Player Matchup

Medusa
Medusa
 
Medusa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Kaptn C00Kd
Sun Wukong
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
231W - 219L
1,497 Elo+
Solo
Nu Wa
Nu Wa
MONEY JLEW
Nu Wa
Level 159
God Stats
1W - 1L
1,731 SR
Queue Stats
32W - 44L
1,434 Elo+
Solo
Ao Kuang
Ao Kuang
jay-man_878
Ao Kuang
Level 104
God Stats
1W - 3L
1,282 SR
Queue Stats
123W - 107L
1,475 Elo+
Solo
Team Averages
Level 132
1,503 SR
1,481 Elo+

VS

Team Averages
Level 135
1,489 SR
1,446 Elo+
Ishtar
Ishtar
 
Ishtar
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Arazafas
Odin
Level 154
God Stats
0W - 2L
1,315 SR
Queue Stats
85W - 191L
1,358 Elo+
Solo
Sobek
Sobek
Joúska
Sobek
Level 209
God Stats
5W - 5L
1,627 SR
Queue Stats
280W - 288L
1,445 Elo+
Solo
Neith
Neith
Ryloths
Neith
Level 98
God Stats
0W - 1L
1,503 SR
Queue Stats
5W - 4L
1,425 Elo+
Solo
Mulan
Mulan
cupcakeSweets
Mulan
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 15L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
10 / 2 / 11
10,904
991
19,102
9,704
4,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Serqet
 
Serqet
14
2 / 0 / 16
9,652
877
3,779
8,788
8,249
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Kaptn C00Kd
Sun Wukong
14
4 / 3 / 9
9,241
840
6,809
9,311
6,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
18
2 / 0 / 16
9,870
897
13,900
6,302
2,649
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ao Kuang
jay-man_878
Ao Kuang
15
4 / 2 / 14
9,207
837
6,158
9,669
8,132
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
2 / 3 / 3
8,251
750
8,167
8,506
2,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
11
0 / 5 / 3
7,111
646
3,172
9,742
5,039
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sobek
Joúska
Sobek
16
5 / 2 / 2
9,230
839
6,244
13,528
14,858
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Ryloths
Neith
11
0 / 5 / 3
6,956
632
6,763
9,066
2,987
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
0 / 7 / 5
7,112
647
6,990
12,448
6,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
23
22
Kills
7
7
Deaths
22
66
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
2
11
7.75
W
Serqet
 
Serqet
2
0
16
10
L
Ishtar
 
Ishtar
2
3
3
1.17
L
Odin
0
5
3
0.3
L
Sobek
Joúska
Sobek
5
2
2
3
W
Sun Wukong
Kaptn C00Kd
Sun Wukong
4
3
9
2.83
W
Nu Wa
2
0
16
10
L
Neith
Ryloths
Neith
0
5
3
0.3
L
0
7
5
0.36
W
Ao Kuang
jay-man_878
Ao Kuang
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,748
Damage
31,336
43,774
Taken
53,290
29,456
Mitigated
32,141
16,731
Healing
14,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
19,102
6,415
977
2,227
9,704
4,414
2,510
1,348
8,356
0
43,380
W
Serqet
 
Serqet
3,779
455
2,578
2,802
8,788
8,249
153
1,551
7,237
0
7,477
L
Ishtar
 
Ishtar
8,167
4,066
301
1,926
8,506
2,935
0
3,718
4,644
0
26,822
L
Odin
3,172
344
1,304
1,115
9,742
5,039
0
3,296
6,029
604
10,889
L
Sobek
Joúska
Sobek
6,244
98
879
5,146
13,528
14,858
0
4,472
8,652
20,144
0
W
Sun Wukong
Kaptn C00Kd
Sun Wukong
6,809
941
354
2,250
9,311
6,012
444
852
8,459
0
13,435
W
Nu Wa
13,900
2,804
525
1,444
6,302
2,649
642
907
5,395
29,549
0
L
Neith
Ryloths
Neith
6,763
902
358
1,470
9,066
2,987
0
2,852
6,166
0
18,383
L
6,990
836
288
1,689
12,448
6,322
0
4,936
7,126
0
11,063
W
Ao Kuang
jay-man_878
Ao Kuang
6,158
1,395
1,207
2,367
9,669
8,132
0
1,957
7,712
9,586
1,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,874
Gold Earned
38,660
137
Minions Killed
124
0
Camps Cleared
0
1,101,461
Distance Traveled
975,869
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,904
991
56
5
0
209,770
0
W
Serqet
9,652
877
11
1
0
236,549
0
L
Ishtar
8,251
750
47
4
0
171,809
0
L
Odin
7,111
646
17
2
0
183,251
0
L
Sobek
9,230
839
23
2
0
235,801
0
W
Sun Wukong
9,241
840
13
1
0
226,740
0
W
Nu Wa
9,870
897
36
3
0
201,214
0
L
Neith
6,956
632
24
2
0
195,040
0
L
Mulan
7,112
647
13
1
0
189,968
0
W
Ao Kuang
9,207
837
21
2
0
227,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role