Player Matchup

Apollo
Apollo
Silver II
UK Alexander
Apollo
Silver II
Level 119
God Stats
41W - 34L
1,987 SR
Queue Stats
543W - 577L
1,225 MMR
Solo
Xbalanque
Xbalanque
Gold V
char1957
Xbalanque
Gold V
Level 159
God Stats
4W - 3L
1,774 SR
Queue Stats
359W - 373L
1,275 MMR
Solo
Horus
Horus
Silver V
clambucket
Horus
Silver V
Level 60
God Stats
5W - 6L
1,405 SR
Queue Stats
33W - 47L
1,264 MMR
Party 1
Hun Batz
Hun Batz
Silver I
goat257
Hun Batz
Silver I
Level 128
God Stats
22W - 18L
1,539 SR
Queue Stats
80W - 104L
1,215 MMR
Solo
Scylla
Scylla
Silver I
soldier76z_
Scylla
Silver I
Level 76
God Stats
10W - 8L
1,448 SR
Queue Stats
214W - 224L
1,232 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 108
1,630 SR
1,242 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,494 SR
1,241 MMR
Medusa
Medusa
Silver II
COOOOOOOOOOOOOLT
Medusa
Silver II
Level 55
God Stats
10W - 11L
1,287 SR
Queue Stats
56W - 91L
1,197 MMR
Solo
Bacchus
Bacchus
Silver II
DorsalAxe44
Bacchus
Silver II
Level 159
God Stats
3W - 1L
1,699 SR
Queue Stats
15W - 20L
1,274 MMR
Party 2
Vulcan
Vulcan
Silver IV
Gladiator KB
Vulcan
Silver IV
Level 123
God Stats
2W - 2L
1,500 SR
Queue Stats
14W - 21L
1,200 MMR
Solo
Mulan
Mulan
Silver I
hawkoua
Mulan
Silver I
Level 129
God Stats
3W - 6L
1,483 SR
Queue Stats
334W - 369L
1,261 MMR
Solo
Amaterasu
Amaterasu
Silver II
xx5mok3xx
Amaterasu
Silver II
Level 198
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,274 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
6 / 5 / 2
8,885
555
9,484
15,918
12,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xbalanque
char1957
Xbalanque
17
1 / 5 / 9
9,331
583
6,917
12,163
4,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
17
6 / 2 / 6
10,402
650
16,169
18,282
13,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
goat257
Hun Batz
16
5 / 3 / 11
9,572
598
9,659
13,132
4,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Scylla
16
8 / 3 / 6
10,395
650
11,413
7,727
2,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
SkadiArachneUllrFreya

VS

Bans
BastetZeusNu WaCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 6
9,239
577
10,632
14,431
3,975
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
DorsalAxe44
Bacchus
15
9 / 4 / 5
10,201
638
15,679
20,557
21,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
13
1 / 5 / 4
7,563
473
4,302
8,400
2,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
hawkoua
Mulan
10
2 / 5 / 0
6,712
420
4,204
9,017
3,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Amaterasu
xx5mok3xx
Amaterasu
14
1 / 6 / 3
8,753
547
9,160
20,693
12,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
36
26
Kills
18
18
Deaths
26
34
Assists
18
Player
Kills
Deaths
Assists
KDA
L
5
6
6
1.33
L
Bacchus
DorsalAxe44
Bacchus
9
4
5
2.88
L
Vulcan
1
5
4
0.6
W
Apollo
6
5
2
1.4
W
Xbalanque
char1957
Xbalanque
1
5
9
1.1
W
Horus
6
2
6
4.5
W
Hun Batz
goat257
Hun Batz
5
3
11
3.5
L
Mulan
hawkoua
Mulan
2
5
0
0.4
W
Scylla
8
3
6
3.67
L
Amaterasu
xx5mok3xx
Amaterasu
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,642
Damage
43,977
67,222
Taken
73,098
37,255
Mitigated
43,621
18,384
Healing
17,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,632
4,089
0
2,829
14,431
3,975
0
2,821
11,312
0
55,994
L
Bacchus
DorsalAxe44
Bacchus
15,679
2,034
1,520
4,302
20,557
21,560
189
4,212
15,655
43,411
668
L
Vulcan
4,302
44
0
584
8,400
2,407
0
2,223
5,967
35,173
0
W
Apollo
9,484
3,127
0
2,824
15,918
12,156
0
8,169
7,749
333
44,988
W
Xbalanque
char1957
Xbalanque
6,917
2,541
0
3,402
12,163
4,474
5,120
3,702
8,461
0
70,492
W
Horus
16,169
6,950
80
6,885
18,282
13,080
414
1,165
17,117
0
69,186
W
Hun Batz
goat257
Hun Batz
9,659
2,713
0
4,081
13,132
4,811
55
3,273
9,859
0
69,226
L
Mulan
hawkoua
Mulan
4,204
548
0
1,420
9,017
3,292
0
921
8,022
0
35,009
W
Scylla
11,413
710
0
1,112
7,727
2,734
0
3,398
4,329
60,047
799
L
Amaterasu
xx5mok3xx
Amaterasu
9,160
5,037
0
6,866
20,693
12,387
0
1,548
18,025
0
58,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,585
Gold Earned
42,468
497
Minions Killed
365
0
Camps Cleared
0
1,604,661
Distance Traveled
1,402,987
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,239
577
102
6
0
313,252
0
L
Bacchus
10,201
638
49
3
0
316,206
0
L
Vulcan
7,563
473
61
4
0
268,522
0
W
Apollo
8,885
555
65
4
0
323,587
0
W
Xbalanque
9,331
583
113
7
0
259,041
0
W
Horus
10,402
650
107
7
0
334,573
0
W
Hun Batz
9,572
598
99
6
0
370,474
3
L
Mulan
6,712
420
61
4
0
222,017
0
W
Scylla
10,395
650
113
7
0
316,986
0
L
Amaterasu
8,753
547
92
6
0
282,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role