Player Matchup

Ganesha
Ganesha
Hailure
Ganesha
Level 86
God Stats
2W - 4L
1,375 SR
Queue Stats
65W - 66L
1,559 Elo+
Party 1
Anhur
Anhur
Sirbobbertin
Anhur
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,786 Elo+
Party 1
Chang'e
Chang'e
Ysor
Chang'e
Level 137
God Stats
1W - 5L
1,548 SR
Queue Stats
348W - 339L
1,598 Elo+
Party 1
Team Averages
Level 103
1,474 SR
1,648 Elo+

VS

Team Averages
Level 162
1,498 SR
1,684 Elo+
Fafnir
Fafnir
Drag Medic
Fafnir
Level 198
God Stats
2W - 0L
1,803 SR
Queue Stats
65W - 48L
1,624 Elo+
Party 2
Mulan
Mulan
DragmaSack
Mulan
Level 148
God Stats
1W - 1L
1,285 SR
Queue Stats
16W - 9L
1,725 Elo+
Party 2
Neith
Neith
Norvin27
Neith
Level 141
God Stats
2W - 0L
1,406 SR
Queue Stats
24W - 13L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Hailure
Ganesha
12
0 / 5 / 3
8,224
587
4,081
15,706
16,688
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
1 / 8 / 1
8,858
633
7,446
12,411
4,636
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Ysor
Chang'e
15
3 / 5 / 1
9,698
693
13,675
14,489
8,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Drag Medic
Fafnir
17
8 / 1 / 9
11,833
845
13,689
13,436
13,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Mulan
16
4 / 2 / 14
10,823
773
10,750
15,371
13,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Norvin27
Neith
17
6 / 1 / 8
11,065
790
11,594
9,593
3,619
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
49
4
Kills
18
18
Deaths
4
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Drag Medic
Fafnir
8
1
9
12.5
W
Mulan
4
2
14
5.5
L
Ganesha
Hailure
Ganesha
0
5
3
0.3
W
Neith
Norvin27
Neith
6
1
8
10
L
1
8
1
0.19
L
Chang'e
Ysor
Chang'e
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,202
Damage
36,033
42,606
Taken
38,400
29,774
Mitigated
30,714
7,423
Healing
12,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Drag Medic
Fafnir
13,689
3,028
0
3,360
13,436
13,753
40
5,480
6,988
33,147
497
W
Mulan
10,750
970
0
5,684
15,371
13,342
58
4,881
9,576
0
40,582
L
Ganesha
Hailure
Ganesha
4,081
121
0
1,538
15,706
16,688
344
2,978
11,792
13,255
0
W
Neith
Norvin27
Neith
11,594
4,008
0
3,022
9,593
3,619
2,031
5,114
4,209
0
55,931
L
7,446
3,196
0
1,287
12,411
4,636
799
3,920
7,876
0
28,647
L
Chang'e
Ysor
Chang'e
13,675
802
920
3,678
14,489
8,450
178
5,466
8,165
36,988
489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,780
Gold Earned
33,721
126
Minions Killed
190
0
Camps Cleared
0
660,763
Distance Traveled
790,894
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,833
845
31
2
0
271,949
0
W
Mulan
10,823
773
54
4
0
272,346
0
L
Ganesha
8,224
587
2
0
0
198,755
0
W
Neith
11,065
790
105
8
0
246,599
0
L
Anhur
8,858
633
55
4
0
229,345
0
L
Chang'e
9,698
693
69
5
0
232,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role