Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
D0CT0RRED
Olorun
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,385 Elo+
Party 1
Merlin
Merlin
GetBakedNSleep
Merlin
Level 159
God Stats
2W - 6L
1,555 SR
Queue Stats
82W - 73L
1,519 Elo+
Solo
Anhur
Anhur
Roya1MrPink
Anhur
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 13L
1,385 Elo+
Party 1
Da Ji
Da Ji
lmbao
Da Ji
Level 57
God Stats
13W - 13L
1,449 SR
Queue Stats
74W - 72L
1,490 Elo+
Solo
Team Averages
Level 94
1,501 SR
1,456 Elo+

VS

Team Averages
Level 125
1,621 SR
1,518 Elo+
Sobek
Sobek
Witxhery
Sobek
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 77L
1,528 Elo+
Solo
Ratatoskr
Ratatoskr
Yung1rice
Ratatoskr
Level 118
God Stats
12W - 9L
1,590 SR
Queue Stats
68W - 70L
1,487 Elo+
Solo
Zhong Kui
Zhong Kui
bros9
Zhong Kui
Level 144
God Stats
6W - 7L
1,618 SR
Queue Stats
222W - 223L
1,534 Elo+
Solo
Skadi
Skadi
stuebtheboss
Skadi
Level 63
God Stats
7W - 2L
1,897 SR
Queue Stats
15W - 11L
1,518 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ðrakyn
Cu Chulainn
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 113L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
10
1 / 1 / 5
6,396
533
6,560
9,026
5,594
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
D0CT0RRED
Olorun
6
1 / 5 / 0
5,153
429
2,060
5,695
1,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

14
0 / 0 / 1
7,021
585
3,489
4,526
1,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
4 / 3 / 2
6,187
516
7,457
6,243
1,775
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
lmbao
Da Ji
10
1 / 4 / 1
5,632
469
3,187
8,294
2,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Witxhery
Sobek
11
2 / 4 / 2
6,827
569
4,405
11,623
7,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ratatoskr
Yung1rice
Ratatoskr
13
3 / 0 / 3
7,252
604
4,188
7,861
2,456
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
bros9
Zhong Kui
15
0 / 0 / 1
8,534
711
2,080
5,888
4,306
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 2 / 2
6,627
552
4,848
7,265
1,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
Ðrakyn
Cu Chulainn
14
6 / 1 / 1
8,974
748
6,166
9,645
3,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
7
Kills
13
13
Deaths
7
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
1
5
3.5
L
Olorun
D0CT0RRED
Olorun
1
5
0
0.2
L
0
0
1
0.5
L
4
3
2
1.67
W
Sobek
Witxhery
Sobek
2
4
2
0.75
W
Ratatoskr
Yung1rice
Ratatoskr
3
0
3
4.5
W
Zhong Kui
bros9
Zhong Kui
0
0
1
0.5
L
Da Ji
lmbao
Da Ji
1
4
1
0.38
W
2
2
2
1.5
W
Cu Chulainn
Ðrakyn
Cu Chulainn
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,753
Damage
21,687
33,784
Taken
42,282
12,931
Mitigated
20,029
8,396
Healing
18,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,560
1,971
0
1,426
9,026
5,594
0
2,147
6,879
0
20,781
L
Olorun
D0CT0RRED
Olorun
2,060
1,406
0
1,109
5,695
1,432
0
0
5,695
15,139
0
L
3,489
217
0
1,669
4,526
1,621
0
1,565
2,961
57,359
0
L
7,457
3,905
0
2,084
6,243
1,775
0
1,705
4,538
0
28,917
W
Sobek
Witxhery
Sobek
4,405
363
149
3,514
11,623
7,700
84
0
11,623
16,923
0
W
Ratatoskr
Yung1rice
Ratatoskr
4,188
843
0
5,418
7,861
2,456
215
500
7,269
0
56,563
W
Zhong Kui
bros9
Zhong Kui
2,080
381
0
4,440
5,888
4,306
849
2,521
2,991
73,069
2,053
L
Da Ji
lmbao
Da Ji
3,187
643
0
2,108
8,294
2,509
0
1,068
7,226
0
25,737
W
4,848
2,262
0
2,417
7,265
1,726
992
0
7,265
0
32,532
W
Cu Chulainn
Ðrakyn
Cu Chulainn
6,166
607
0
2,464
9,645
3,841
0
2,060
7,585
0
63,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,389
Gold Earned
38,214
297
Minions Killed
451
0
Camps Cleared
0
1,201,240
Distance Traveled
1,316,981
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,396
533
22
2
0
267,628
0
L
Olorun
5,153
429
26
2
0
157,407
0
L
Merlin
7,021
585
147
12
0
243,970
2
L
Anhur
6,187
516
50
4
0
248,700
2
W
Sobek
6,827
569
20
2
0
252,942
0
W
Ratatoskr
7,252
604
101
8
0
324,917
0
W
Zhong Kui
8,534
711
152
13
0
256,847
0
L
Da Ji
5,632
469
52
4
0
283,535
0
W
Skadi
6,627
552
65
5
0
218,292
0
W
Cu Chulainn
8,974
748
113
9
0
263,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role