Player Matchup

Anubis
Anubis
JRSN13313
Anubis
Level 72
God Stats
6W - 3L
1,535 SR
Queue Stats
31W - 40L
1,386 Elo+
Party 1
Ymir
Ymir
Jeffroidd
Ymir
Level 37
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 8L
1,130 Elo+
Party 1
Medusa
Medusa
Jrowell1
Medusa
Level 64
God Stats
7W - 8L
1,411 SR
Queue Stats
22W - 31L
1,384 Elo+
Party 1
Team Averages
Level 58
1,482 SR
1,300 Elo+

VS

Team Averages
Level 49
1,498 SR
1,369 Elo+
Odin
Odin
BleuFr913
Odin
Level 45
God Stats
6W - 7L
1,563 SR
Queue Stats
112W - 120L
1,451 Elo+
Solo
Ix Chel
Ix Chel
DerKleineStarke
Ix Chel
Level 42
God Stats
3W - 2L
1,358 SR
Queue Stats
16W - 14L
1,253 Elo+
Solo
Cliodhna
Cliodhna
ELKEBDA
Cliodhna
Level 59
God Stats
28W - 27L
1,571 SR
Queue Stats
100W - 132L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JRSN13313
Anubis
18
8 / 3 / 11
12,447
778
14,009
11,234
5,532
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ymir
16
0 / 3 / 17
10,845
678
4,167
14,325
13,717
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
Jrowell1
Medusa
20
14 / 0 / 5
13,542
846
19,121
14,829
6,361
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
1 / 2 / 5
10,389
649
7,357
13,955
13,697
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
3 / 10 / 2
10,450
653
8,751
15,306
5,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
ELKEBDA
Cliodhna
14
2 / 10 / 3
9,576
599
12,706
14,752
4,916
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
22
Kills
6
6
Deaths
22
33
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Odin
1
2
5
1.75
L
3
10
2
0.4
L
Cliodhna
ELKEBDA
Cliodhna
2
10
3
0.35
W
Anubis
JRSN13313
Anubis
8
3
11
4.5
W
Ymir
0
3
17
2.83
W
Medusa
Jrowell1
Medusa
14
0
5
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,297
Damage
28,814
40,388
Taken
44,013
25,610
Mitigated
23,712
12,650
Healing
4,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
7,357
624
0
250
13,955
13,697
156
5,633
8,299
0
27,225
L
8,751
1,230
232
1,064
15,306
5,099
140
6,323
8,902
46,016
1,227
L
Cliodhna
ELKEBDA
Cliodhna
12,706
819
0
2,965
14,752
4,916
0
6,206
8,491
1,016
38,907
W
Anubis
JRSN13313
Anubis
14,009
592
0
4,873
11,234
5,532
335
1,440
9,791
47,955
508
W
Ymir
4,167
662
0
1,434
14,325
13,717
297
4,057
10,268
18,514
0
W
Medusa
Jrowell1
Medusa
19,121
10,026
0
6,343
14,829
6,361
1,822
4,220
10,609
0
74,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,834
Gold Earned
30,415
181
Minions Killed
164
0
Camps Cleared
0
876,254
Distance Traveled
736,047
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,389
649
48
3
0
283,708
0
L
Ix Chel
10,450
653
69
4
0
217,083
0
L
Cliodhna
9,576
599
47
3
0
235,256
0
W
Anubis
12,447
778
65
4
0
275,567
0
W
Ymir
10,845
678
25
2
0
259,164
0
W
Medusa
13,542
846
91
6
0
341,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role