Player Matchup

Morgan Le Fay
Morgan Le Fay
Diamond V
Optye
Morgan Le Fay
Diamond V
Level 240
God Stats
6W - 1L
1,824 SR
Queue Stats
55W - 29L
1,940 MMR
Party 2
Artio
Artio
Platinum III
SuchProMuchKills
Artio
Platinum III
Level 156
God Stats
11W - 7L
1,701 SR
Queue Stats
69W - 44L
1,781 MMR
Party 2
Anhur
Anhur
Platinum II
Wuthullius
Anhur
Platinum II
Level 155
God Stats
20W - 10L
1,728 SR
Queue Stats
63W - 40L
1,864 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 184
1,751 SR
1,862 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 145
1,524 SR
1,706 MMR
Mulan
Mulan
Gold II
Aлюминик
Mulan
Gold II
Level 125
God Stats
4W - 3L
1,599 SR
Queue Stats
30W - 31L
1,756 MMR
Solo
Ne Zha
Ne Zha
Gold IV
Fanryl
Ne Zha
Gold IV
Level 155
God Stats
7W - 4L
1,657 SR
Queue Stats
36W - 29L
1,667 MMR
Party 1
Agni
Agni
Gold III
Ystery
Agni
Gold III
Level 154
God Stats
0W - 3L
1,316 SR
Queue Stats
36W - 28L
1,693 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Optye
Morgan Le Fay
15
3 / 4 / 8
9,996
833
15,533
8,279
3,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 0 / 4
10,309
859
9,773
14,534
15,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
15
2 / 1 / 6
9,621
802
7,105
9,793
3,597
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
CthulhuAchillesXbalanqueThothKuzenbo

VS

Bans
PersephoneFafnirAthenaAresBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
8,317
693
8,408
15,009
10,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Ne Zha
Fanryl
Ne Zha
14
2 / 4 / 3
8,504
709
7,819
11,986
3,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
Ystery
Agni
12
1 / 5 / 2
8,044
670
7,309
9,465
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
14
Kills
5
5
Deaths
14
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
Ne Zha
Fanryl
Ne Zha
2
4
3
0.88
W
Morgan Le Fay
Optye
Morgan Le Fay
3
4
8
1.75
W
9
0
4
11
W
Anhur
2
1
6
5
L
Agni
Ystery
Agni
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,411
Damage
23,536
32,606
Taken
36,460
22,283
Mitigated
16,058
8,910
Healing
4,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,408
855
0
788
15,009
10,838
0
7,904
6,272
0
14,193
L
Ne Zha
Fanryl
Ne Zha
7,819
416
0
2,573
11,986
3,306
0
6,769
4,274
0
30,210
W
Morgan Le Fay
Optye
Morgan Le Fay
15,533
882
0
875
8,279
3,611
561
1,900
6,358
51,353
1,643
W
9,773
388
917
5,073
14,534
15,075
557
2,867
11,667
12,321
2,216
W
Anhur
7,105
3,680
0
2,045
9,793
3,597
1,827
2,385
7,401
0
50,983
L
Agni
Ystery
Agni
7,309
603
0
1,279
9,465
1,914
0
6,534
2,300
25,970
1,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,926
Gold Earned
24,865
187
Minions Killed
108
0
Camps Cleared
0
714,749
Distance Traveled
697,450
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,317
693
20
2
0
243,197
0
L
Ne Zha
8,504
709
35
3
0
238,336
3
W
Morgan Le Fay
9,996
833
81
7
0
221,612
1
W
Artio
10,309
859
21
2
0
273,861
0
W
Anhur
9,621
802
85
7
0
219,276
0
L
Agni
8,044
670
53
4
0
215,917
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role