Player Matchup

Morgan Le Fay
Morgan Le Fay
Galeb_razem
Morgan Le Fay
Level 104
God Stats
83W - 87L
1,487 SR
Queue Stats
101W - 114L
1,371 Elo+
Solo
Horus
Horus
KaySeiz
Horus
Level 77
God Stats
14W - 16L
1,564 SR
Queue Stats
194W - 181L
1,524 Elo+
Party 2
Bacchus
Bacchus
ZAAAMTA
Bacchus
Level 87
God Stats
9W - 6L
1,611 SR
Queue Stats
522W - 516L
1,515 Elo+
Party 2
Team Averages
Level 89
1,554 SR
1,470 Elo+

VS

Team Averages
Level 75
1,451 SR
1,403 Elo+
Osiris
Osiris
 
Osiris
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Luca_Ptg__07
Anubis
Level 56
God Stats
21W - 24L
1,352 SR
Queue Stats
97W - 95L
1,369 Elo+
Solo
Cernunnos
Cernunnos
QayyumMV
Cernunnos
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 31L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Galeb_razem
Morgan Le Fay
12
1 / 1 / 3
7,205
721
3,418
5,895
2,317
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
KaySeiz
Horus
11
1 / 1 / 4
7,131
713
4,920
10,087
8,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
ZAAAMTA
Bacchus
12
3 / 1 / 2
7,341
734
4,065
8,535
9,531
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
2 / 2 / 1
7,135
714
8,486
7,926
7,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
13
0 / 1 / 3
7,375
738
5,202
2,743
1,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
QayyumMV
Cernunnos
12
1 / 2 / 1
7,253
725
4,645
7,495
2,352
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
5
Kills
3
3
Deaths
5
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
2
2
1
1.25
L
Morgan Le Fay
Galeb_razem
Morgan Le Fay
1
1
3
2.5
L
Horus
KaySeiz
Horus
1
1
4
3
W
Anubis
0
1
3
1.5
W
Cernunnos
QayyumMV
Cernunnos
1
2
1
0.75
L
Bacchus
ZAAAMTA
Bacchus
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,403
Damage
18,333
24,517
Taken
18,164
19,944
Mitigated
11,174
6,476
Healing
3,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
8,486
2,070
0
293
7,926
7,633
36
2,801
4,819
0
18,213
L
Morgan Le Fay
Galeb_razem
Morgan Le Fay
3,418
695
0
1,510
5,895
2,317
0
141
5,754
29,487
237
L
Horus
KaySeiz
Horus
4,920
1,972
691
2,879
10,087
8,096
0
2,742
7,337
0
17,230
W
Anubis
5,202
112
0
1,041
2,743
1,189
0
1,196
1,394
41,033
0
W
Cernunnos
QayyumMV
Cernunnos
4,645
1,607
0
2,436
7,495
2,352
112
3,311
4,046
0
25,179
L
Bacchus
ZAAAMTA
Bacchus
4,065
608
0
1,396
8,535
9,531
0
2,375
6,160
14,113
183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,677
Gold Earned
21,763
102
Minions Killed
147
0
Camps Cleared
0
573,549
Distance Traveled
579,539
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,135
714
18
2
0
213,251
0
L
Morgan Le Fay
7,205
721
48
5
0
178,840
0
L
Horus
7,131
713
29
3
0
192,022
0
W
Anubis
7,375
738
66
7
0
192,152
6
W
Cernunnos
7,253
725
63
6
0
174,136
0
L
Bacchus
7,341
734
25
3
0
202,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role