Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
GrayIy
Medusa
Level 297
God Stats
7W - 0L
1,810 SR
Queue Stats
431W - 203L
1,663 Elo+
Party 1
Hou Yi
Hou Yi
Mmmmmmmmmmmyes
Hou Yi
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 22L
1,570 Elo+
Party 1
Ullr
Ullr
Puninstall
Ullr
Level 162
God Stats
3W - 5L
1,531 SR
Queue Stats
117W - 62L
1,677 Elo+
Party 1
Jormungandr
Jormungandr
moedadi
Jormungandr
Level 185
God Stats
1W - 1L
1,249 SR
Queue Stats
59W - 36L
1,656 Elo+
Party 1
Team Averages
Level 176
1,518 SR
1,613 Elo+

VS

Team Averages
Level 100
1,592 SR
1,465 Elo+
Medusa
Medusa
 
Medusa
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
SoB anunnaki
Skadi
Level 105
God Stats
0W - 2L
1,524 SR
Queue Stats
65W - 63L
1,431 Elo+
Party 2
Bake Kujira
Bake Kujira
TK Lvcid
Bake Kujira
Level 63
God Stats
0W - 1L
1,725 SR
Queue Stats
1W - 4L
1,319 Elo+
Party 2
Charon
Charon
halo boy ameer
Charon
Level 125
God Stats
1W - 2L
1,711 SR
Queue Stats
90W - 86L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
13
5 / 0 / 3
7,483
748
5,205
3,963
1,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
GrayIy
Medusa
12
10 / 1 / 3
7,202
720
9,291
5,512
1,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
4 / 2 / 5
6,171
617
7,677
6,315
2,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
7 / 0 / 1
7,998
800
6,114
5,533
1,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
moedadi
Jormungandr
11
2 / 0 / 6
6,740
674
4,820
8,363
5,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
2 / 7 / 0
5,763
576
3,655
8,521
1,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
 
Mulan
9
0 / 5 / 0
5,007
501
2,000
8,438
3,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 7 / 0
4,797
480
2,557
7,729
1,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bake Kujira
TK Lvcid
Bake Kujira
8
1 / 5 / 0
5,298
530
2,776
12,294
7,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

10
0 / 4 / 0
5,286
529
631
6,619
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
28
Kills
3
3
Deaths
28
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
5
0
3
6.5
L
Medusa
 
Medusa
2
7
0
0.29
L
Mulan
 
Mulan
0
5
0
0
W
Medusa
GrayIy
Medusa
10
1
3
11.5
W
4
2
5
3.25
W
7
0
1
7.5
L
0
7
0
0
L
Bake Kujira
TK Lvcid
Bake Kujira
1
5
0
0.2
L
0
4
0
0
W
Jormungandr
moedadi
Jormungandr
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,107
Damage
11,619
29,686
Taken
43,601
12,331
Mitigated
16,721
9,194
Healing
6,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
5,205
1,389
0
1,289
3,963
1,364
39
579
3,384
48,847
9,502
L
Medusa
 
Medusa
3,655
1,302
0
376
8,521
1,919
64
2,561
5,960
0
26,872
L
Mulan
 
Mulan
2,000
271
0
2,452
8,438
3,825
0
327
8,111
0
29,063
W
Medusa
GrayIy
Medusa
9,291
3,438
0
2,189
5,512
1,755
378
181
5,331
0
50,128
W
7,677
4,970
0
1,994
6,315
2,009
280
1,904
4,370
0
29,538
W
6,114
1,861
0
750
5,533
1,731
1,790
108
5,249
0
52,421
L
2,557
1,202
0
898
7,729
1,598
0
1,459
6,270
0
25,827
L
Bake Kujira
TK Lvcid
Bake Kujira
2,776
1,374
644
2,357
12,294
7,363
0
1,931
10,363
13,023
0
L
631
0
0
225
6,619
2,016
0
2,255
4,364
32,163
0
W
Jormungandr
moedadi
Jormungandr
4,820
1,225
0
2,972
8,363
5,472
0
635
7,687
34,707
5,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,594
Gold Earned
26,151
394
Minions Killed
224
0
Camps Cleared
0
1,113,776
Distance Traveled
1,048,360
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
7,483
748
109
11
0
230,625
0
L
Medusa
5,763
576
39
4
0
201,215
1
L
Mulan
5,007
501
53
5
0
217,997
0
W
Medusa
7,202
720
92
9
0
249,350
0
W
Hou Yi
6,171
617
55
6
0
209,306
0
W
Ullr
7,998
800
87
9
0
205,354
1
L
Skadi
4,797
480
56
6
0
199,451
0
L
Bake Kujira
5,298
530
16
2
0
215,739
0
L
Charon
5,286
529
60
6
0
213,958
0
W
Jormungandr
6,740
674
51
5
0
219,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role