Player Matchup

Artemis
Artemis
Gold II
Gebisrock
Artemis
Gold II
Level 73
God Stats
2W - 1L
1,898 SR
Queue Stats
83W - 81L
1,505 MMR
Solo
Janus
Janus
Gold III
KILLINGxSPREE99
Janus
Gold III
Level 119
God Stats
5W - 17L
1,311 SR
Queue Stats
188W - 184L
1,521 MMR
Solo
Chaac
Chaac
Silver III
LucianoNSC
Chaac
Silver III
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 58L
1,504 MMR
Party 1
Cthulhu
Cthulhu
Silver III
Marpab
Cthulhu
Silver III
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 30L
1,504 MMR
Party 1
Awilix
Awilix
Gold III
TheoryNS
Awilix
Gold III
Level 124
God Stats
2W - 6L
1,462 SR
Queue Stats
118W - 109L
1,508 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 98
1,534 SR
1,508 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,718 SR
1,508 MMR
Anhur
Anhur
Silver I
ICHILLIN
Anhur
Silver I
Level 122
God Stats
18W - 9L
1,626 SR
Queue Stats
30W - 21L
1,522 MMR
Solo
Surtr
Surtr
Gold IV
KSdude
Surtr
Gold IV
Level 180
God Stats
12W - 10L
1,605 SR
Queue Stats
40W - 35L
1,497 MMR
Solo
Kuzenbo
Kuzenbo
Gold II
Ramsterer
Kuzenbo
Gold II
Level 103
God Stats
2W - 0L
1,808 SR
Queue Stats
81W - 73L
1,512 MMR
Solo
Kukulkan
Kukulkan
Gold IV
UWUsForDaddy
Kukulkan
Gold IV
Level 153
God Stats
2W - 0L
1,755 SR
Queue Stats
147W - 151L
1,512 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
aggstriker
Tsukuyomi
Gold V
Level 154
God Stats
2W - 1L
1,796 SR
Queue Stats
33W - 28L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gebisrock
Artemis
10
1 / 4 / 0
6,537
436
2,849
5,681
1,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 4 / 3
7,308
487
7,252
8,967
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
12
6 / 8 / 2
8,023
535
9,818
17,785
10,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Marpab
Cthulhu
11
1 / 5 / 3
7,327
488
5,834
12,530
8,618
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Awilix
TheoryNS
Awilix
14
4 / 6 / 4
8,701
580
5,602
13,421
4,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
FreyaThanatosBacchusAo Kuang

VS

Bans
BastetMedusaArachneAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ICHILLIN
Anhur
15
8 / 2 / 1
9,393
626
8,084
8,826
3,446
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Surtr
KSdude
Surtr
16
6 / 4 / 6
10,217
681
12,799
15,079
9,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Ramsterer
Kuzenbo
13
2 / 2 / 8
8,373
558
6,571
14,769
14,465
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Kukulkan
UWUsForDaddy
Kukulkan
15
5 / 2 / 6
9,408
627
11,970
7,942
2,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
aggstriker
Tsukuyomi
15
5 / 3 / 6
8,872
591
7,164
11,024
3,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
53
13
Kills
26
27
Deaths
13
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Artemis
Gebisrock
Artemis
1
4
0
0.25
W
Anhur
ICHILLIN
Anhur
8
2
1
4.25
L
1
4
3
0.63
W
Surtr
KSdude
Surtr
6
4
6
2.25
L
Chaac
6
8
2
0.88
L
Cthulhu
Marpab
Cthulhu
1
5
3
0.5
W
Kuzenbo
Ramsterer
Kuzenbo
2
2
8
3
L
Awilix
TheoryNS
Awilix
4
6
4
1
W
Kukulkan
UWUsForDaddy
Kukulkan
5
2
6
4
W
Tsukuyomi
aggstriker
Tsukuyomi
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,355
Damage
46,588
58,384
Taken
57,640
26,790
Mitigated
33,442
8,493
Healing
18,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Gebisrock
Artemis
2,849
1,080
0
1,235
5,681
1,317
0
818
4,863
0
34,007
W
Anhur
ICHILLIN
Anhur
8,084
4,492
0
4,836
8,826
3,446
966
1,197
7,629
0
68,066
L
7,252
185
0
931
8,967
2,402
0
4,306
4,502
55,523
0
W
Surtr
KSdude
Surtr
12,799
4,244
0
4,855
15,079
9,250
40
1,969
13,052
3,416
66,221
L
Chaac
9,818
2,104
0
4,486
17,785
10,215
0
4,999
12,182
0
46,457
L
Cthulhu
Marpab
Cthulhu
5,834
400
0
1,444
12,530
8,618
0
5,605
6,853
21,518
257
W
Kuzenbo
Ramsterer
Kuzenbo
6,571
2,669
0
1,916
14,769
14,465
309
3,620
10,983
21,144
1,079
L
Awilix
TheoryNS
Awilix
5,602
2,007
0
397
13,421
4,238
0
3,762
9,409
0
51,397
W
Kukulkan
UWUsForDaddy
Kukulkan
11,970
1,265
0
1,178
7,942
2,755
372
3,709
3,975
74,943
0
W
Tsukuyomi
aggstriker
Tsukuyomi
7,164
1,741
0
5,244
11,024
3,526
0
2,378
8,526
0
66,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,896
Gold Earned
46,263
379
Minions Killed
456
0
Camps Cleared
0
1,398,730
Distance Traveled
1,580,779
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,537
436
56
4
0
182,451
0
W
Anhur
9,393
626
105
7
0
276,638
4
L
Janus
7,308
487
127
8
0
310,245
3
W
Surtr
10,217
681
107
7
0
319,844
0
L
Chaac
8,023
535
82
5
0
242,297
0
L
Cthulhu
7,327
488
23
2
0
333,131
0
W
Kuzenbo
8,373
558
25
2
0
333,477
3
L
Awilix
8,701
580
91
6
0
330,606
0
W
Kukulkan
9,408
627
123
8
0
299,364
0
W
Tsukuyomi
8,872
591
96
6
0
351,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role