Player Matchup

Hel
Hel
 
Hel
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AcxeI
Charybdis
Level 157
God Stats
27W - 21L
1,571 SR
Queue Stats
407W - 382L
1,466 Elo+
Solo
Geb
Geb
BabyYoda2112955
Geb
Level 44
God Stats
1W - 3L
1,741 SR
Queue Stats
175W - 307L
1,364 Elo+
Solo
Ra
Ra
Rannockh_
Ra
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 30L
1,339 Elo+
Solo
Mercury
Mercury
angelsmith747
Mercury
Level 69
God Stats
0W - 2L
1,320 SR
Queue Stats
12W - 11L
1,530 Elo+
Solo
Team Averages
Level 91
1,526 SR
1,440 Elo+

VS

Team Averages
Level 114
1,491 SR
1,451 Elo+
Bellona
Bellona
 
Bellona
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
ElPatoCriollo
Merlin
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 18L
1,377 Elo+
Solo
Cthulhu
Cthulhu
IngranArg
Cthulhu
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 101L
1,394 Elo+
Solo
Neith
Neith
LadySao
Neith
Level 148
God Stats
5W - 4L
1,318 SR
Queue Stats
77W - 77L
1,491 Elo+
Solo
Thanatos
Thanatos
Some_Rojin
Thanatos
Level 198
God Stats
54W - 48L
1,639 SR
Queue Stats
581W - 561L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
9
0 / 5 / 0
4,882
488
3,912
8,082
5,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
AcxeI
Charybdis
9
1 / 1 / 0
5,130
513
4,330
5,723
1,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

7
0 / 2 / 1
4,906
491
4,676
9,181
4,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 4 / 1
5,451
545
1,811
5,085
1,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
9
1 / 2 / 0
4,906
491
1,006
7,485
2,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
4 / 0 / 1
7,281
728
5,932
9,501
5,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 1 / 2
6,082
608
3,213
4,621
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cthulhu
IngranArg
Cthulhu
9
0 / 0 / 4
4,871
487
4,633
6,772
3,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
LadySao
Neith
9
0 / 1 / 4
5,269
527
5,094
5,512
1,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thanatos
Some_Rojin
Thanatos
11
8 / 0 / 1
6,609
661
6,896
8,730
3,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
14
14
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
5
0
0
W
Bellona
 
Bellona
4
0
1
4.5
L
Charybdis
AcxeI
Charybdis
1
1
0
1
L
0
2
1
0.25
W
2
1
2
3
W
Cthulhu
IngranArg
Cthulhu
0
0
4
2
W
Neith
LadySao
Neith
0
1
4
2
L
0
4
1
0.13
W
Thanatos
Some_Rojin
Thanatos
8
0
1
8.5
L
Mercury
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,735
Damage
25,768
35,556
Taken
35,136
14,663
Mitigated
15,238
9,628
Healing
20,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,912
613
0
3,282
8,082
5,373
0
0
8,082
21,066
0
W
Bellona
 
Bellona
5,932
2,174
0
7,939
9,501
5,373
498
3,230
5,589
0
43,510
L
Charybdis
AcxeI
Charybdis
4,330
2,207
0
1,315
5,723
1,792
0
1,680
3,748
0
42,752
L
4,676
468
0
2,527
9,181
4,139
0
2,509
6,236
12,873
1,382
W
3,213
158
0
750
4,621
1,384
0
1,069
3,552
30,478
0
W
Cthulhu
IngranArg
Cthulhu
4,633
314
0
2,883
6,772
3,812
0
1,528
5,244
16,051
0
W
Neith
LadySao
Neith
5,094
1,537
0
1,273
5,512
1,549
126
1,729
3,783
0
34,504
L
1,811
50
96
898
5,085
1,116
0
1,654
3,098
31,076
667
W
Thanatos
Some_Rojin
Thanatos
6,896
996
0
7,686
8,730
3,120
0
1,794
6,936
0
41,090
L
Mercury
1,006
170
0
1,510
7,485
2,243
0
731
6,546
0
23,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,275
Gold Earned
30,112
248
Minions Killed
304
0
Camps Cleared
0
974,246
Distance Traveled
1,023,427
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,882
488
51
5
0
165,894
0
W
Bellona
7,281
728
83
8
0
217,708
0
L
Charybdis
5,130
513
81
8
0
196,641
0
L
Geb
4,906
491
3
0
0
191,583
0
W
Merlin
6,082
608
66
7
0
174,508
0
W
Cthulhu
4,871
487
24
2
0
203,191
5
W
Neith
5,269
527
58
6
0
184,776
0
L
Ra
5,451
545
62
6
0
180,543
2
W
Thanatos
6,609
661
73
7
0
243,244
0
L
Mercury
4,906
491
51
5
0
239,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role