Player Matchup

Da Ji
Da Ji
Fran-PSdark
Da Ji
Level 104
God Stats
3W - 4L
1,216 SR
Queue Stats
426W - 488L
1,459 Elo+
Party 1
Sol
Sol
Lucabriel20_25
Sol
Level 67
God Stats
0W - 6L
1,049 SR
Queue Stats
168W - 228L
1,439 Elo+
Party 1
Hera
Hera
YoichiSenpai
Hera
Level 77
God Stats
7W - 6L
1,539 SR
Queue Stats
434W - 518L
1,468 Elo+
Party 1
Ah Puch
Ah Puch
bautistabachi201
Ah Puch
Level 33
God Stats
8W - 8L
1,493 SR
Queue Stats
131W - 173L
1,393 Elo+
Party 1
Yemoja
Yemoja
maty08voraz
Yemoja
Level 63
God Stats
1W - 6L
1,299 SR
Queue Stats
122W - 149L
1,402 Elo+
Party 1
Team Averages
Level 69
1,319 SR
1,432 Elo+

VS

Team Averages
Level 134
1,629 SR
1,474 Elo+
Hel
Hel
H4SHYR4
Hel
Level 153
God Stats
2W - 0L
1,802 SR
Queue Stats
33W - 31L
1,468 Elo+
Solo
Chiron
Chiron
Tererè
Chiron
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
297W - 323L
1,610 Elo+
Solo
Cthulhu
Cthulhu
chompy1117
Cthulhu
Level 85
God Stats
6W - 1L
1,766 SR
Queue Stats
55W - 58L
1,459 Elo+
Solo
Arachne
Arachne
gokugamer51
Arachne
Level 115
God Stats
265W - 226L
1,547 SR
Queue Stats
265W - 228L
1,474 Elo+
Solo
Surtr
Surtr
iiRuby
Surtr
Level 156
God Stats
2W - 0L
1,529 SR
Queue Stats
3W - 6L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 1
6,489
649
6,621
9,631
3,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 6 / 1
4,418
442
3,165
7,054
1,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
2 / 7 / 0
5,536
554
4,201
6,574
1,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 3 / 2
5,648
565
3,164
5,356
1,713
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Yemoja
8
0 / 5 / 2
4,940
494
2,785
8,336
4,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
12
1 / 3 / 3
6,579
658
2,257
7,177
2,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
Tererè
Chiron
12
8 / 1 / 4
7,241
724
8,757
6,753
2,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
chompy1117
Cthulhu
11
3 / 0 / 11
7,138
714
4,744
7,770
4,615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
gokugamer51
Arachne
11
5 / 1 / 4
6,367
637
5,066
7,650
2,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Surtr
iiRuby
Surtr
12
9 / 2 / 1
7,676
768
6,842
10,115
7,169
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
7
Kills
26
26
Deaths
7
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
4
5
1
0.9
W
Hel
1
3
3
0.83
L
0
6
1
0.08
W
Chiron
Tererè
Chiron
8
1
4
10
L
2
7
0
0.29
L
1
3
2
0.67
W
Cthulhu
chompy1117
Cthulhu
3
0
11
8.5
W
Arachne
gokugamer51
Arachne
5
1
4
7
W
Surtr
iiRuby
Surtr
9
2
1
4.75
L
Yemoja
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,936
Damage
27,666
36,951
Taken
39,465
13,069
Mitigated
18,519
6,620
Healing
18,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,621
1,610
0
2,656
9,631
3,322
0
1,102
8,529
0
31,812
W
Hel
2,257
110
169
2,694
7,177
2,277
0
2,752
4,425
46,702
1,504
L
3,165
1,401
0
709
7,054
1,642
0
1,998
5,056
18,577
1,906
W
Chiron
Tererè
Chiron
8,757
2,918
398
1,995
6,753
2,116
1,732
2,095
4,658
0
45,563
L
4,201
848
0
490
6,574
1,634
0
564
6,010
22,464
0
L
3,164
0
0
700
5,356
1,713
0
695
4,661
26,467
0
W
Cthulhu
chompy1117
Cthulhu
4,744
588
1,449
3,161
7,770
4,615
81
3,049
4,721
22,317
1,704
W
Arachne
gokugamer51
Arachne
5,066
2,962
0
4,478
7,650
2,342
223
1,784
5,866
0
34,509
W
Surtr
iiRuby
Surtr
6,842
2,595
0
4,060
10,115
7,169
523
3,575
6,540
1,298
39,136
L
Yemoja
2,785
994
1,060
1,005
8,336
4,758
0
2,779
5,557
12,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,031
Gold Earned
35,001
211
Minions Killed
340
0
Camps Cleared
0
965,296
Distance Traveled
1,005,043
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,489
649
56
6
0
211,994
0
W
Hel
6,579
658
96
10
0
197,004
0
L
Sol
4,418
442
35
4
0
189,425
0
W
Chiron
7,241
724
85
9
0
198,654
4
L
Hera
5,536
554
46
5
0
184,167
0
L
Ah Puch
5,648
565
54
5
0
191,671
0
W
Cthulhu
7,138
714
31
3
0
221,685
2
W
Arachne
6,367
637
56
6
0
212,965
5
W
Surtr
7,676
768
72
7
0
174,735
4
L
Yemoja
4,940
494
20
2
0
188,039
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role