Player Matchup

Xbalanque
Xbalanque
Silver V
CJsoAnnoying
Xbalanque
Silver V
Level 77
God Stats
1W - 0L
1,573 SR
Queue Stats
12W - 21L
1,153 MMR
Party 1
Vamana
Vamana
Bronze III
Tamaaj2k
Vamana
Bronze III
Level 83
God Stats
6W - 6L
1,678 SR
Queue Stats
11W - 33L
839 MMR
Party 1
Chang'e
Chang'e
Bronze II
ramone4u2011
Chang'e
Bronze II
Level 106
God Stats
2W - 0L
1,504 SR
Queue Stats
8W - 29L
898 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 89
1,585 SR
963 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,537 SR
1,021 MMR
Chiron
Chiron
Silver III
 
Chiron
Silver III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Silver IV
Sav Stoner
Nox
Silver IV
Level 170
God Stats
10W - 11L
1,545 SR
Queue Stats
178W - 217L
825 MMR
Solo
Arachne
Arachne
Silver IV
naoki-kosaka
Arachne
Silver IV
Level 88
God Stats
40W - 28L
1,564 SR
Queue Stats
357W - 509L
738 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CJsoAnnoying
Xbalanque
16
2 / 1 / 9
9,949
765
11,730
11,092
4,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
Tamaaj2k
Vamana
16
6 / 0 / 4
10,830
833
6,697
11,174
7,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Chang'e
ramone4u2011
Chang'e
16
7 / 1 / 7
10,439
803
11,806
9,932
3,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
VulcanAchillesMedusaKukulkanFafnir

VS

Bans
SobekBellonaSurtrPeleKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
1 / 8 / 0
8,596
661
8,968
14,470
4,340
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 2 / 1
9,802
754
7,049
7,384
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
naoki-kosaka
Arachne
13
0 / 5 / 1
8,180
629
4,872
14,249
15,385
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
15
Kills
2
2
Deaths
15
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
8
0
0.13
W
Xbalanque
CJsoAnnoying
Xbalanque
2
1
9
6.5
L
1
2
1
0.75
W
Vamana
Tamaaj2k
Vamana
6
0
4
8
L
Arachne
naoki-kosaka
Arachne
0
5
1
0.1
W
Chang'e
ramone4u2011
Chang'e
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,233
Damage
20,889
32,198
Taken
36,103
15,934
Mitigated
22,467
12,613
Healing
5,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
8,968
3,718
332
2,493
14,470
4,340
744
5,025
9,050
0
28,829
W
Xbalanque
CJsoAnnoying
Xbalanque
11,730
6,455
27
4,237
11,092
4,278
339
652
10,336
0
42,658
L
7,049
671
0
604
7,384
2,742
0
2,206
4,883
54,676
1,057
W
Vamana
Tamaaj2k
Vamana
6,697
2,511
0
1,048
11,174
7,973
892
3,218
7,582
0
49,187
L
Arachne
naoki-kosaka
Arachne
4,872
3,375
0
2,244
14,249
15,385
281
3,562
9,983
0
11,218
W
Chang'e
ramone4u2011
Chang'e
11,806
560
1,847
5,454
9,932
3,683
0
2,234
7,478
44,110
3,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,218
Gold Earned
26,578
237
Minions Killed
154
0
Camps Cleared
0
748,564
Distance Traveled
720,662
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
8,596
661
24
2
0
220,699
0
W
Xbalanque
9,949
765
74
6
0
227,611
0
L
Nox
9,802
754
108
8
0
248,594
1
W
Vamana
10,830
833
81
6
0
278,264
0
L
Arachne
8,180
629
22
2
0
251,369
0
W
Chang'e
10,439
803
82
6
0
242,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role