Player Matchup

Artemis
Artemis
 
Artemis
Level 246
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CfaiaL
Cthulhu
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 20L
1,341 Elo+
Solo
Thor
Thor
SPART4NGHO5T
Thor
Level 118
God Stats
5W - 8L
1,467 SR
Queue Stats
153W - 140L
1,518 Elo+
Solo
Hercules
Hercules
abo-_-awad77
Hercules
Level 161
God Stats
11W - 7L
1,686 SR
Queue Stats
567W - 560L
1,507 Elo+
Solo
Team Averages
Level 159
1,530 SR
1,473 Elo+

VS

Team Averages
Level 113
1,522 SR
1,450 Elo+
Mulan
Mulan
 
Mulan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
FrSkylek
Bacchus
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 8L
1,271 Elo+
Solo
Ix Chel
Ix Chel
Skapree
Ix Chel
Level 86
God Stats
9W - 7L
1,454 SR
Queue Stats
273W - 235L
1,469 Elo+
Solo
Ullr
Ullr
aspross__
Ullr
Level 106
God Stats
49W - 54L
1,566 SR
Queue Stats
114W - 95L
1,518 Elo+
Solo
Fenrir
Fenrir
juter
Fenrir
Level 157
God Stats
2W - 2L
1,593 SR
Queue Stats
22W - 28L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
2 / 7 / 1
6,764
520
4,400
9,012
2,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
 
Nu Wa
11
0 / 7 / 0
6,588
507
6,235
8,602
1,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
CfaiaL
Cthulhu
9
1 / 5 / 0
5,970
459
4,277
7,900
5,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

12
1 / 6 / 2
6,417
494
4,168
12,611
3,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hercules
abo-_-awad77
Hercules
12
2 / 2 / 2
7,223
556
6,486
13,315
12,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
8 / 1 / 1
9,458
728
9,853
10,654
5,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
FrSkylek
Bacchus
11
2 / 1 / 6
7,190
553
5,010
8,649
7,360
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
Skapree
Ix Chel
15
3 / 0 / 5
8,909
685
4,826
7,423
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
12
1 / 2 / 5
6,861
528
4,554
8,034
2,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fenrir
juter
Fenrir
15
13 / 2 / 5
8,979
691
11,114
12,038
5,920
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
6
Kills
27
27
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
7
1
0.36
L
Nu Wa
 
Nu Wa
0
7
0
0
W
Mulan
 
Mulan
8
1
1
8.5
L
Cthulhu
CfaiaL
Cthulhu
1
5
0
0.2
W
Bacchus
FrSkylek
Bacchus
2
1
6
5
L
1
6
2
0.33
W
Ix Chel
Skapree
Ix Chel
3
0
5
5.5
L
Hercules
abo-_-awad77
Hercules
2
2
2
1.5
W
Ullr
1
2
5
1.75
W
Fenrir
juter
Fenrir
13
2
5
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,566
Damage
35,357
51,440
Taken
46,798
26,055
Mitigated
24,245
15,832
Healing
17,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
4,400
1,256
0
1,520
9,012
2,799
0
1,581
7,431
0
32,284
L
Nu Wa
 
Nu Wa
6,235
965
0
1,369
8,602
1,772
0
3,787
4,437
43,548
158
W
Mulan
 
Mulan
9,853
1,398
0
4,933
10,654
5,695
15
3,484
6,487
0
64,039
L
Cthulhu
CfaiaL
Cthulhu
4,277
476
0
1,550
7,900
5,997
0
0
7,900
25,423
0
W
Bacchus
FrSkylek
Bacchus
5,010
802
0
2,492
8,649
7,360
0
933
7,589
23,538
0
L
4,168
1,099
0
4,869
12,611
3,418
0
742
11,789
0
46,496
W
Ix Chel
Skapree
Ix Chel
4,826
64
560
4,706
7,423
2,378
0
3,149
3,955
70,656
1,379
L
Hercules
abo-_-awad77
Hercules
6,486
1,498
0
6,524
13,315
12,069
0
3,226
10,047
0
31,625
W
Ullr
4,554
1,573
0
2,089
8,034
2,892
0
398
7,538
0
38,388
W
Fenrir
juter
Fenrir
11,114
3,639
0
2,685
12,038
5,920
0
1,645
10,101
0
68,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,962
Gold Earned
41,397
328
Minions Killed
472
0
Camps Cleared
0
1,107,058
Distance Traveled
1,399,200
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,764
520
38
3
0
191,005
0
L
Nu Wa
6,588
507
77
6
0
231,254
0
W
Mulan
9,458
728
126
10
0
275,485
2
L
Cthulhu
5,970
459
56
4
0
162,202
0
W
Bacchus
7,190
553
39
3
0
289,965
2
L
Thor
6,417
494
101
8
0
253,252
0
W
Ix Chel
8,909
685
154
12
0
286,718
1
L
Hercules
7,223
556
56
4
0
269,345
8
W
Ullr
6,861
528
77
6
0
257,759
3
W
Fenrir
8,979
691
76
6
0
289,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role