Player Matchup

Jormungandr
Jormungandr
AdmiralBurt24
Jormungandr
Level 76
God Stats
10W - 7L
1,486 SR
Queue Stats
71W - 63L
1,386 Elo+
Party 2
Charybdis
Charybdis
Groove-Armada2
Charybdis
Level 68
God Stats
7W - 7L
1,491 SR
Queue Stats
211W - 214L
1,524 Elo+
Solo
Sol
Sol
Robustfingers
Sol
Level 129
God Stats
8W - 14L
1,419 SR
Queue Stats
99W - 92L
1,517 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Shark1e__
Ah Muzen Cab
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 43L
1,480 Elo+
Solo
Lancelot
Lancelot
Soy Greengo
Lancelot
Level 104
God Stats
1W - 3L
1,139 SR
Queue Stats
64W - 60L
1,243 Elo+
Party 2
Team Averages
Level 103
1,407 SR
1,430 Elo+

VS

Team Averages
Level 135
1,377 SR
1,522 Elo+
Ix Chel
Ix Chel
Alex_Phantom2
Ix Chel
Level 154
God Stats
0W - 4L
1,094 SR
Queue Stats
152W - 151L
1,435 Elo+
Solo
Anubis
Anubis
FatherTHC-
Anubis
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 114L
1,570 Elo+
Solo
Cerberus
Cerberus
GatekepGaslight
Cerberus
Level 146
God Stats
0W - 1L
1,719 SR
Queue Stats
16W - 15L
1,514 Elo+
Solo
Scylla
Scylla
UPineapple
Scylla
Level 146
God Stats
3W - 2L
1,213 SR
Queue Stats
200W - 196L
1,560 Elo+
Party 1
Ao Kuang
Ao Kuang
spencyspice
Ao Kuang
Level 129
God Stats
11W - 17L
1,356 SR
Queue Stats
371W - 348L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AdmiralBurt24
Jormungandr
10
4 / 3 / 2
6,052
605
3,944
6,234
4,953
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
Groove-Armada2
Charybdis
12
1 / 0 / 1
6,870
687
1,720
6,092
1,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 0 / 1
6,366
637
4,835
5,357
1,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ah Muzen Cab
Shark1e__
Ah Muzen Cab
11
3 / 1 / 2
6,701
670
5,317
4,990
1,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
Soy Greengo
Lancelot
11
3 / 0 / 3
6,020
602
3,322
6,854
2,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
9
1 / 4 / 2
4,787
479
2,924
4,993
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
FatherTHC-
Anubis
10
0 / 1 / 0
5,094
509
2,570
4,655
1,682
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cerberus
7
0 / 2 / 3
4,744
474
2,035
9,659
4,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
UPineapple
Scylla
10
0 / 2 / 0
5,179
518
3,106
5,255
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
spencyspice
Ao Kuang
9
3 / 3 / 0
5,400
540
3,134
7,049
2,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
12
Kills
4
4
Deaths
12
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AdmiralBurt24
Jormungandr
4
3
2
1.67
L
Ix Chel
1
4
2
0.5
L
Anubis
FatherTHC-
Anubis
0
1
0
0
L
Cerberus
0
2
3
0.75
W
Charybdis
Groove-Armada2
Charybdis
1
0
1
1.5
W
1
0
1
1.5
W
Ah Muzen Cab
Shark1e__
Ah Muzen Cab
3
1
2
4
W
Lancelot
Soy Greengo
Lancelot
3
0
3
4.5
L
Scylla
UPineapple
Scylla
0
2
0
0
L
Ao Kuang
spencyspice
Ao Kuang
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,138
Damage
13,769
29,527
Taken
31,611
11,799
Mitigated
11,227
13,447
Healing
9,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AdmiralBurt24
Jormungandr
3,944
879
0
997
6,234
4,953
0
4,090
2,144
19,446
0
L
Ix Chel
2,924
376
150
572
4,993
1,442
0
422
4,571
21,920
0
L
Anubis
FatherTHC-
Anubis
2,570
189
0
2,445
4,655
1,682
0
0
4,655
31,824
0
L
Cerberus
2,035
185
0
3,201
9,659
4,507
0
3,019
6,640
13,996
0
W
Charybdis
Groove-Armada2
Charybdis
1,720
781
0
4,370
6,092
1,610
0
2,570
3,522
0
46,568
W
4,835
1,106
0
2,868
5,357
1,358
0
3,154
2,203
39,890
8,063
W
Ah Muzen Cab
Shark1e__
Ah Muzen Cab
5,317
1,971
0
707
4,990
1,422
583
2,005
2,985
0
45,051
W
Lancelot
Soy Greengo
Lancelot
3,322
629
0
4,505
6,854
2,456
0
1,731
5,123
0
37,131
L
Scylla
UPineapple
Scylla
3,106
160
0
1,030
5,255
1,564
0
3,197
2,058
31,636
357
L
Ao Kuang
spencyspice
Ao Kuang
3,134
1,322
0
2,179
7,049
2,032
0
1,962
5,087
22,478
8,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,009
Gold Earned
25,204
362
Minions Killed
252
0
Camps Cleared
0
998,187
Distance Traveled
934,212
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,052
605
27
3
0
181,045
1
L
Ix Chel
4,787
479
51
5
0
168,476
0
L
Anubis
5,094
509
52
5
0
145,698
2
L
Cerberus
4,744
474
32
3
0
201,443
3
W
Charybdis
6,870
687
95
10
0
163,833
3
W
Sol
6,366
637
94
9
0
201,176
2
W
Ah Muzen Cab
6,701
670
76
8
0
191,018
0
W
Lancelot
6,020
602
70
7
0
261,115
2
L
Scylla
5,179
518
63
6
0
199,566
6
L
Ao Kuang
5,400
540
54
5
0
219,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role