Player Matchup

Cthulhu
Cthulhu
Gold II
Amin_mirage
Cthulhu
Gold II
Level 149
God Stats
41W - 39L
1,562 SR
Queue Stats
79W - 93L
1,306 MMR
Solo
Medusa
Medusa
Silver V
SPODERMAN3963
Medusa
Silver V
Level 62
God Stats
7W - 3L
1,575 SR
Queue Stats
19W - 32L
1,017 MMR
Party 1
Erlang Shen
Erlang Shen
Silver V
xXBlackjesus76
Erlang Shen
Silver V
Level 60
God Stats
2W - 1L
1,274 SR
Queue Stats
15W - 23L
1,223 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 90
1,470 SR
1,182 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,438 SR
1,334 MMR
Osiris
Osiris
Silver III
 
Osiris
Silver III
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver II
EvanSmite22
Skadi
Silver II
Level 73
God Stats
0W - 2L
1,274 SR
Queue Stats
108W - 132L
1,366 MMR
Solo
Thoth
Thoth
Silver II
posh-sum9
Thoth
Silver II
Level 140
God Stats
0W - 2L
1,539 SR
Queue Stats
37W - 58L
1,136 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Amin_mirage
Cthulhu
14
2 / 2 / 9
8,782
732
12,590
13,623
10,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
7 / 1 / 3
9,856
821
11,764
8,622
2,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Erlang Shen
xXBlackjesus76
Erlang Shen
14
2 / 2 / 8
9,092
758
5,627
8,870
6,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
MulanAchillesKuzenboAnubisVulcan

VS

Bans
AthenaOdinBaron SamediGebXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
1 / 4 / 4
7,438
620
5,939
14,057
12,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 4 / 4
7,975
665
8,675
10,702
3,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thoth
posh-sum9
Thoth
14
3 / 3 / 2
8,920
743
9,720
8,078
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
11
Kills
5
5
Deaths
11
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
4
4
0.75
W
Cthulhu
Amin_mirage
Cthulhu
2
2
9
3.25
L
1
4
4
0.75
W
7
1
3
8.5
L
Thoth
posh-sum9
Thoth
3
3
2
1.33
W
Erlang Shen
xXBlackjesus76
Erlang Shen
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,981
Damage
24,334
31,115
Taken
32,837
19,162
Mitigated
18,568
5,306
Healing
2,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,939
1,496
211
1,560
14,057
12,873
0
3,361
9,618
0
14,039
W
Cthulhu
Amin_mirage
Cthulhu
12,590
356
396
1,456
13,623
10,346
139
3,585
9,581
25,420
1,342
L
8,675
3,024
0
363
10,702
3,201
0
2,983
7,203
0
28,939
W
11,764
4,079
0
1,497
8,622
2,191
888
2,835
5,605
0
55,556
L
Thoth
posh-sum9
Thoth
9,720
245
0
0
8,078
2,494
0
3,702
4,082
35,260
0
W
Erlang Shen
xXBlackjesus76
Erlang Shen
5,627
1,745
0
1,957
8,870
6,625
796
3,422
5,195
0
20,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,730
Gold Earned
24,333
137
Minions Killed
120
0
Camps Cleared
0
730,435
Distance Traveled
649,925
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,438
620
15
1
0
231,371
3
W
Cthulhu
8,782
732
24
2
0
240,985
0
L
Skadi
7,975
665
40
3
0
208,193
0
W
Medusa
9,856
821
86
7
0
235,497
0
L
Thoth
8,920
743
65
5
0
210,361
2
W
Erlang Shen
9,092
758
27
2
0
253,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role