Player Matchup

Surtr
Surtr
EPIC-J-1997
Surtr
Level 165
God Stats
14W - 12L
1,697 SR
Queue Stats
363W - 308L
1,444 Elo+
Solo
Nut
Nut
HelpfulAmoeba23
Nut
Level 81
God Stats
4W - 5L
1,412 SR
Queue Stats
175W - 163L
1,413 Elo+
Solo
Artio
Artio
Lich
Artio
Level 47
God Stats
27W - 20L
1,613 SR
Queue Stats
65W - 78L
1,408 Elo+
Solo
Zeus
Zeus
XSpicySageX
Zeus
Level 53
God Stats
10W - 6L
1,527 SR
Queue Stats
130W - 133L
1,475 Elo+
Solo
Ymir
Ymir
nincomepoop
Ymir
Level 77
God Stats
239W - 191L
1,544 SR
Queue Stats
411W - 418L
1,479 Elo+
Solo
Team Averages
Level 85
1,559 SR
1,444 Elo+

VS

Team Averages
Level 97
1,531 SR
1,487 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
AddioDavideZero
Cerberus
Level 36
God Stats
11W - 20L
1,449 SR
Queue Stats
14W - 24L
1,413 Elo+
Solo
Hun Batz
Hun Batz
Cosmos43
Hun Batz
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 79L
1,493 Elo+
Party 1
Mulan
Mulan
MonsterHugs
Mulan
Level 55
God Stats
28W - 13L
1,811 SR
Queue Stats
290W - 286L
1,535 Elo+
Solo
Cernunnos
Cernunnos
XxArgelxX
Cernunnos
Level 155
God Stats
2W - 3L
1,393 SR
Queue Stats
46W - 40L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 2
8,207
746
6,278
7,620
5,064
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 3 / 2
6,213
565
4,282
8,150
2,514
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
Lich
Artio
10
0 / 3 / 2
5,990
545
1,219
10,408
5,259
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
1 / 3 / 0
6,092
554
4,372
3,974
586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

12
4 / 1 / 1
7,405
673
3,628
6,735
2,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 0 / 1
5,298
482
3,472
6,003
5,235
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
12
4 / 1 / 0
6,175
561
4,886
7,475
2,373
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
Cosmos43
Hun Batz
11
4 / 2 / 3
6,267
570
6,969
9,513
3,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

2
0 / 1 / 0
3,810
346
248
1,283
288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
XxArgelxX
Cernunnos
10
1 / 3 / 4
5,774
525
7,487
6,600
2,026
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
7
Kills
10
10
Deaths
7
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
0
1
1.5
L
Cerberus
4
1
0
4
L
Hun Batz
Cosmos43
Hun Batz
4
2
3
2.75
W
2
0
2
3
W
0
3
2
0.33
W
Artio
Lich
Artio
0
3
2
0.33
L
0
1
0
0
W
1
3
0
0.33
L
Cernunnos
XxArgelxX
Cernunnos
1
3
4
1
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,779
Damage
23,062
36,887
Taken
30,874
16,267
Mitigated
13,399
11,066
Healing
6,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
3,472
265
0
1,717
6,003
5,235
0
2,005
3,998
27,328
0
L
Cerberus
4,886
534
0
536
7,475
2,373
0
4,343
3,132
33,114
972
L
Hun Batz
Cosmos43
Hun Batz
6,969
1,889
0
1,367
9,513
3,477
0
2,308
7,205
0
49,815
W
6,278
2,068
0
2,740
7,620
5,064
16
912
6,708
2,562
55,598
W
4,282
2,873
0
3,044
8,150
2,514
569
1,066
7,084
0
47,203
W
Artio
Lich
Artio
1,219
96
1,381
3,744
10,408
5,259
56
2,391
8,017
12,831
0
L
248
0
0
335
1,283
288
0
0
1,283
0
2,626
W
4,372
510
0
0
3,974
586
270
2,333
1,641
29,325
1,195
L
Cernunnos
XxArgelxX
Cernunnos
7,487
3,576
0
2,130
6,600
2,026
279
1,215
5,385
0
37,058
W
3,628
478
0
157
6,735
2,844
137
1,453
5,282
50,720
2,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,907
Gold Earned
27,324
351
Minions Killed
269
0
Camps Cleared
0
1,145,969
Distance Traveled
924,989
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,298
482
47
4
0
221,211
0
L
Cerberus
6,175
561
77
7
0
215,056
0
L
Hun Batz
6,267
570
76
7
0
259,680
0
W
Surtr
8,207
746
104
9
0
258,148
2
W
Nut
6,213
565
86
8
0
209,917
2
W
Artio
5,990
545
19
2
0
210,043
0
L
Mulan
3,810
346
8
1
0
21,486
0
W
Zeus
6,092
554
55
5
0
205,947
0
L
Cernunnos
5,774
525
61
6
0
207,556
4
W
Ymir
7,405
673
87
8
0
261,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role