Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Bambololo
Fenrir
Level 49
God Stats
6W - 5L
1,550 SR
Queue Stats
19W - 15L
1,506 Elo+
Solo
Scylla
Scylla
Stecca162
Scylla
Level 109
God Stats
7W - 7L
1,551 SR
Queue Stats
342W - 361L
1,460 Elo+
Party 1
Mulan
Mulan
bizzo2902
Mulan
Level 104
God Stats
16W - 21L
1,764 SR
Queue Stats
349W - 362L
1,483 Elo+
Party 1
Ullr
Ullr
sithlord245
Ullr
Level 157
God Stats
41W - 53L
1,535 SR
Queue Stats
514W - 500L
1,461 Elo+
Solo
Team Averages
Level 110
1,580 SR
1,482 Elo+

VS

Team Averages
Level 121
1,322 SR
1,483 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CharlieChaos
Danzaburou
Level 175
God Stats
2W - 0L
1,198 SR
Queue Stats
344W - 319L
1,554 Elo+
Solo
Bake Kujira
Bake Kujira
Inchman
Bake Kujira
Level 149
God Stats
1W - 0L
1,304 SR
Queue Stats
34W - 37L
1,438 Elo+
Solo
Thanatos
Thanatos
Kirari 1689
Thanatos
Level 47
God Stats
12W - 10L
1,458 SR
Queue Stats
273W - 297L
1,469 Elo+
Solo
Hel
Hel
MrCofeinka
Hel
Level 106
God Stats
7W - 6L
1,151 SR
Queue Stats
137W - 141L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
7
0 / 1 / 0
4,619
462
1,293
8,145
5,197
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Bambololo
Fenrir
10
0 / 3 / 0
4,963
496
2,206
7,465
2,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Stecca162
Scylla
8
0 / 5 / 0
4,642
464
2,976
4,214
882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
bizzo2902
Mulan
11
1 / 2 / 0
5,726
573
4,596
7,853
3,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
0 / 0 / 0
5,020
502
1,913
5,249
1,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
4 / 0 / 4
6,509
651
5,112
4,581
1,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
CharlieChaos
Danzaburou
11
0 / 0 / 0
5,676
568
2,412
3,789
1,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bake Kujira
Inchman
Bake Kujira
11
1 / 1 / 1
6,144
614
2,959
6,700
6,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
Kirari 1689
Thanatos
12
5 / 0 / 4
6,414
641
4,959
7,279
2,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 0 / 2
5,729
573
2,723
4,982
2,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
22
1
Kills
11
11
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
0
1
0
0
W
Nu Wa
 
Nu Wa
4
0
4
6
L
Fenrir
Bambololo
Fenrir
0
3
0
0
W
Danzaburou
CharlieChaos
Danzaburou
0
0
0
0
W
Bake Kujira
Inchman
Bake Kujira
1
1
1
1.5
W
Thanatos
Kirari 1689
Thanatos
5
0
4
7
W
1
0
2
2
L
Scylla
Stecca162
Scylla
0
5
0
0
L
Mulan
bizzo2902
Mulan
1
2
0
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,984
Damage
18,165
32,926
Taken
27,331
13,981
Mitigated
14,220
5,420
Healing
16,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
1,293
311
0
1,262
8,145
5,197
0
3,492
4,653
9,433
0
W
Nu Wa
 
Nu Wa
5,112
1,544
0
1,436
4,581
1,143
0
1,555
3,026
37,783
3,653
L
Fenrir
Bambololo
Fenrir
2,206
279
0
1,175
7,465
2,804
0
1,317
6,148
0
37,714
W
Danzaburou
CharlieChaos
Danzaburou
2,412
533
0
1,490
3,789
1,269
563
194
3,595
0
47,816
W
Bake Kujira
Inchman
Bake Kujira
2,959
1,726
0
1,610
6,700
6,604
0
0
6,273
36,441
0
W
Thanatos
Kirari 1689
Thanatos
4,959
772
0
6,676
7,279
2,737
0
946
6,291
0
40,638
W
2,723
433
1,725
3,572
4,982
2,467
522
1,574
3,408
19,265
0
L
Scylla
Stecca162
Scylla
2,976
79
0
190
4,214
882
0
1,375
2,839
29,728
0
L
Mulan
bizzo2902
Mulan
4,596
791
0
2,162
7,853
3,551
0
2,785
4,705
0
37,991
L
1,913
537
0
631
5,249
1,547
0
1,198
4,051
0
38,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,970
Gold Earned
30,472
306
Minions Killed
340
0
Camps Cleared
0
939,250
Distance Traveled
976,531
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,619
462
17
2
0
196,691
0
W
Nu Wa
6,509
651
70
7
0
185,342
0
L
Fenrir
4,963
496
72
7
0
203,938
0
W
Danzaburou
5,676
568
82
8
0
181,986
2
W
Bake Kujira
6,144
614
76
8
0
194,101
2
W
Thanatos
6,414
641
71
7
0
235,812
0
W
Hel
5,729
573
41
4
0
179,290
3
L
Scylla
4,642
464
59
6
0
165,074
0
L
Mulan
5,726
573
78
8
0
174,079
0
L
Ullr
5,020
502
80
8
0
199,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role