Player Matchup

Nox
Nox
AidsAdvocate
Nox
Level 144
God Stats
2W - 2L
1,633 SR
Queue Stats
120W - 107L
1,567 Elo+
Party 2
Chernobog
Chernobog
ItzEzio09
Chernobog
Level 170
God Stats
8W - 3L
1,743 SR
Queue Stats
229W - 263L
1,447 Elo+
Party 1
Sol
Sol
epitafio_17
Sol
Level 112
God Stats
2W - 2L
1,446 SR
Queue Stats
328W - 340L
1,478 Elo+
Party 1
Atlas
Atlas
gonzalollanes
Atlas
Level 147
God Stats
2W - 8L
1,750 SR
Queue Stats
227W - 269L
1,448 Elo+
Party 1
Maman Brigitte
Maman Brigitte
temp-652300
Maman Brigitte
Level 109
God Stats
2W - 3L
1,612 SR
Queue Stats
86W - 76L
1,566 Elo+
Party 2
Team Averages
Level 136
1,637 SR
1,501 Elo+

VS

Team Averages
Level 83
1,497 SR
1,454 Elo+
Mulan
Mulan
 
Mulan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
AnitaMaxWeiner
Hou Yi
Level 57
God Stats
1W - 3L
1,368 SR
Queue Stats
77W - 80L
1,557 Elo+
Party 3
Charybdis
Charybdis
Deimos023
Charybdis
Level 8
God Stats
4W - 6L
1,500 SR
Queue Stats
9W - 13L
1,241 Elo+
Party 4
Cthulhu
Cthulhu
MarlonZatara
Cthulhu
Level 128
God Stats
3W - 3L
1,433 SR
Queue Stats
365W - 343L
1,506 Elo+
Solo
Ao Kuang
Ao Kuang
ito200416
Ao Kuang
Level 131
God Stats
2W - 1L
1,685 SR
Queue Stats
112W - 106L
1,464 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
6,534
467
3,500
7,334
4,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
ItzEzio09
Chernobog
11
0 / 5 / 0
6,621
473
3,537
9,320
3,162
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 5 / 2
5,988
428
5,579
8,308
2,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
0 / 5 / 0
6,333
452
7,093
13,712
7,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Maman Brigitte
temp-652300
Maman Brigitte
11
1 / 5 / 2
6,527
466
5,913
13,636
4,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
1 / 2 / 8
7,903
565
6,174
10,218
7,339
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

15
8 / 0 / 2
9,429
674
9,183
8,593
3,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Deimos023
Charybdis
12
3 / 1 / 3
7,239
517
3,333
4,777
1,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
MarlonZatara
Cthulhu
14
5 / 0 / 1
8,881
634
10,864
14,121
8,385
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
ito200416
Ao Kuang
14
6 / 1 / 6
8,130
581
6,353
10,247
3,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
3
Kills
23
23
Deaths
4
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
2
8
2.5
L
1
3
2
0.67
W
8
0
2
9
W
Charybdis
Deimos023
Charybdis
3
1
3
4.5
L
Chernobog
ItzEzio09
Chernobog
0
5
0
0
W
Cthulhu
MarlonZatara
Cthulhu
5
0
1
5.5
L
1
5
2
0.4
L
0
5
0
0
W
Ao Kuang
ito200416
Ao Kuang
6
1
6
9
L
Maman Brigitte
temp-652300
Maman Brigitte
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,622
Damage
35,907
52,310
Taken
47,956
21,767
Mitigated
24,186
15,661
Healing
14,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,174
675
0
3,613
10,218
7,339
116
4,590
5,628
367
35,718
L
3,500
244
0
1,917
7,334
4,591
0
1,449
5,885
25,990
0
W
9,183
4,050
0
750
8,593
3,070
622
2,121
6,472
40
65,992
W
Charybdis
Deimos023
Charybdis
3,333
1,543
0
2,185
4,777
1,443
1,076
3,199
1,578
30
38,973
L
Chernobog
ItzEzio09
Chernobog
3,537
1,661
0
1,359
9,320
3,162
0
2,559
6,761
0
50,992
W
Cthulhu
MarlonZatara
Cthulhu
10,864
1,270
0
5,942
14,121
8,385
211
7,910
6,211
55,695
1,538
L
5,579
1,216
0
1,388
8,308
2,147
0
2,090
6,218
29,771
6,551
L
7,093
2,686
0
4,229
13,712
7,260
0
9,327
4,385
42,445
0
W
Ao Kuang
ito200416
Ao Kuang
6,353
1,046
0
2,431
10,247
3,949
630
4,084
6,163
52,929
616
L
Maman Brigitte
temp-652300
Maman Brigitte
5,913
584
0
6,768
13,636
4,607
0
1,934
11,702
47,584
988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,003
Gold Earned
41,582
359
Minions Killed
433
0
Camps Cleared
0
1,282,813
Distance Traveled
1,363,301
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,903
565
47
3
0
288,349
6
L
Nox
6,534
467
46
3
0
243,425
1
W
Hou Yi
9,429
674
128
9
0
259,248
2
W
Charybdis
7,239
517
78
6
0
262,426
0
L
Chernobog
6,621
473
91
7
0
288,962
0
W
Cthulhu
8,881
634
94
7
0
216,257
0
L
Sol
5,988
428
59
4
0
247,433
2
L
Atlas
6,333
452
71
5
0
259,738
0
W
Ao Kuang
8,130
581
86
6
0
337,021
0
L
Maman Brigitte
6,527
466
92
7
0
243,255
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role