Player Matchup

Ah Puch
Ah Puch
Flareinferno
Ah Puch
Level 143
God Stats
3W - 0L
1,890 SR
Queue Stats
84W - 52L
1,594 Elo+
Party 2
Kukulkan
Kukulkan
Henex
Kukulkan
Level 157
God Stats
9W - 10L
1,548 SR
Queue Stats
845W - 832L
1,550 Elo+
Solo
Pele
Pele
MrsNani
Pele
Level 176
God Stats
5W - 3L
1,586 SR
Queue Stats
174W - 176L
1,528 Elo+
Solo
Nut
Nut
MylesTheGreat
Nut
Level 126
God Stats
2W - 1L
1,566 SR
Queue Stats
87W - 57L
1,590 Elo+
Party 2
Fafnir
Fafnir
OneBodyParty
Fafnir
Level 159
God Stats
5W - 2L
1,533 SR
Queue Stats
325W - 270L
1,564 Elo+
Solo
Team Averages
Level 152
1,624 SR
1,565 Elo+

VS

Team Averages
Level 149
1,660 SR
1,554 Elo+
Merlin
Merlin
 
Merlin
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
AZZOOZ-011
Geb
Level 159
God Stats
5W - 3L
1,620 SR
Queue Stats
209W - 175L
1,505 Elo+
Party 1
Cthulhu
Cthulhu
Cainnein
Cthulhu
Level 192
God Stats
0W - 3L
1,590 SR
Queue Stats
150W - 168L
1,561 Elo+
Solo
Vulcan
Vulcan
MateuszJakub
Vulcan
Level 120
God Stats
5W - 2L
2,016 SR
Queue Stats
411W - 427L
1,558 Elo+
Solo
Shiva
Shiva
alabsia67
Shiva
Level 155
God Stats
4W - 3L
1,576 SR
Queue Stats
163W - 106L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Flareinferno
Ah Puch
14
1 / 3 / 12
8,365
837
14,050
7,543
3,374
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
Henex
Kukulkan
16
5 / 1 / 6
9,855
986
7,414
5,344
2,750
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
MrsNani
Pele
17
5 / 0 / 7
9,278
928
6,168
6,357
2,625
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

13
1 / 1 / 10
8,405
841
5,372
6,169
3,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Fafnir
14
1 / 2 / 9
8,928
893
4,116
10,002
11,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 2 / 2
7,519
752
6,082
5,349
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 2 / 1
6,896
690
3,266
5,782
3,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
Cainnein
Cthulhu
14
1 / 2 / 3
7,591
759
9,778
11,513
9,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
13
0 / 4 / 1
7,471
747
5,424
6,640
2,503
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shiva
alabsia67
Shiva
13
4 / 4 / 2
7,913
791
8,146
12,727
11,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
15
13
Kills
6
7
Deaths
14
44
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
2
2
1
L
0
2
1
0.25
L
Cthulhu
Cainnein
Cthulhu
1
2
3
1.25
W
Ah Puch
Flareinferno
Ah Puch
1
3
12
2.33
W
Kukulkan
Henex
Kukulkan
5
1
6
8
L
Vulcan
0
4
1
0.13
W
Pele
MrsNani
Pele
5
0
7
8.5
W
1
1
10
6
W
Fafnir
1
2
9
2.75
L
Shiva
alabsia67
Shiva
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,120
Damage
32,696
35,415
Taken
42,011
22,926
Mitigated
29,473
13,230
Healing
10,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,082
464
0
93
5,349
2,389
0
2,744
2,427
13,027
554
L
3,266
137
1,048
792
5,782
3,554
0
2,616
3,028
7,460
694
L
Cthulhu
Cainnein
Cthulhu
9,778
52
1,241
2,447
11,513
9,653
0
6,570
4,425
19,092
1,122
W
Ah Puch
Flareinferno
Ah Puch
14,050
398
643
591
7,543
3,374
970
5,527
1,876
22,234
868
W
Kukulkan
Henex
Kukulkan
7,414
700
125
791
5,344
2,750
1,088
3,270
1,941
37,470
1,049
L
Vulcan
5,424
171
733
509
6,640
2,503
0
4,755
1,633
22,983
0
W
Pele
MrsNani
Pele
6,168
416
1,774
2,232
6,357
2,625
1,288
4,510
1,660
0
16,551
W
5,372
2,379
758
2,034
6,169
3,089
0
3,688
2,308
0
9,138
W
Fafnir
4,116
436
776
3,506
10,002
11,088
328
5,515
4,097
6,978
85
L
Shiva
alabsia67
Shiva
8,146
324
1,354
2,480
12,727
11,374
0
6,462
5,837
0
11,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,831
Gold Earned
37,390
148
Minions Killed
122
0
Camps Cleared
0
977,420
Distance Traveled
894,996
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,519
752
39
4
0
180,247
0
L
Geb
6,896
690
11
1
0
120,491
0
L
Cthulhu
7,591
759
26
3
0
203,845
0
W
Ah Puch
8,365
837
40
4
0
188,170
0
W
Kukulkan
9,855
986
61
6
0
200,583
0
L
Vulcan
7,471
747
41
4
0
193,860
0
W
Pele
9,278
928
27
3
0
185,003
0
W
Nut
8,405
841
13
1
0
210,071
0
W
Fafnir
8,928
893
7
1
0
193,593
0
L
Shiva
7,913
791
5
1
0
196,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role