Player Matchup

Chaac
Chaac
 
Chaac
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
VidarIrayla
Aphrodite
Level 14
God Stats
25W - 23L
1,305 SR
Queue Stats
43W - 65L
1,196 Elo+
Party 1
Charybdis
Charybdis
Zetteous
Charybdis
Level 93
God Stats
22W - 17L
1,634 SR
Queue Stats
239W - 260L
1,416 Elo+
Party 1
Team Averages
Level 84
1,480 SR
1,371 Elo+

VS

Team Averages
Level 50
1,403 SR
1,357 Elo+
Mercury
Mercury
SombraDoradaYT
Mercury
Level 67
God Stats
7W - 7L
1,340 SR
Queue Stats
56W - 61L
1,373 Elo+
Solo
Medusa
Medusa
csiusz36
Medusa
Level 41
God Stats
33W - 26L
1,517 SR
Queue Stats
74W - 80L
1,395 Elo+
Solo
Scylla
Scylla
yarosh_master77
Scylla
Level 42
God Stats
4W - 2L
1,353 SR
Queue Stats
47W - 60L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
5 / 4 / 10
11,285
806
12,753
15,027
16,648
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
VidarIrayla
Aphrodite
15
0 / 3 / 10
9,485
678
1,062
8,174
4,447
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Zetteous
Charybdis
16
11 / 5 / 2
11,794
842
14,781
15,737
6,757
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 3
10,617
758
9,084
12,468
4,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
csiusz36
Medusa
16
4 / 5 / 5
10,609
758
9,517
10,436
3,896
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 6 / 5
9,644
689
5,944
10,640
3,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
16
Kills
10
12
Deaths
16
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
4
10
2.5
L
5
5
3
1.3
W
Aphrodite
VidarIrayla
Aphrodite
0
3
10
1.67
W
Charybdis
Zetteous
Charybdis
11
5
2
2.4
L
Medusa
csiusz36
Medusa
4
5
5
1.3
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,596
Damage
24,545
38,938
Taken
33,544
27,852
Mitigated
11,868
14,472
Healing
1,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,753
785
93
2,696
15,027
16,648
83
2,323
12,493
0
44,269
L
9,084
3,860
0
946
12,468
4,492
0
840
11,621
0
28,751
W
Aphrodite
VidarIrayla
Aphrodite
1,062
300
6,210
2,952
8,174
4,447
505
825
7,327
12,088
0
W
Charybdis
Zetteous
Charybdis
14,781
7,070
0
2,521
15,737
6,757
1,958
2,850
12,737
0
53,203
L
Medusa
csiusz36
Medusa
9,517
2,625
100
424
10,436
3,896
0
148
10,288
0
35,130
L
5,944
292
0
225
10,640
3,480
473
94
10,546
34,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,564
Gold Earned
30,870
157
Minions Killed
158
0
Camps Cleared
0
692,860
Distance Traveled
787,534
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,285
806
70
5
0
248,006
1
L
Mercury
10,617
758
40
3
0
305,634
5
W
Aphrodite
9,485
678
22
2
0
222,636
0
W
Charybdis
11,794
842
65
5
0
222,218
0
L
Medusa
10,609
758
43
3
0
262,088
0
L
Scylla
9,644
689
75
5
0
219,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role