Player Matchup

Cliodhna
Cliodhna
C2indiy
Cliodhna
Level 129
God Stats
19W - 19L
1,541 SR
Queue Stats
229W - 233L
1,486 Elo+
Solo
Chang'e
Chang'e
FabuloAmber
Chang'e
Level 54
God Stats
10W - 6L
1,600 SR
Queue Stats
104W - 111L
1,408 Elo+
Solo
Ares
Ares
Karilar
Ares
Level 98
God Stats
3W - 2L
1,610 SR
Queue Stats
126W - 134L
1,479 Elo+
Party 2
Anhur
Anhur
Zethak03
Anhur
Level 76
God Stats
0W - 1L
1,481 SR
Queue Stats
37W - 36L
1,475 Elo+
Solo
Nu Wa
Nu Wa
ichigoma
Nu Wa
Level 22
God Stats
34W - 26L
1,607 SR
Queue Stats
57W - 57L
1,477 Elo+
Party 2
Team Averages
Level 76
1,568 SR
1,465 Elo+

VS

Team Averages
Level 51
1,431 SR
1,382 Elo+
Sol
Sol
Clara8857
Sol
Level 46
God Stats
33W - 31L
1,450 SR
Queue Stats
76W - 83L
1,355 Elo+
Solo
Lancelot
Lancelot
DeibyCvS
Lancelot
Level 63
God Stats
2W - 2L
1,292 SR
Queue Stats
51W - 56L
1,401 Elo+
Solo
Nu Wa
Nu Wa
Not_bapt
Nu Wa
Level 52
God Stats
13W - 7L
1,430 SR
Queue Stats
75W - 98L
1,382 Elo+
Party 1
Cthulhu
Cthulhu
PangPangOllo
Cthulhu
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 109L
1,319 Elo+
Solo
Amaterasu
Amaterasu
revolver-fier
Amaterasu
Level 29
God Stats
7W - 1L
1,485 SR
Queue Stats
71W - 82L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
C2indiy
Cliodhna
9
0 / 1 / 1
4,590
510
3,134
6,743
1,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Chang'e
FabuloAmber
Chang'e
5
0 / 2 / 0
4,046
450
758
4,410
780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ares
Karilar
Ares
8
2 / 2 / 3
4,858
540
3,169
8,635
5,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
Zethak03
Anhur
9
3 / 1 / 2
4,955
551
4,450
5,721
1,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
ichigoma
Nu Wa
8
0 / 2 / 0
4,478
498
1,073
3,173
687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,003
556
4,292
3,398
780
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
DeibyCvS
Lancelot
10
1 / 3 / 2
5,130
570
3,229
8,051
2,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
Not_bapt
Nu Wa
11
2 / 0 / 0
6,255
695
3,042
1,873
541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
PangPangOllo
Cthulhu
8
1 / 2 / 1
4,857
540
3,377
7,446
4,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
revolver-fier
Amaterasu
11
3 / 0 / 0
6,512
724
3,911
6,469
2,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
5
Kills
8
8
Deaths
6
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
C2indiy
Cliodhna
0
1
1
0.5
W
1
1
1
1.5
W
Lancelot
DeibyCvS
Lancelot
1
3
2
0.67
L
Chang'e
FabuloAmber
Chang'e
0
2
0
0
L
Ares
Karilar
Ares
2
2
3
1.75
W
Nu Wa
Not_bapt
Nu Wa
2
0
0
2
W
Cthulhu
PangPangOllo
Cthulhu
1
2
1
0.75
L
Anhur
Zethak03
Anhur
3
1
2
4
L
Nu Wa
ichigoma
Nu Wa
0
2
0
0
W
Amaterasu
revolver-fier
Amaterasu
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,584
Damage
17,851
28,682
Taken
27,237
10,322
Mitigated
10,936
9,517
Healing
12,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
C2indiy
Cliodhna
3,134
566
0
3,230
6,743
1,952
0
1,675
4,962
0
30,811
W
4,292
1,755
0
904
3,398
780
192
925
2,473
22,256
3,987
W
Lancelot
DeibyCvS
Lancelot
3,229
804
0
3,960
8,051
2,698
0
812
7,239
0
37,785
L
Chang'e
FabuloAmber
Chang'e
758
104
0
940
4,410
780
0
320
4,018
14,149
0
L
Ares
Karilar
Ares
3,169
74
0
2,466
8,635
5,115
0
4,406
4,169
11,067
0
W
Nu Wa
Not_bapt
Nu Wa
3,042
481
0
586
1,873
541
35
352
1,521
46,746
1,302
W
Cthulhu
PangPangOllo
Cthulhu
3,377
363
557
2,331
7,446
4,211
0
2,019
5,427
15,881
1,055
L
Anhur
Zethak03
Anhur
4,450
2,733
0
2,131
5,721
1,788
0
2,677
2,984
0
23,986
L
Nu Wa
ichigoma
Nu Wa
1,073
173
0
750
3,173
687
0
874
2,193
24,200
0
W
Amaterasu
revolver-fier
Amaterasu
3,911
1,814
0
4,239
6,469
2,706
0
892
5,577
0
44,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,927
Gold Earned
27,757
206
Minions Killed
307
0
Camps Cleared
0
832,463
Distance Traveled
898,989
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
4,590
510
56
6
0
222,781
1
W
Sol
5,003
556
47
5
0
163,843
0
W
Lancelot
5,130
570
68
8
0
207,256
0
L
Chang'e
4,046
450
35
4
0
107,743
0
L
Ares
4,858
540
18
2
0
183,185
3
W
Nu Wa
6,255
695
80
9
0
157,379
0
W
Cthulhu
4,857
540
23
3
0
172,108
1
L
Anhur
4,955
551
41
5
0
159,061
0
L
Nu Wa
4,478
498
56
6
0
159,693
0
W
Amaterasu
6,512
724
89
10
0
198,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role