Player Matchup

Thor
Thor
DeeBwa
Thor
Level 122
God Stats
11W - 7L
1,589 SR
Queue Stats
490W - 179L
1,594 Elo+
Party 1
Bellona
Bellona
FrankieFlakes
Bellona
Level 121
God Stats
16W - 22L
1,466 SR
Queue Stats
945W - 493L
1,643 Elo+
Party 1
Tiamat
Tiamat
Guspitag
Tiamat
Level 149
God Stats
0W - 1L
1,265 SR
Queue Stats
89W - 84L
1,511 Elo+
Solo
Geb
Geb
Prestothebesto
Geb
Level 84
God Stats
37W - 13L
1,727 SR
Queue Stats
891W - 351L
1,625 Elo+
Party 1
Izanami
Izanami
RushQc151
Izanami
Level 63
God Stats
1W - 3L
1,366 SR
Queue Stats
43W - 49L
1,472 Elo+
Solo
Team Averages
Level 108
1,482 SR
1,569 Elo+

VS

Team Averages
Level 135
1,624 SR
1,523 Elo+
Shiva
Shiva
 
Shiva
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
KForKody
Nut
Level 128
God Stats
4W - 0L
1,780 SR
Queue Stats
85W - 61L
1,601 Elo+
Solo
Baron Samedi
Baron Samedi
MFWinkWink
Baron Samedi
Level 99
God Stats
18W - 13L
1,563 SR
Queue Stats
63W - 57L
1,502 Elo+
Solo
Anhur
Anhur
Renzosky
Anhur
Level 176
God Stats
1W - 2L
1,926 SR
Queue Stats
20W - 25L
1,490 Elo+
Solo
Olorun
Olorun
markeemarkII
Olorun
Level 145
God Stats
3W - 6L
1,351 SR
Queue Stats
63W - 58L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
DeeBwa
Thor
12
4 / 5 / 0
7,898
1,316
6,953
8,553
2,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
12
0 / 3 / 4
6,809
1,135
6,119
7,751
7,185
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Tiamat
Guspitag
Tiamat
11
0 / 2 / 1
5,958
993
273
2,068
795
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 3
7,155
1,193
4,064
10,777
8,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
RushQc151
Izanami
12
0 / 3 / 2
6,585
1,098
6,596
6,724
2,247
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

254

VS

Team 2 Tickets

382

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
4 / 1 / 8
7,489
1,248
11,169
9,468
5,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
7 / 1 / 5
8,273
1,379
8,528
4,411
1,450
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
MFWinkWink
Baron Samedi
12
5 / 1 / 5
7,737
1,290
5,285
4,141
1,671
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Renzosky
Anhur
13
1 / 2 / 10
6,983
1,164
4,038
4,128
1,430
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
13
0 / 0 / 11
7,241
1,207
3,629
4,533
1,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
5
Kills
17
17
Deaths
5
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
4
1
8
8
L
Thor
DeeBwa
Thor
4
5
0
0.8
L
Bellona
0
3
4
0.67
L
Tiamat
Guspitag
Tiamat
0
2
1
0.25
W
7
1
5
9.5
W
Baron Samedi
MFWinkWink
Baron Samedi
5
1
5
7.5
L
1
4
3
0.63
W
Anhur
Renzosky
Anhur
1
2
10
3
L
Izanami
RushQc151
Izanami
0
3
2
0.33
W
Olorun
0
0
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,005
Damage
32,649
35,873
Taken
26,681
21,183
Mitigated
11,993
2,620
Healing
6,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
11,169
2,041
220
500
9,468
5,456
0
1,734
7,556
0
13,025
L
Thor
DeeBwa
Thor
6,953
887
0
280
8,553
2,946
0
1,647
6,906
0
15,829
L
Bellona
6,119
1,227
0
361
7,751
7,185
0
2,376
5,375
463
14,758
L
Tiamat
Guspitag
Tiamat
273
37
0
17
2,068
795
0
384
1,684
1,193
91
W
8,528
6,116
0
1,503
4,411
1,450
0
248
4,163
0
20,169
W
Baron Samedi
MFWinkWink
Baron Samedi
5,285
101
701
666
4,141
1,671
0
543
3,550
15,248
334
L
4,064
485
0
1,192
10,777
8,010
0
3,627
7,150
9,471
0
W
Anhur
Renzosky
Anhur
4,038
2,407
0
804
4,128
1,430
0
714
3,370
0
7,533
L
Izanami
RushQc151
Izanami
6,596
4,627
0
770
6,724
2,247
0
658
6,066
0
23,216
W
Olorun
3,629
1,342
739
1,787
4,533
1,986
0
1,423
3,066
18,549
2,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,405
Gold Earned
37,723
86
Minions Killed
117
5
Camps Cleared
6
516,196
Distance Traveled
562,714
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,489
1,248
3
1
0
131,818
0
L
Thor
7,898
1,316
31
5
3
113,575
0
L
Bellona
6,809
1,135
17
3
0
130,448
0
L
Tiamat
5,958
993
2
0
0
33,182
0
W
Nut
8,273
1,379
34
6
2
117,736
0
W
Baron Samedi
7,737
1,290
23
4
2
116,197
0
L
Geb
7,155
1,193
4
1
0
133,464
0
W
Anhur
6,983
1,164
17
3
0
80,213
0
L
Izanami
6,585
1,098
32
5
2
105,527
0
W
Olorun
7,241
1,207
40
7
2
116,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role