Player Matchup

Hera
Hera
Cisco69 Y
Hera
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 142L
1,495 Elo+
Solo
He Bo
He Bo
LilBurntBrownie
He Bo
Level 106
God Stats
2W - 4L
1,232 SR
Queue Stats
99W - 89L
1,448 Elo+
Solo
Atlas
Atlas
LittleAssassin32
Atlas
Level 69
God Stats
3W - 0L
1,803 SR
Queue Stats
29W - 30L
1,524 Elo+
Party 2
Cupid
Cupid
TriniKill18
Cupid
Level 106
God Stats
3W - 2L
1,196 SR
Queue Stats
37W - 42L
1,499 Elo+
Party 2
Nike
Nike
iBEASTMODE8-
Nike
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 27L
1,484 Elo+
Party 2
Team Averages
Level 104
1,446 SR
1,490 Elo+

VS

Team Averages
Level 101
1,567 SR
1,462 Elo+
Achilles
Achilles
ISweatyBoi
Achilles
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 91L
1,461 Elo+
Party 1
Hachiman
Hachiman
Mistahyams
Hachiman
Level 29
God Stats
3W - 2L
1,631 SR
Queue Stats
35W - 51L
1,418 Elo+
Party 1
Ix Chel
Ix Chel
PrestigiousPira
Ix Chel
Level 118
God Stats
2W - 5L
1,699 SR
Queue Stats
494W - 452L
1,511 Elo+
Solo
Fafnir
Fafnir
TubtubingtonS1o3
Fafnir
Level 35
God Stats
2W - 6L
1,342 SR
Queue Stats
51W - 65L
1,439 Elo+
Party 1
Ymir
Ymir
xWhirlx
Ymir
Level 208
God Stats
37W - 27L
1,662 SR
Queue Stats
415W - 371L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
3 / 2 / 1
9,245
578
6,889
7,423
1,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
3 / 5 / 2
8,773
548
8,415
10,484
2,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 0 / 2
7,469
467
6,177
11,143
8,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 0 / 0
7,573
473
4,511
5,628
1,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
2 / 4 / 0
8,358
522
7,767
14,711
8,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ISweatyBoi
Achilles
16
4 / 3 / 0
9,297
581
10,833
15,457
9,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
Mistahyams
Hachiman
12
0 / 0 / 0
7,092
443
6,951
6,880
2,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 2 / 3
8,649
541
5,111
9,258
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 0
6,841
428
1,536
5,809
4,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
xWhirlx
Ymir
15
4 / 4 / 3
8,334
521
9,058
15,354
5,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
8
Kills
11
11
Deaths
9
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hera
3
2
1
1.75
L
Achilles
ISweatyBoi
Achilles
4
3
0
1.33
W
3
5
2
0.8
W
0
0
2
1
L
Hachiman
Mistahyams
Hachiman
0
0
0
0
L
3
2
3
2.25
W
0
0
0
0
L
0
0
0
0
W
2
4
0
0.5
L
Ymir
xWhirlx
Ymir
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,759
Damage
33,489
49,389
Taken
52,758
24,358
Mitigated
24,441
17,894
Healing
17,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
6,889
2,201
0
3,079
7,423
1,872
544
5,217
1,968
59,184
0
L
Achilles
ISweatyBoi
Achilles
10,833
3,055
0
7,154
15,457
9,644
0
716
13,761
0
65,484
W
8,415
630
0
3,418
10,484
2,653
0
5,994
4,272
78,359
0
W
6,177
2,869
79
2,977
11,143
8,894
0
3,070
7,943
24,935
1,828
L
Hachiman
Mistahyams
Hachiman
6,951
3,942
0
3,110
6,880
2,223
189
2,652
4,228
0
54,266
L
5,111
400
113
3,033
9,258
2,427
0
6,592
2,666
56,371
2,227
W
4,511
2,830
578
3,417
5,628
1,963
632
489
5,139
0
51,212
L
1,536
572
0
2,502
5,809
4,228
0
1,921
3,888
13,261
0
W
7,767
1,223
0
4,346
14,711
8,976
0
0
13,704
0
51,919
L
Ymir
xWhirlx
Ymir
9,058
1,882
0
1,602
15,354
5,919
0
9,587
5,767
79,995
1,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,418
Gold Earned
40,213
468
Minions Killed
465
0
Camps Cleared
0
1,542,229
Distance Traveled
1,466,568
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,245
578
131
8
0
305,164
7
L
Achilles
9,297
581
107
7
0
314,341
0
W
He Bo
8,773
548
114
7
0
334,200
0
W
Atlas
7,469
467
32
2
0
315,276
0
L
Hachiman
7,092
443
91
6
0
271,750
0
L
Ix Chel
8,649
541
130
8
0
329,781
0
W
Cupid
7,573
473
93
6
0
302,591
0
L
Fafnir
6,841
428
25
2
0
226,012
0
W
Nike
8,358
522
98
6
0
284,998
0
L
Ymir
8,334
521
112
7
0
324,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role