Player Matchup

Mulan
Mulan
Rosavolo
Mulan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 14L
1,450 Elo+
Solo
Bacchus
Bacchus
Skarpion1
Bacchus
Level 19
God Stats
2W - 4L
1,194 SR
Queue Stats
15W - 22L
1,292 Elo+
Party 1
Kukulkan
Kukulkan
XxXShadowReaper
Kukulkan
Level 106
God Stats
7W - 5L
1,708 SR
Queue Stats
190W - 180L
1,537 Elo+
Solo
Ne Zha
Ne Zha
lotopromaster
Ne Zha
Level 47
God Stats
5W - 7L
1,588 SR
Queue Stats
17W - 25L
1,402 Elo+
Party 1
Danzaburou
Danzaburou
Øsli
Danzaburou
Level 128
God Stats
7W - 6L
1,710 SR
Queue Stats
76W - 83L
1,495 Elo+
Solo
Team Averages
Level 86
1,540 SR
1,435 Elo+

VS

Team Averages
Level 120
1,465 SR
1,516 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
BizaVerde
Artio
Level 59
God Stats
0W - 7L
1,148 SR
Queue Stats
229W - 226L
1,533 Elo+
Solo
Serqet
Serqet
Kratos513
Serqet
Level 158
God Stats
1W - 3L
1,469 SR
Queue Stats
88W - 73L
1,563 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Loonalicht
Morgan Le Fay
Level 148
God Stats
16W - 21L
1,529 SR
Queue Stats
107W - 100L
1,501 Elo+
Solo
Artemis
Artemis
SAFRENFULL041
Artemis
Level 90
God Stats
5W - 3L
1,680 SR
Queue Stats
163W - 155L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Rosavolo
Mulan
16
1 / 3 / 4
10,339
544
15,006
22,168
15,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
Skarpion1
Bacchus
16
4 / 1 / 14
11,460
603
8,988
19,269
22,930
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Kukulkan
19
7 / 2 / 4
11,615
611
11,816
11,681
4,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 2 / 5
11,966
630
8,256
12,922
5,572
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Danzaburou
Øsli
Danzaburou
18
10 / 3 / 8
12,100
637
16,534
13,080
4,710
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
1 / 9 / 0
8,253
434
10,870
21,235
17,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artio
BizaVerde
Artio
18
4 / 2 / 0
10,964
577
14,155
26,707
29,269
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Serqet
Kratos513
Serqet
15
4 / 7 / 2
8,879
467
6,234
17,086
6,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Loonalicht
Morgan Le Fay
13
2 / 3 / 1
8,792
463
5,663
7,176
2,451
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Artemis
9
0 / 5 / 3
6,925
364
4,780
8,625
2,583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
26
Kills
11
11
Deaths
26
35
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
9
0
0.11
L
Artio
BizaVerde
Artio
4
2
0
2
L
Serqet
Kratos513
Serqet
4
7
2
0.71
L
Morgan Le Fay
Loonalicht
Morgan Le Fay
2
3
1
0.83
W
Mulan
Rosavolo
Mulan
1
3
4
1
L
Artemis
0
5
3
0.3
W
Bacchus
Skarpion1
Bacchus
4
1
14
11
W
Kukulkan
7
2
4
4.5
W
4
2
5
3.25
W
Danzaburou
Øsli
Danzaburou
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,600
Damage
41,702
79,120
Taken
80,829
54,009
Mitigated
58,205
21,213
Healing
26,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
10,870
4,147
1,801
5,480
21,235
17,112
259
6,188
15,047
48,635
16,071
L
Artio
BizaVerde
Artio
14,155
1,890
781
13,392
26,707
29,269
0
2,625
24,082
79,900
5,668
L
Serqet
Kratos513
Serqet
6,234
1,173
0
559
17,086
6,790
0
3,985
13,101
0
62,624
L
Morgan Le Fay
Loonalicht
Morgan Le Fay
5,663
226
0
2,395
7,176
2,451
0
4,716
2,460
49,115
1,487
W
Mulan
Rosavolo
Mulan
15,006
3,294
0
5,017
22,168
15,969
604
10,389
11,575
0
70,792
L
Artemis
4,780
1,696
0
1,974
8,625
2,583
0
3,057
5,568
0
21,333
W
Bacchus
Skarpion1
Bacchus
8,988
1,101
267
6,079
19,269
22,930
602
5,076
13,995
30,554
2,270
W
Kukulkan
11,816
1,165
0
1,051
11,681
4,828
1,283
4,723
6,624
95,882
636
W
8,256
2,724
0
2,380
12,922
5,572
5,137
3,017
9,905
0
96,067
W
Danzaburou
Øsli
Danzaburou
16,534
10,030
0
6,419
13,080
4,710
3,346
5,335
7,502
0
91,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,480
Gold Earned
43,813
598
Minions Killed
461
0
Camps Cleared
0
1,969,197
Distance Traveled
1,472,832
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,253
434
92
5
0
296,766
0
L
Artio
10,964
577
144
8
0
331,484
0
L
Serqet
8,879
467
104
5
0
388,952
1
L
Morgan Le Fay
8,792
463
89
5
0
261,255
6
W
Mulan
10,339
544
118
6
0
371,128
0
L
Artemis
6,925
364
32
2
0
194,375
2
W
Bacchus
11,460
603
58
3
0
403,409
1
W
Kukulkan
11,615
611
144
8
0
383,356
5
W
Ne Zha
11,966
630
145
8
0
434,790
0
W
Danzaburou
12,100
637
133
7
0
376,514
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role