Player Matchup

Loki
Loki
Adrii1127
Loki
Level 128
God Stats
1W - 2L
1,315 SR
Queue Stats
27W - 31L
1,437 Elo+
Solo
Cerberus
Cerberus
Harleyquinn95116
Cerberus
Level 112
God Stats
23W - 27L
1,464 SR
Queue Stats
295W - 306L
1,499 Elo+
Solo
King Arthur
King Arthur
Scharni
King Arthur
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 65L
1,582 Elo+
Solo
Danzaburou
Danzaburou
Vonpire
Danzaburou
Level 68
God Stats
5W - 6L
1,317 SR
Queue Stats
104W - 126L
1,492 Elo+
Solo
Anubis
Anubis
xdkilek
Anubis
Level 103
God Stats
109W - 106L
1,504 SR
Queue Stats
180W - 181L
1,481 Elo+
Solo
Team Averages
Level 113
1,420 SR
1,498 Elo+

VS

Team Averages
Level 96
1,466 SR
1,465 Elo+
Freya
Freya
 
Freya
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
Goаt
Cliodhna
Level 157
God Stats
4W - 6L
1,473 SR
Queue Stats
33W - 36L
1,550 Elo+
Solo
Chiron
Chiron
Khoduan
Chiron
Level 88
God Stats
16W - 21L
1,477 SR
Queue Stats
471W - 465L
1,445 Elo+
Solo
Cthulhu
Cthulhu
Sos1sska
Cthulhu
Level 143
God Stats
22W - 17L
1,482 SR
Queue Stats
242W - 256L
1,417 Elo+
Solo
Bacchus
Bacchus
Zvnsx
Bacchus
Level 26
God Stats
3W - 5L
1,396 SR
Queue Stats
27W - 32L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
1 / 3 / 0
6,730
481
1,702
9,716
2,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 2 / 2
6,274
448
1,802
8,649
6,629
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

King Arthur
Scharni
King Arthur
15
4 / 2 / 0
8,608
615
11,327
15,986
12,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Danzaburou
Vonpire
Danzaburou
12
1 / 2 / 2
7,491
535
5,471
8,971
3,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
xdkilek
Anubis
16
6 / 2 / 1
9,313
665
7,195
8,153
3,839
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
8
2 / 4 / 1
5,976
427
2,786
5,714
1,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
Goаt
Cliodhna
14
4 / 0 / 1
7,896
564
5,910
8,392
3,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
Khoduan
Chiron
12
4 / 2 / 0
6,849
489
7,616
7,220
2,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Sos1sska
Cthulhu
13
1 / 4 / 1
7,503
536
9,118
13,940
13,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
Zvnsx
Bacchus
10
0 / 2 / 4
6,560
469
5,151
10,044
7,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
18
12
Kills
11
11
Deaths
12
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
4
1
0.63
W
Loki
1
3
0
0.33
L
Cliodhna
Goаt
Cliodhna
4
0
1
4.5
W
0
2
2
0.5
L
Chiron
Khoduan
Chiron
4
2
0
2
W
King Arthur
Scharni
King Arthur
4
2
0
2
L
Cthulhu
Sos1sska
Cthulhu
1
4
1
0.38
W
Danzaburou
Vonpire
Danzaburou
1
2
2
1
L
Bacchus
Zvnsx
Bacchus
0
2
4
1
W
Anubis
xdkilek
Anubis
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,497
Damage
30,581
51,475
Taken
45,310
28,422
Mitigated
28,106
20,591
Healing
11,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
2,786
911
0
1,551
5,714
1,137
0
3,281
2,433
19,191
0
W
Loki
1,702
406
0
4,032
9,716
2,723
649
716
8,863
0
36,979
L
Cliodhna
Goаt
Cliodhna
5,910
693
0
1,513
8,392
3,584
0
337
8,055
0
56,091
W
1,802
0
94
973
8,649
6,629
0
2,136
6,513
25,270
0
L
Chiron
Khoduan
Chiron
7,616
2,129
436
2,263
7,220
2,050
777
2,020
5,200
0
44,625
W
King Arthur
Scharni
King Arthur
11,327
2,030
0
4,905
15,986
12,013
64
7,282
7,597
0
59,697
L
Cthulhu
Sos1sska
Cthulhu
9,118
1,127
42
2,728
13,940
13,955
0
610
13,330
42,449
2,422
W
Danzaburou
Vonpire
Danzaburou
5,471
1,794
0
4,849
8,971
3,218
600
2,210
6,761
0
53,548
L
Bacchus
Zvnsx
Bacchus
5,151
720
0
2,921
10,044
7,380
330
2,735
7,309
20,073
1,662
W
Anubis
xdkilek
Anubis
7,195
452
0
5,738
8,153
3,839
0
2,955
5,042
75,125
1,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,416
Gold Earned
34,784
455
Minions Killed
311
0
Camps Cleared
0
1,294,331
Distance Traveled
1,164,940
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,976
427
38
3
0
114,683
0
W
Loki
6,730
481
66
5
0
300,588
0
L
Cliodhna
7,896
564
91
7
0
339,444
2
W
Cerberus
6,274
448
45
3
0
213,498
6
L
Chiron
6,849
489
65
5
0
210,150
0
W
King Arthur
8,608
615
103
7
0
265,304
1
L
Cthulhu
7,503
536
100
7
0
243,698
0
W
Danzaburou
7,491
535
105
8
0
233,914
0
L
Bacchus
6,560
469
17
1
0
256,965
0
W
Anubis
9,313
665
136
10
0
281,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role