Player Matchup

Bastet
Bastet
 
Bastet
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
AgileWare
Da Ji
Level 69
God Stats
9W - 10L
1,424 SR
Queue Stats
32W - 51L
1,356 Elo+
Solo
Cthulhu
Cthulhu
Azoo--52
Cthulhu
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 24L
1,380 Elo+
Solo
Ra
Ra
FMC ScHnuFFi
Ra
Level 127
God Stats
7W - 3L
1,553 SR
Queue Stats
206W - 198L
1,464 Elo+
Solo
Medusa
Medusa
MantalopeCowGirl
Medusa
Level 148
God Stats
6W - 10L
1,268 SR
Queue Stats
347W - 346L
1,505 Elo+
Solo
Team Averages
Level 98
1,449 SR
1,441 Elo+

VS

Team Averages
Level 94
1,354 SR
1,409 Elo+
Geb
Geb
 
Geb
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Darksasu
Danzaburou
Level 141
God Stats
1W - 3L
1,211 SR
Queue Stats
33W - 46L
1,394 Elo+
Solo
Ymir
Ymir
Rohtluvhammer
Ymir
Level 78
God Stats
0W - 3L
1,058 SR
Queue Stats
5W - 17L
1,242 Elo+
Solo
Achilles
Achilles
SenpaiiGecko
Achilles
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 109L
1,409 Elo+
Solo
Nu Wa
Nu Wa
barak266
Nu Wa
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
1 / 3 / 1
5,384
598
2,718
8,205
2,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Da Ji
AgileWare
Da Ji
8
4 / 0 / 1
5,078
564
2,320
4,700
1,332
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Azoo--52
Cthulhu
8
0 / 1 / 3
4,771
530
1,439
5,885
3,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 1 / 2
5,838
649
2,135
3,752
1,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 2 / 1
5,135
571
3,043
5,426
1,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 1 / 3
4,825
536
2,626
5,258
3,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Darksasu
Danzaburou
8
3 / 2 / 0
5,312
590
4,447
4,573
1,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

5
1 / 1 / 1
4,153
461
1,438
4,293
1,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
SenpaiiGecko
Achilles
9
3 / 2 / 0
5,260
584
3,608
6,100
5,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nu Wa
barak266
Nu Wa
8
0 / 4 / 1
4,467
496
2,267
4,005
871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
12
10
Kills
7
7
Deaths
10
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
3
1
0.5
L
Geb
 
Geb
0
1
3
1.5
W
Da Ji
AgileWare
Da Ji
4
0
1
4.5
W
Cthulhu
Azoo--52
Cthulhu
0
1
3
1.5
L
Danzaburou
Darksasu
Danzaburou
3
2
0
1.5
W
3
1
2
4
W
2
2
1
1.25
L
1
1
1
1.5
L
Achilles
SenpaiiGecko
Achilles
3
2
0
1.5
L
Nu Wa
barak266
Nu Wa
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,655
Damage
14,386
27,968
Taken
24,229
9,803
Mitigated
12,465
8,319
Healing
7,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
2,718
429
0
3,057
8,205
2,378
0
511
7,694
0
30,361
L
Geb
 
Geb
2,626
476
0
2,369
5,258
3,584
0
969
4,229
15,453
2,118
W
Da Ji
AgileWare
Da Ji
2,320
738
0
918
4,700
1,332
0
618
4,082
0
20,522
W
Cthulhu
Azoo--52
Cthulhu
1,439
116
111
1,486
5,885
3,341
0
962
4,923
15,032
0
L
Danzaburou
Darksasu
Danzaburou
4,447
1,939
0
1,549
4,573
1,490
0
758
3,815
0
32,551
W
2,135
97
120
1,421
3,752
1,233
252
2,535
1,217
38,163
682
W
3,043
983
0
1,206
5,426
1,519
0
1,448
3,978
0
31,493
L
1,438
367
0
2,200
4,293
1,341
0
285
3,952
13,314
379
L
Achilles
SenpaiiGecko
Achilles
3,608
720
0
1,266
6,100
5,179
0
0
6,100
0
21,997
L
Nu Wa
barak266
Nu Wa
2,267
279
0
290
4,005
871
0
1,224
2,559
25,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,206
Gold Earned
24,017
225
Minions Killed
202
0
Camps Cleared
0
882,628
Distance Traveled
752,218
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,384
598
56
6
0
192,894
0
L
Geb
4,825
536
33
4
0
199,822
2
W
Da Ji
5,078
564
34
4
0
186,265
0
W
Cthulhu
4,771
530
26
3
0
163,759
0
L
Danzaburou
5,312
590
52
6
0
157,757
0
W
Ra
5,838
649
55
6
0
170,624
3
W
Medusa
5,135
571
54
6
0
169,086
0
L
Ymir
4,153
461
27
3
0
86,513
0
L
Achilles
5,260
584
46
5
0
155,024
0
L
Nu Wa
4,467
496
44
5
0
153,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role