Player Matchup

Jormungandr
Jormungandr
ArtemArasaka
Jormungandr
Level 66
God Stats
1W - 7L
1,277 SR
Queue Stats
130W - 165L
1,409 Elo+
Solo
Anubis
Anubis
Chechar118
Anubis
Level 87
God Stats
191W - 194L
1,458 SR
Queue Stats
760W - 754L
1,448 Elo+
Solo
Cupid
Cupid
Gealgamesh
Cupid
Level 88
God Stats
108W - 87L
1,574 SR
Queue Stats
147W - 132L
1,509 Elo+
Party 1
Tsukuyomi
Tsukuyomi
conairrr
Tsukuyomi
Level 89
God Stats
11W - 5L
1,663 SR
Queue Stats
116W - 124L
1,441 Elo+
Solo
Loki
Loki
uvv1996
Loki
Level 127
God Stats
6W - 11L
1,418 SR
Queue Stats
285W - 271L
1,484 Elo+
Party 1
Team Averages
Level 91
1,478 SR
1,458 Elo+

VS

Team Averages
Level 101
1,611 SR
1,544 Elo+
Mulan
Mulan
Chimpster x
Mulan
Level 68
God Stats
21W - 15L
1,537 SR
Queue Stats
463W - 406L
1,471 Elo+
Solo
Danzaburou
Danzaburou
Erraziel67
Danzaburou
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 78L
1,485 Elo+
Solo
Ravana
Ravana
GafaO
Ravana
Level 107
God Stats
4W - 0L
1,994 SR
Queue Stats
160W - 151L
1,470 Elo+
Solo
Fafnir
Fafnir
Tomlinchron
Fafnir
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 61L
1,812 Elo+
Solo
Hera
Hera
YASIS_ANDY
Hera
Level 119
God Stats
2W - 1L
1,524 SR
Queue Stats
65W - 60L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ArtemArasaka
Jormungandr
7
1 / 4 / 0
5,374
413
3,001
7,277
3,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
Chechar118
Anubis
12
0 / 5 / 4
6,674
513
3,340
10,386
4,611
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cupid
14
2 / 1 / 1
7,174
552
2,821
4,918
1,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Tsukuyomi
conairrr
Tsukuyomi
11
1 / 3 / 3
6,388
491
5,413
10,667
6,995
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
uvv1996
Loki
13
6 / 2 / 2
7,506
577
5,730
10,452
3,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 1
8,833
679
10,822
12,463
7,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Erraziel67
Danzaburou
12
0 / 2 / 2
7,113
547
3,916
5,646
1,820
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ravana
GafaO
Ravana
12
5 / 2 / 1
6,970
536
5,572
5,392
1,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fafnir
10
2 / 1 / 2
6,994
538
3,083
7,484
7,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 3 / 2
6,753
519
4,625
5,904
1,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
10
Kills
15
15
Deaths
10
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ArtemArasaka
Jormungandr
1
4
0
0.25
L
Anubis
Chechar118
Anubis
0
5
4
0.4
W
7
2
1
3.75
W
Danzaburou
Erraziel67
Danzaburou
0
2
2
0.5
W
Ravana
GafaO
Ravana
5
2
1
2.75
L
Cupid
2
1
1
2.5
W
Fafnir
2
1
2
3
W
1
3
2
0.67
L
Tsukuyomi
conairrr
Tsukuyomi
1
3
3
0.83
L
Loki
uvv1996
Loki
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,305
Damage
28,018
43,700
Taken
36,889
20,053
Mitigated
19,967
16,935
Healing
15,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ArtemArasaka
Jormungandr
3,001
841
0
2,252
7,277
3,720
0
0
6,859
19,417
218
L
Anubis
Chechar118
Anubis
3,340
526
0
4,166
10,386
4,611
0
3,692
6,600
53,444
0
W
10,822
2,100
0
7,535
12,463
7,156
30
3,200
9,263
0
62,811
W
Danzaburou
Erraziel67
Danzaburou
3,916
1,438
0
2,586
5,646
1,820
0
0
5,646
0
53,008
W
Ravana
GafaO
Ravana
5,572
1,268
0
1,988
5,392
1,683
0
645
4,747
0
37,392
L
Cupid
2,821
1,874
115
2,066
4,918
1,540
0
523
4,395
0
53,612
W
Fafnir
3,083
703
0
2,116
7,484
7,586
27
1,608
5,876
9,520
830
W
4,625
1,658
0
1,253
5,904
1,722
424
880
5,024
44,829
808
L
Tsukuyomi
conairrr
Tsukuyomi
5,413
1,076
0
3,274
10,667
6,995
0
1,815
8,804
0
26,480
L
Loki
uvv1996
Loki
5,730
1,795
0
5,062
10,452
3,187
0
1,578
8,777
0
41,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,116
Gold Earned
36,663
311
Minions Killed
349
0
Camps Cleared
0
1,107,527
Distance Traveled
1,241,016
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,374
413
30
2
0
116,809
0
L
Anubis
6,674
513
98
8
0
191,260
0
W
Mulan
8,833
679
98
8
0
231,118
0
W
Danzaburou
7,113
547
96
7
0
257,196
0
W
Ravana
6,970
536
65
5
0
255,319
3
L
Cupid
7,174
552
100
8
0
234,632
0
W
Fafnir
6,994
538
16
1
0
279,601
2
W
Hera
6,753
519
74
6
0
217,782
1
L
Tsukuyomi
6,388
491
18
1
0
274,194
7
L
Loki
7,506
577
65
5
0
290,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role