Player Matchup

Thanatos
Thanatos
Big squirt4520
Thanatos
Level 96
God Stats
27W - 25L
1,583 SR
Queue Stats
56W - 71L
1,459 Elo+
Party 1
Ullr
Ullr
ItzAlucard
Ullr
Level 102
God Stats
8W - 2L
1,531 SR
Queue Stats
53W - 53L
1,526 Elo+
Party 1
Baron Samedi
Baron Samedi
Kozmic-Soda
Baron Samedi
Level 146
God Stats
13W - 10L
1,727 SR
Queue Stats
405W - 418L
1,596 Elo+
Solo
Ra
Ra
PandaJC9378
Ra
Level 149
God Stats
10W - 13L
1,557 SR
Queue Stats
301W - 281L
1,479 Elo+
Solo
Cerberus
Cerberus
vHedaaa
Cerberus
Level 125
God Stats
7W - 18L
1,357 SR
Queue Stats
127W - 127L
1,512 Elo+
Solo
Team Averages
Level 124
1,551 SR
1,514 Elo+

VS

Team Averages
Level 142
1,550 SR
1,519 Elo+
Hun Batz
Hun Batz
HoelessHorseman
Hun Batz
Level 144
God Stats
6W - 5L
1,365 SR
Queue Stats
264W - 257L
1,575 Elo+
Party 2
Chaac
Chaac
JhonyGarcia14
Chaac
Level 136
God Stats
16W - 10L
1,574 SR
Queue Stats
131W - 129L
1,467 Elo+
Solo
Zhong Kui
Zhong Kui
LtDansLegsGone
Zhong Kui
Level 122
God Stats
19W - 12L
1,737 SR
Queue Stats
111W - 98L
1,538 Elo+
Solo
Odin
Odin
OnLy-_PuPp3tz119
Odin
Level 173
God Stats
61W - 53L
1,574 SR
Queue Stats
389W - 381L
1,530 Elo+
Solo
Sol
Sol
Ticklebuddy
Sol
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 118L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
1 / 1 / 1
5,309
531
2,838
6,974
2,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 1
4,724
472
2,549
7,511
2,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Baron Samedi
Kozmic-Soda
Baron Samedi
9
1 / 4 / 0
4,806
481
3,408
8,836
4,941
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 1 / 0
6,066
607
3,433
6,279
2,182
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
vHedaaa
Cerberus
10
1 / 1 / 0
5,534
553
3,492
10,189
10,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
11
2 / 0 / 1
5,920
592
3,335
5,830
2,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 1 / 4
5,898
590
6,496
6,694
4,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Zhong Kui
LtDansLegsGone
Zhong Kui
12
1 / 0 / 1
6,551
655
4,028
6,681
4,915
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
1 / 1 / 0
7,279
728
6,787
7,509
3,811
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
3 / 1 / 2
5,985
599
6,023
5,579
1,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
3
Kills
9
9
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
1
1
1
1.5
W
Hun Batz
2
0
1
2.5
L
0
2
1
0.25
W
2
1
4
4
L
Baron Samedi
Kozmic-Soda
Baron Samedi
1
4
0
0.25
W
Zhong Kui
LtDansLegsGone
Zhong Kui
1
0
1
1.5
W
1
1
0
1
L
0
1
0
0
W
3
1
2
4
L
Cerberus
vHedaaa
Cerberus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,720
Damage
26,669
39,789
Taken
32,293
21,822
Mitigated
16,401
15,605
Healing
13,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
2,838
1,018
0
4,716
6,974
2,426
0
1,080
5,894
0
31,183
W
Hun Batz
3,335
482
0
1,039
5,830
2,098
0
472
5,358
0
54,342
L
2,549
920
0
1,355
7,511
2,272
0
2,678
4,833
0
25,497
W
6,496
250
92
2,588
6,694
4,047
251
2,180
4,514
0
32,557
L
Baron Samedi
Kozmic-Soda
Baron Samedi
3,408
394
601
2,450
8,836
4,941
0
2,822
6,014
22,569
0
W
Zhong Kui
LtDansLegsGone
Zhong Kui
4,028
419
0
4,873
6,681
4,915
0
2,892
3,684
48,883
1,653
W
6,787
2,584
0
1,525
7,509
3,811
0
2,903
4,059
0
53,943
L
3,433
523
120
3,307
6,279
2,182
0
3,344
2,935
51,593
0
W
6,023
1,413
0
3,079
5,579
1,530
524
1,192
4,387
31,199
3,759
L
Cerberus
vHedaaa
Cerberus
3,492
299
0
3,056
10,189
10,001
0
0
10,189
33,334
925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,439
Gold Earned
31,633
334
Minions Killed
392
0
Camps Cleared
0
1,016,505
Distance Traveled
1,101,144
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,309
531
52
5
0
231,957
0
W
Hun Batz
5,920
592
87
9
0
248,709
1
L
Ullr
4,724
472
49
5
0
204,636
2
W
Chaac
5,898
590
39
4
0
232,577
0
L
Baron Samedi
4,806
481
38
4
0
191,829
0
W
Zhong Kui
6,551
655
100
10
0
220,415
0
W
Odin
7,279
728
99
10
0
193,473
0
L
Ra
6,066
607
100
10
0
229,882
3
W
Sol
5,985
599
67
7
0
205,970
4
L
Cerberus
5,534
553
95
10
0
158,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role