Player Matchup

Bacchus
Bacchus
BT63s
Bacchus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,397 Elo+
Party 2
Kukulkan
Kukulkan
DarkFireLordKM
Kukulkan
Level 62
God Stats
29W - 38L
1,428 SR
Queue Stats
511W - 517L
1,438 Elo+
Solo
Nut
Nut
JRR Tohkin
Nut
Level 30
God Stats
1W - 4L
1,293 SR
Queue Stats
2W - 9L
1,262 Elo+
Party 2
Team Averages
Level 36
1,407 SR
1,366 Elo+

VS

Team Averages
Level 118
1,534 SR
1,529 Elo+
King Arthur
King Arthur
A8 Biz
King Arthur
Level 57
God Stats
16W - 8L
1,628 SR
Queue Stats
81W - 79L
1,471 Elo+
Solo
Zeus
Zeus
ITheDarkPrinceI
Zeus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,608 Elo+
Party 1
Nut
Nut
One-Eyed-King928
Nut
Level 149
God Stats
9W - 8L
1,473 SR
Queue Stats
20W - 23L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BT63s
Bacchus
11
1 / 4 / 0
6,891
626
7,674
13,110
13,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
13
0 / 1 / 1
7,576
689
3,593
4,842
1,787
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
0 / 8 / 1
6,627
602
2,187
9,452
3,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
A8 Biz
King Arthur
13
2 / 1 / 9
8,260
751
7,363
9,752
4,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
4 / 0 / 8
9,008
819
8,972
6,984
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 0 / 5
9,781
889
6,867
7,254
2,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
13
13
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
King Arthur
A8 Biz
King Arthur
2
1
9
6.5
L
Bacchus
BT63s
Bacchus
1
4
0
0.25
L
Kukulkan
0
1
1
0.5
W
4
0
8
8
L
0
8
1
0.06
W
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,454
Damage
23,202
27,404
Taken
23,990
18,708
Mitigated
8,906
2,817
Healing
9,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
A8 Biz
King Arthur
7,363
1,238
0
2,872
9,752
4,418
206
4,155
5,185
0
28,079
L
Bacchus
BT63s
Bacchus
7,674
715
0
1,728
13,110
13,913
0
4,050
9,012
21,957
1,110
L
Kukulkan
3,593
162
0
627
4,842
1,787
0
1,861
2,917
33,237
0
W
8,972
1,169
0
1,972
6,984
2,016
189
3,638
3,093
33,019
339
L
2,187
1,127
0
462
9,452
3,008
0
2,961
6,423
0
13,444
W
6,867
3,823
0
4,783
7,254
2,472
2,061
2,262
4,789
0
40,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,094
Gold Earned
27,049
114
Minions Killed
170
0
Camps Cleared
0
541,065
Distance Traveled
642,038
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,260
751
30
3
0
238,817
0
L
Bacchus
6,891
626
17
2
0
216,136
0
L
Kukulkan
7,576
689
71
6
0
183,492
0
W
Zeus
9,008
819
61
6
0
207,451
0
L
Nut
6,627
602
26
2
0
141,437
0
W
Nut
9,781
889
79
7
0
195,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role