Player Matchup

Cu Chulainn
Cu Chulainn
JustNater
Cu Chulainn
Level 89
God Stats
1W - 2L
1,219 SR
Queue Stats
100W - 82L
1,553 Elo+
Solo
Kuzenbo
Kuzenbo
Pink Maeve9985
Kuzenbo
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,413 Elo+
Solo
Nu Wa
Nu Wa
SmArtiEs420
Nu Wa
Level 105
God Stats
50W - 45L
1,559 SR
Queue Stats
90W - 121L
1,386 Elo+
Party 1
Danzaburou
Danzaburou
XodeeTheBard
Danzaburou
Level 121
God Stats
5W - 4L
1,509 SR
Queue Stats
95W - 135L
1,396 Elo+
Party 1
Mulan
Mulan
hehner91
Mulan
Level 149
God Stats
1W - 0L
1,721 SR
Queue Stats
73W - 111L
1,408 Elo+
Party 1
Team Averages
Level 114
1,502 SR
1,431 Elo+

VS

Team Averages
Level 98
1,427 SR
1,509 Elo+
Fenrir
Fenrir
HeWhoIsFeared58
Fenrir
Level 83
God Stats
8W - 9L
1,507 SR
Queue Stats
79W - 60L
1,552 Elo+
Solo
Sylvanus
Sylvanus
RealToast4785
Sylvanus
Level 62
God Stats
29W - 19L
1,638 SR
Queue Stats
124W - 101L
1,535 Elo+
Party 2
Guan Yu
Guan Yu
WingDragonX
Guan Yu
Level 140
God Stats
3W - 5L
1,396 SR
Queue Stats
271W - 266L
1,475 Elo+
Party 2
Freya
Freya
tsukim1
Freya
Level 103
God Stats
3W - 4L
1,340 SR
Queue Stats
191W - 181L
1,496 Elo+
Party 2
Medusa
Medusa
xwrtbxghost
Medusa
Level 104
God Stats
4W - 5L
1,253 SR
Queue Stats
146W - 132L
1,488 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JustNater
Cu Chulainn
17
4 / 0 / 3
10,989
687
10,338
13,049
10,799
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

11
2 / 2 / 6
7,945
497
6,748
12,485
13,374
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 1 / 11
9,058
566
14,379
5,053
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
XodeeTheBard
Danzaburou
15
8 / 4 / 2
10,031
627
9,725
10,860
3,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
hehner91
Mulan
16
5 / 1 / 9
9,352
585
12,932
13,045
6,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
7,647
478
8,333
16,893
7,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
RealToast4785
Sylvanus
10
2 / 7 / 3
7,395
462
4,433
16,670
13,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
WingDragonX
Guan Yu
12
0 / 4 / 0
7,405
463
3,251
10,197
5,503
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Freya
tsukim1
Freya
13
3 / 4 / 0
7,607
475
10,790
14,637
5,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
15
2 / 3 / 2
8,902
556
8,668
11,566
4,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
21
Kills
8
8
Deaths
21
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
Cu Chulainn
JustNater
Cu Chulainn
4
0
3
5.5
W
2
2
6
2.5
L
Sylvanus
RealToast4785
Sylvanus
2
7
3
0.5
W
2
1
11
7.5
L
Guan Yu
WingDragonX
Guan Yu
0
4
0
0
W
Danzaburou
XodeeTheBard
Danzaburou
8
4
2
2.25
W
Mulan
hehner91
Mulan
5
1
9
9.5
L
Freya
tsukim1
Freya
3
4
0
0.75
L
Medusa
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,122
Damage
35,475
54,492
Taken
69,963
35,684
Mitigated
36,357
14,241
Healing
20,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,333
2,114
0
5,296
16,893
7,364
0
3,162
13,482
0
71,837
W
Cu Chulainn
JustNater
Cu Chulainn
10,338
2,175
0
4,303
13,049
10,799
0
2,879
10,170
9,090
85,578
W
6,748
2,464
0
1,155
12,485
13,374
127
6,538
5,947
19,194
0
L
Sylvanus
RealToast4785
Sylvanus
4,433
981
1,986
2,972
16,670
13,878
0
5,416
10,997
17,681
0
W
14,379
2,649
0
556
5,053
1,471
656
919
4,134
55,959
1,238
L
Guan Yu
WingDragonX
Guan Yu
3,251
596
112
3,033
10,197
5,503
0
3,185
6,791
0
40,328
W
Danzaburou
XodeeTheBard
Danzaburou
9,725
3,847
0
4,020
10,860
3,513
720
1,870
8,990
0
60,560
W
Mulan
hehner91
Mulan
12,932
2,564
0
4,207
13,045
6,527
0
3,205
9,840
0
77,500
L
Freya
tsukim1
Freya
10,790
3,999
0
4,122
14,637
5,489
0
6,751
7,614
56,234
0
L
Medusa
8,668
2,127
0
3,122
11,566
4,123
0
3,093
8,311
0
74,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,375
Gold Earned
38,956
467
Minions Killed
460
0
Camps Cleared
0
1,665,801
Distance Traveled
1,541,055
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,647
478
108
7
0
361,972
2
W
Cu Chulainn
10,989
687
151
9
0
293,196
4
W
Kuzenbo
7,945
497
23
1
0
309,772
2
L
Sylvanus
7,395
462
37
2
0
273,343
0
W
Nu Wa
9,058
566
104
7
0
338,114
0
L
Guan Yu
7,405
463
85
5
0
290,390
3
W
Danzaburou
10,031
627
89
6
0
320,767
0
W
Mulan
9,352
585
100
6
0
403,952
0
L
Freya
7,607
475
102
6
0
300,412
4
L
Medusa
8,902
556
128
8
0
314,938
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role