Player Matchup

Anhur
Anhur
An7h0nyyy
Anhur
Level 171
God Stats
1W - 0L
2,039 SR
Queue Stats
7W - 6L
1,380 Elo+
Party 2
Athena
Athena
HibidyHooBla
Athena
Level 100
God Stats
11W - 10L
1,410 SR
Queue Stats
136W - 136L
1,484 Elo+
Solo
Cu Chulainn
Cu Chulainn
Math2ws
Cu Chulainn
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,190 Elo+
Party 2
Ymir
Ymir
talib6nds
Ymir
Level 60
God Stats
1W - 4L
1,142 SR
Queue Stats
147W - 153L
1,368 Elo+
Solo
Chang'e
Chang'e
temp-68534949005
Chang'e
Level 65
God Stats
5W - 1L
1,670 SR
Queue Stats
51W - 81L
1,402 Elo+
Solo
Team Averages
Level 81
1,552 SR
1,365 Elo+

VS

Team Averages
Level 117
1,529 SR
1,469 Elo+
Artemis
Artemis
 
Artemis
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
CrabMeat69
Jormungandr
Level 69
God Stats
54W - 55L
1,577 SR
Queue Stats
293W - 294L
1,404 Elo+
Party 1
Ah Puch
Ah Puch
Distrax_x_xtion
Ah Puch
Level 158
God Stats
0W - 2L
1,599 SR
Queue Stats
70W - 100L
1,456 Elo+
Solo
Cu Chulainn
Cu Chulainn
Gadiel1
Cu Chulainn
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,582 Elo+
Solo
Sol
Sol
Tadpoleboi
Sol
Level 58
God Stats
8W - 10L
1,468 SR
Queue Stats
285W - 290L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
An7h0nyyy
Anhur
15
10 / 1 / 0
9,302
664
9,995
8,789
2,817
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
11
1 / 1 / 6
7,447
532
2,349
9,117
6,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
Math2ws
Cu Chulainn
13
0 / 1 / 0
7,410
529
2,360
6,982
5,236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ymir
12
2 / 3 / 6
6,886
492
5,159
10,039
2,800
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 1 / 3
8,410
601
6,276
10,197
3,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
1 / 4 / 1
7,370
526
5,029
9,098
2,349
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
CrabMeat69
Jormungandr
8
1 / 4 / 0
5,528
395
4,267
7,365
2,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 6 / 0
7,841
560
11,158
9,516
2,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cu Chulainn
Gadiel1
Cu Chulainn
11
1 / 1 / 0
7,217
516
4,158
7,360
4,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

12
0 / 3 / 1
6,636
474
3,900
8,203
1,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
17
Kills
7
7
Deaths
18
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
4
1
0.38
W
Anhur
An7h0nyyy
Anhur
10
1
0
10
L
Jormungandr
CrabMeat69
Jormungandr
1
4
0
0.25
L
4
6
0
0.67
L
Cu Chulainn
Gadiel1
Cu Chulainn
1
1
0
1
W
Athena
1
1
6
4
W
Cu Chulainn
Math2ws
Cu Chulainn
0
1
0
0
L
0
3
1
0.17
W
Ymir
2
3
6
1.67
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,139
Damage
28,512
45,124
Taken
41,542
20,581
Mitigated
13,034
17,337
Healing
10,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,029
1,623
161
2,649
9,098
2,349
0
2,957
5,963
0
53,842
W
Anhur
An7h0nyyy
Anhur
9,995
4,900
0
3,804
8,789
2,817
1,715
4,398
4,391
0
75,747
L
Jormungandr
CrabMeat69
Jormungandr
4,267
1,468
0
1,503
7,365
2,010
0
1,052
6,313
19,712
465
L
11,158
454
0
1,333
9,516
2,972
280
6,152
3,000
56,001
0
L
Cu Chulainn
Gadiel1
Cu Chulainn
4,158
516
0
2,136
7,360
4,059
220
2,421
4,907
0
43,189
W
Athena
2,349
288
0
2,848
9,117
6,687
0
4,901
4,122
17,108
0
W
Cu Chulainn
Math2ws
Cu Chulainn
2,360
834
0
464
6,982
5,236
0
0
6,714
0
48,693
L
3,900
1,276
0
2,959
8,203
1,644
0
546
7,657
44,845
0
W
Ymir
5,159
1,835
0
2,954
10,039
2,800
0
5,227
4,767
37,768
1,092
W
6,276
297
378
6,889
10,197
3,041
312
4,790
5,360
54,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,455
Gold Earned
34,592
426
Minions Killed
378
0
Camps Cleared
0
1,439,943
Distance Traveled
1,208,769
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,370
526
80
6
0
245,866
0
W
Anhur
9,302
664
126
9
0
289,573
0
L
Jormungandr
5,528
395
38
3
0
190,128
2
L
Ah Puch
7,841
560
98
7
0
235,905
0
L
Cu Chulainn
7,217
516
88
6
0
261,249
0
W
Athena
7,447
532
27
2
0
293,723
6
W
Cu Chulainn
7,410
529
102
7
0
299,628
0
L
Sol
6,636
474
74
5
0
275,621
0
W
Ymir
6,886
492
56
4
0
275,803
0
W
Chang'e
8,410
601
115
8
0
281,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role