Player Matchup

Danzaburou
Danzaburou
Gold II
 
Danzaburou
Gold II
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Gold II
Bryan Enos
Ravana
Gold II
Level 157
God Stats
9W - 2L
2,044 SR
Queue Stats
119W - 123L
1,491 MMR
Solo
Mulan
Mulan
Gold III
DMTheory
Mulan
Gold III
Level 84
God Stats
23W - 19L
1,539 SR
Queue Stats
81W - 83L
1,511 MMR
Party 1
Jormungandr
Jormungandr
Gold IV
JiraiyaBøy
Jormungandr
Gold IV
Level 141
God Stats
1W - 0L
1,483 SR
Queue Stats
57W - 49L
1,447 MMR
Party 1
Baba Yaga
Baba Yaga
Gold III
YoshDog24
Baba Yaga
Gold III
Level 139
God Stats
38W - 40L
1,735 SR
Queue Stats
174W - 178L
1,474 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 117
1,660 SR
1,485 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,510 SR
1,536 MMR
Cu Chulainn
Cu Chulainn
Gold V
 
Cu Chulainn
Gold V
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
Escotico
Zhong Kui
Silver I
Level 84
God Stats
23W - 25L
1,588 SR
Queue Stats
37W - 41L
1,551 MMR
Solo
Maui
Maui
Bronze III
IGENGHISI3945
Maui
Bronze III
Level 42
God Stats
0W - 1L
1,446 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Susano
Susano
Gold IV
Turnology
Susano
Gold IV
Level 156
God Stats
2W - 5L
1,573 SR
Queue Stats
228W - 226L
1,486 MMR
Solo
Anhur
Anhur
Gold III
irulelol3
Anhur
Gold III
Level 191
God Stats
11W - 9L
1,443 SR
Queue Stats
258W - 266L
1,642 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
8 / 2 / 2
7,785
708
11,008
8,356
2,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ravana
Bryan Enos
Ravana
13
1 / 0 / 2
6,585
599
5,524
5,460
2,347
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
DMTheory
Mulan
11
2 / 3 / 7
7,283
662
6,383
10,760
7,922
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
JiraiyaBøy
Jormungandr
11
1 / 3 / 0
6,341
576
4,243
9,034
7,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
YoshDog24
Baba Yaga
12
1 / 0 / 1
6,898
627
3,344
5,069
1,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
MedusaThorVulcanThanatos

VS

Bans
CthulhuOsirisLokiAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
2 / 1 / 1
7,311
665
5,104
10,719
6,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
Escotico
Zhong Kui
10
0 / 2 / 0
5,560
505
4,607
6,748
4,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
2 / 4 / 2
5,713
519
3,443
9,376
7,436
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Susano
Turnology
Susano
12
4 / 2 / 0
6,321
575
3,326
9,457
3,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
irulelol3
Anhur
11
0 / 4 / 4
5,865
533
4,155
8,816
2,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
13
Kills
8
8
Deaths
13
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
8
2
2
4.5
L
Cu Chulainn
 
Cu Chulainn
2
1
1
2.5
W
Ravana
Bryan Enos
Ravana
1
0
2
2
W
Mulan
DMTheory
Mulan
2
3
7
1.83
L
Zhong Kui
Escotico
Zhong Kui
0
2
0
0
L
2
4
2
0.75
W
Jormungandr
JiraiyaBøy
Jormungandr
1
3
0
0.33
L
Susano
Turnology
Susano
4
2
0
2
W
Baba Yaga
YoshDog24
Baba Yaga
1
0
1
1.5
L
Anhur
irulelol3
Anhur
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,502
Damage
20,635
38,679
Taken
45,116
21,833
Mitigated
24,502
12,700
Healing
12,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
11,008
5,697
0
4,034
8,356
2,212
527
1,193
7,163
0
57,864
L
Cu Chulainn
 
Cu Chulainn
5,104
857
0
3,513
10,719
6,367
0
3,967
6,752
3,162
49,949
W
Ravana
Bryan Enos
Ravana
5,524
1,847
0
2,018
5,460
2,347
237
1,631
3,829
0
57,636
W
Mulan
DMTheory
Mulan
6,383
953
123
3,187
10,760
7,922
247
1,242
9,518
0
23,485
L
Zhong Kui
Escotico
Zhong Kui
4,607
1,250
0
2,739
6,748
4,418
0
2,027
4,377
34,838
9,191
L
3,443
414
142
1,527
9,376
7,436
0
0
9,376
12,627
2,139
W
Jormungandr
JiraiyaBøy
Jormungandr
4,243
931
0
1,314
9,034
7,443
0
499
8,535
33,768
1,002
L
Susano
Turnology
Susano
3,326
502
0
1,634
9,457
3,645
0
875
8,484
0
39,827
W
Baba Yaga
YoshDog24
Baba Yaga
3,344
29
0
2,024
5,069
1,909
0
2,624
2,445
48,795
0
L
Anhur
irulelol3
Anhur
4,155
1,964
0
2,877
8,816
2,636
0
0
8,816
0
41,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,892
Gold Earned
30,770
358
Minions Killed
332
0
Camps Cleared
0
1,162,158
Distance Traveled
1,105,734
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,785
708
85
8
0
212,555
1
L
Cu Chulainn
7,311
665
101
9
0
212,002
1
W
Ravana
6,585
599
81
7
0
285,273
0
W
Mulan
7,283
662
34
3
0
223,656
0
L
Zhong Kui
5,560
505
66
6
0
216,826
4
L
Maui
5,713
519
14
1
0
203,187
0
W
Jormungandr
6,341
576
63
6
0
211,587
4
L
Susano
6,321
575
68
6
0
266,823
0
W
Baba Yaga
6,898
627
95
9
0
229,087
3
L
Anhur
5,865
533
83
8
0
206,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role