Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
Lightspear
Bastet
Level 26
God Stats
0W - 5L
1,500 SR
Queue Stats
44W - 47L
1,450 Elo+
Party 3
Heimdallr
Heimdallr
Saggybaggy3
Heimdallr
Level 106
God Stats
2W - 4L
1,756 SR
Queue Stats
371W - 343L
1,396 Elo+
Party 1
Hera
Hera
Sarmanyr
Hera
Level 99
God Stats
0W - 3L
1,313 SR
Queue Stats
91W - 85L
1,447 Elo+
Party 3
Osiris
Osiris
shnaggy98
Osiris
Level 27
God Stats
1W - 2L
1,542 SR
Queue Stats
37W - 43L
1,401 Elo+
Party 1
Team Averages
Level 57
1,522 SR
1,439 Elo+

VS

Team Averages
Level 124
1,531 SR
1,498 Elo+
Bacchus
Bacchus
 
Bacchus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
AGONIZED441
Medusa
Level 123
God Stats
1W - 2L
1,272 SR
Queue Stats
720W - 708L
1,547 Elo+
Solo
Bakasura
Bakasura
ImNito
Bakasura
Level 73
God Stats
17W - 16L
1,545 SR
Queue Stats
512W - 488L
1,485 Elo+
Solo
Nu Wa
Nu Wa
KrustyChrimbo
Nu Wa
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
246W - 238L
1,445 Elo+
Party 2
Mulan
Mulan
mrnayr
Mulan
Level 154
God Stats
5W - 2L
1,839 SR
Queue Stats
214W - 208L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 0 / 5
6,657
512
3,517
11,093
5,642
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bastet
Lightspear
Bastet
12
5 / 3 / 3
7,113
547
9,535
12,021
3,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Heimdallr
Saggybaggy3
Heimdallr
12
1 / 3 / 1
6,530
502
3,599
10,534
3,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Hera
11
1 / 3 / 0
6,576
506
2,700
7,120
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
shnaggy98
Osiris
11
0 / 2 / 0
5,828
448
1,704
9,857
7,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 3 / 2
6,988
538
6,824
9,385
7,501
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
13
2 / 1 / 1
7,792
599
7,757
7,372
2,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
ImNito
Bakasura
13
1 / 2 / 2
7,065
543
4,460
11,931
4,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 2 / 4
7,558
581
5,699
3,691
958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
mrnayr
Mulan
16
7 / 0 / 0
9,635
741
10,629
9,325
6,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
8
Kills
11
11
Deaths
8
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
0
5
3.5
W
Bacchus
 
Bacchus
1
3
2
0.67
W
Medusa
2
1
1
2.5
W
Bakasura
ImNito
Bakasura
1
2
2
1
W
0
2
4
1
L
Bastet
Lightspear
Bastet
5
3
3
2.17
L
Heimdallr
Saggybaggy3
Heimdallr
1
3
1
0.5
L
Hera
1
3
0
0.33
W
Mulan
mrnayr
Mulan
7
0
0
7
L
Osiris
shnaggy98
Osiris
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,055
Damage
35,369
50,625
Taken
41,704
22,982
Mitigated
22,935
16,506
Healing
13,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
3,517
1,459
2,980
4,777
11,093
5,642
140
3,623
7,050
10,703
0
W
Bacchus
 
Bacchus
6,824
818
0
2,255
9,385
7,501
0
1,462
7,923
26,732
781
W
Medusa
7,757
2,916
0
2,715
7,372
2,715
405
1,425
5,947
0
60,546
W
Bakasura
ImNito
Bakasura
4,460
3,016
0
4,240
11,931
4,888
318
1,865
10,066
0
45,780
W
5,699
609
0
500
3,691
958
0
873
2,818
48,312
650
L
Bastet
Lightspear
Bastet
9,535
3,493
0
2,841
12,021
3,831
481
2,084
9,503
0
35,863
L
Heimdallr
Saggybaggy3
Heimdallr
3,599
805
0
1,810
10,534
3,600
470
3,070
7,464
0
51,761
L
Hera
2,700
908
0
1,622
7,120
2,308
0
2,855
4,168
48,071
0
W
Mulan
mrnayr
Mulan
10,629
1,578
0
4,060
9,325
6,873
194
832
8,493
0
73,986
L
Osiris
shnaggy98
Osiris
1,704
182
0
2,476
9,857
7,601
0
741
8,454
0
27,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,704
Gold Earned
39,038
288
Minions Killed
456
0
Camps Cleared
0
1,224,913
Distance Traveled
1,354,970
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,657
512
17
1
0
259,733
5
W
Bacchus
6,988
538
32
2
0
295,990
4
W
Medusa
7,792
599
105
8
0
281,854
0
W
Bakasura
7,065
543
87
7
0
298,267
5
W
Nu Wa
7,558
581
103
8
0
239,307
5
L
Bastet
7,113
547
56
4
0
263,676
0
L
Heimdallr
6,530
502
77
6
0
257,338
0
L
Hera
6,576
506
85
7
0
220,110
0
W
Mulan
9,635
741
129
10
0
239,552
0
L
Osiris
5,828
448
53
4
0
224,056
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role