Player Matchup

Ao Kuang
Ao Kuang
Gold I
 
Ao Kuang
Gold I
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Bronze III
 
Morgan Le Fay
Bronze III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver III
Angels03
Ymir
Silver III
Level 144
God Stats
2W - 3L
1,526 SR
Queue Stats
133W - 142L
808 MMR
Party 1
Bellona
Bellona
Silver IV
LZR126
Bellona
Silver IV
Level 86
God Stats
12W - 19L
1,391 SR
Queue Stats
292W - 316L
925 MMR
Solo
Ishtar
Ishtar
Bronze IV
cjmadness09
Ishtar
Bronze IV
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 51L
1,010 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,483 SR
1,149 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,452 SR
1,037 MMR
Bastet
Bastet
Silver II
 
Bastet
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Silver II
 
Scylla
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Bronze V
Dexruyne
Surtr
Bronze V
Level 119
God Stats
1W - 3L
1,240 SR
Queue Stats
18W - 116L
-237 MMR
Solo
Charybdis
Charybdis
Silver I
adamrg311
Charybdis
Silver I
Level 155
God Stats
3W - 6L
1,424 SR
Queue Stats
154W - 162L
1,247 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
zachballer2870
Baron Samedi
Silver IV
Level 45
God Stats
1W - 2L
1,598 SR
Queue Stats
25W - 40L
1,172 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
7
3 / 1 / 0
3,861
772
1,530
3,273
892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Morgan Le Fay
 
Morgan Le Fay
6
1 / 0 / 2
3,804
761
1,163
1,348
327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ymir
5
0 / 0 / 0
3,049
610
331
2,820
930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
LZR126
Bellona
7
2 / 1 / 1
4,492
898
1,605
2,200
1,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
5
0 / 1 / 0
3,255
651
92
1,779
414
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
MedusaThothAthenaAwilix

VS

Bans
Nu WaHachimanThanatosAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
6
1 / 2 / 1
3,446
689
1,582
4,282
1,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
 
Scylla
5
0 / 2 / 0
2,976
595
254
2,173
497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Surtr
Dexruyne
Surtr
3
1 / 2 / 0
2,923
585
505
1,773
716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Charybdis
adamrg311
Charybdis
7
1 / 0 / 1
3,674
735
1,685
1,679
348
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
zachballer2870
Baron Samedi
1
0 / 0 / 0
2,429
486
0
0
0
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
6
Kills
3
3
Deaths
6
3
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
1
0
3
W
Morgan Le Fay
 
Morgan Le Fay
1
0
2
2
L
Bastet
 
Bastet
1
2
1
0.75
L
Scylla
 
Scylla
0
2
0
0
W
Ymir
0
0
0
0
L
Surtr
Dexruyne
Surtr
1
2
0
0.5
W
Bellona
LZR126
Bellona
2
1
1
2.5
L
Charybdis
adamrg311
Charybdis
1
0
1
1.5
W
Ishtar
0
1
0
0
L
Baron Samedi
zachballer2870
Baron Samedi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,721
Damage
4,026
11,420
Taken
9,907
3,734
Mitigated
2,778
3,745
Healing
2,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
1,530
330
0
1,887
3,273
892
0
0
3,273
15,847
502
W
Morgan Le Fay
 
Morgan Le Fay
1,163
203
0
520
1,348
327
0
254
1,094
14,757
0
L
Bastet
 
Bastet
1,582
465
0
946
4,282
1,217
0
1,536
2,707
0
15,156
L
Scylla
 
Scylla
254
37
0
503
2,173
497
0
1,110
1,063
10,334
0
W
Ymir
331
0
0
360
2,820
930
0
0
2,820
10,301
423
L
Surtr
Dexruyne
Surtr
505
120
0
296
1,773
716
0
0
1,637
22
4,192
W
Bellona
LZR126
Bellona
1,605
607
0
444
2,200
1,171
0
0
2,100
0
18,940
L
Charybdis
adamrg311
Charybdis
1,685
707
0
942
1,679
348
0
131
1,548
0
17,190
W
Ishtar
92
0
0
534
1,779
414
0
0
1,779
0
12,364
L
Baron Samedi
zachballer2870
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,461
Gold Earned
15,448
156
Minions Killed
92
0
Camps Cleared
0
487,814
Distance Traveled
344,937
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
3,861
772
43
9
0
123,631
0
W
Morgan Le Fay
3,804
761
34
7
0
95,439
2
L
Bastet
3,446
689
26
5
0
106,339
0
L
Scylla
2,976
595
22
4
0
99,912
0
W
Ymir
3,049
610
11
2
0
99,282
0
L
Surtr
2,923
585
6
1
0
30,753
0
W
Bellona
4,492
898
41
8
0
96,806
0
L
Charybdis
3,674
735
38
8
0
98,277
0
W
Ishtar
3,255
651
27
5
0
72,656
0
L
Baron Samedi
2,429
486
0
0
0
9,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role