Player Matchup

Cupid
Cupid
Dxddy_Marsh
Cupid
Level 49
God Stats
1W - 1L
1,383 SR
Queue Stats
45W - 38L
1,455 Elo+
Party 1
Medusa
Medusa
Judicator15
Medusa
Level 81
God Stats
46W - 48L
1,232 SR
Queue Stats
728W - 749L
1,491 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Lemmee
Ah Muzen Cab
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Onearm83
Baron Samedi
Level 121
God Stats
25W - 16L
1,669 SR
Queue Stats
63W - 55L
1,528 Elo+
Solo
Atlas
Atlas
lord_kc_the_4th
Atlas
Level 85
God Stats
2W - 2L
1,251 SR
Queue Stats
46W - 39L
1,476 Elo+
Party 1
Team Averages
Level 90
1,407 SR
1,490 Elo+

VS

Team Averages
Level 97
1,559 SR
1,489 Elo+
Odin
Odin
 
Odin
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Karina0719
Nu Wa
Level 46
God Stats
6W - 7L
1,505 SR
Queue Stats
14W - 29L
1,378 Elo+
Solo
Nox
Nox
Skylíí
Nox
Level 123
God Stats
7W - 5L
1,789 SR
Queue Stats
155W - 160L
1,480 Elo+
Solo
Ganesha
Ganesha
XxSenpaixX8800
Ganesha
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 10L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 9
8,184
1,169
4,359
5,987
2,429
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Medusa
14
3 / 3 / 12
8,564
1,223
9,938
7,550
2,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
Lemmee
Ah Muzen Cab
14
4 / 1 / 6
8,273
1,182
6,388
4,990
2,110
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Onearm83
Baron Samedi
14
6 / 2 / 8
9,720
1,389
8,540
6,633
3,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 1 / 12
8,764
1,252
7,632
7,918
7,654
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

334

VS

Team 2 Tickets

246

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
2 / 1 / 5
8,037
1,148
10,547
10,943
10,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
 
Artemis
13
2 / 4 / 1
7,738
1,105
7,568
8,459
3,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
13
1 / 5 / 5
7,560
1,080
5,125
6,033
2,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

13
2 / 2 / 3
7,791
1,113
1,893
4,822
2,970
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

13
0 / 4 / 6
8,327
1,190
5,166
12,193
12,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
27
16
Kills
7
7
Deaths
16
47
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
1
5
4.5
L
Artemis
 
Artemis
2
4
1
0.63
W
2
0
9
6.5
W
Medusa
3
3
12
3
L
Nu Wa
1
5
5
0.7
W
Ah Muzen Cab
Lemmee
Ah Muzen Cab
4
1
6
7
W
Baron Samedi
Onearm83
Baron Samedi
6
2
8
5
L
2
2
3
1.75
L
0
4
6
0.75
W
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,857
Damage
30,299
33,078
Taken
42,450
18,473
Mitigated
31,686
9,320
Healing
3,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
10,547
767
0
1,190
10,943
10,510
0
2,961
7,982
0
18,029
L
Artemis
 
Artemis
7,568
2,226
164
1,405
8,459
3,560
0
3,709
4,750
0
24,362
W
4,359
1,923
1,066
2,245
5,987
2,429
0
1,702
4,196
0
10,838
W
Medusa
9,938
5,557
0
740
7,550
2,751
0
3,038
4,399
0
22,985
L
Nu Wa
5,125
1,154
0
12
6,033
2,017
0
2,561
3,472
15,553
522
W
Ah Muzen Cab
Lemmee
Ah Muzen Cab
6,388
3,092
0
0
4,990
2,110
0
2,288
2,568
0
16,863
W
Baron Samedi
Onearm83
Baron Samedi
8,540
253
1,389
2,269
6,633
3,529
0
2,008
4,382
29,034
0
L
1,893
172
0
298
4,822
2,970
0
1,904
2,918
11,541
0
L
5,166
209
0
824
12,193
12,629
0
5,037
7,156
11,228
0
W
7,632
2,595
0
1,611
7,918
7,654
0
3,140
4,515
16,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,505
Gold Earned
39,453
145
Minions Killed
115
9
Camps Cleared
3
662,042
Distance Traveled
626,220
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,037
1,148
26
4
1
157,536
0
L
Artemis
7,738
1,105
36
5
0
111,823
0
W
Cupid
8,184
1,169
24
3
1
136,472
0
W
Medusa
8,564
1,223
29
4
2
135,114
0
L
Nu Wa
7,560
1,080
25
4
2
86,590
0
W
Ah Muzen Cab
8,273
1,182
30
4
0
101,938
0
W
Baron Samedi
9,720
1,389
53
8
5
143,523
0
L
Nox
7,791
1,113
26
4
0
126,382
0
L
Ganesha
8,327
1,190
2
0
0
143,889
1
W
Atlas
8,764
1,252
9
1
1
144,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role