
264,432
0
L
Danzaburou
5,266
527
64
6
0
197,677
0
L
Sol
5,707
571
70
7
0
175,243
1
W
Nut
5,718
572
84
8
0
186,520
0
L
Ne Zha
4,489
449
47
5
0
219,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role