Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
WhatsGoodPapi
Cthulhu
Level 136
God Stats
5W - 2L
1,322 SR
Queue Stats
58W - 53L
1,488 Elo+
Party 1
Thanatos
Thanatos
sunasaru
Thanatos
Level 5
God Stats
3W - 0L
1,736 SR
Queue Stats
10W - 3L
1,610 Elo+
Party 1
Team Averages
Level 75
1,519 SR
1,533 Elo+

VS

Team Averages
Level 95
1,640 SR
1,487 Elo+
Janus
Janus
 
Janus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
NuunGames
Awilix
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SupaWinston
Cthulhu
Level 139
God Stats
7W - 3L
1,920 SR
Queue Stats
163W - 171L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
2 / 3 / 10
8,503
773
5,595
8,057
2,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
15
2 / 0 / 14
8,867
806
9,061
8,367
6,481
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
sunasaru
Thanatos
15
12 / 1 / 4
10,137
922
9,140
8,289
2,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 6 / 3
6,997
636
5,672
7,360
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
NuunGames
Awilix
12
1 / 5 / 3
7,315
665
4,147
8,736
2,601
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
SupaWinston
Cthulhu
12
3 / 5 / 1
7,573
688
8,292
12,086
9,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
11
16
Kills
4
4
Deaths
16
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
3
10
2.33
L
Janus
 
Janus
0
6
3
0.25
L
Awilix
NuunGames
Awilix
1
5
3
0.5
L
Cthulhu
SupaWinston
Cthulhu
3
5
1
0.7
W
Cthulhu
2
0
14
9
W
Thanatos
sunasaru
Thanatos
12
1
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,796
Damage
18,111
24,713
Taken
28,182
11,643
Mitigated
14,376
15,150
Healing
1,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,595
3,121
0
2,836
8,057
2,458
1,269
4,183
3,292
0
22,882
L
Janus
 
Janus
5,672
215
0
810
7,360
1,804
0
2,147
5,176
21,418
0
L
Awilix
NuunGames
Awilix
4,147
1,614
0
419
8,736
2,601
0
2,359
6,366
0
21,112
L
Cthulhu
SupaWinston
Cthulhu
8,292
529
70
0
12,086
9,971
0
4,295
7,676
18,338
1,102
W
Cthulhu
9,061
629
112
3,420
8,367
6,481
0
4,314
3,251
32,325
1,722
W
Thanatos
sunasaru
Thanatos
9,140
1,612
0
8,782
8,289
2,704
0
3,085
4,719
0
32,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,507
Gold Earned
21,885
142
Minions Killed
113
0
Camps Cleared
0
627,419
Distance Traveled
612,191
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,503
773
47
4
0
188,710
0
L
Janus
6,997
636
46
4
0
181,340
0
L
Awilix
7,315
665
35
3
0
224,347
0
L
Cthulhu
7,573
688
32
3
0
206,504
0
W
Cthulhu
8,867
806
47
4
0
231,330
0
W
Thanatos
10,137
922
48
4
0
207,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role