Player Matchup

Cernunnos
Cernunnos
Gold V
 
Cernunnos
Gold V
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Gold II
 
Scylla
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold II
RealEsc0bar
Charybdis
Gold II
Level 157
God Stats
67W - 77L
1,291 SR
Queue Stats
448W - 478L
1,627 MMR
Party 2
Sobek
Sobek
Gold III
TheoryNS
Sobek
Gold III
Level 124
God Stats
0W - 3L
1,297 SR
Queue Stats
118W - 109L
1,511 MMR
Solo
Aphrodite
Aphrodite
Gold III
YoutubeYoBobby
Aphrodite
Gold III
Level 113
God Stats
70W - 75L
1,606 SR
Queue Stats
256W - 263L
1,435 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 144
1,439 SR
1,515 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,576 SR
1,513 MMR
Osiris
Osiris
Gold III
 
Osiris
Gold III
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Gold V
 
Tiamat
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Gold I
A True Virus
Rama
Gold I
Level 85
God Stats
9W - 4L
1,703 SR
Queue Stats
137W - 120L
1,725 MMR
Party 1
Ymir
Ymir
Silver II
BluePhoenix5421
Ymir
Silver II
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,354 MMR
Solo
Kali
Kali
Silver I
khoidao
Kali
Silver I
Level 110
God Stats
8W - 5L
1,678 SR
Queue Stats
125W - 118L
1,485 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
0 / 2 / 0
5,657
566
3,079
7,034
2,264
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
 
Scylla
6
1 / 2 / 2
4,712
471
903
3,072
645
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charybdis
RealEsc0bar
Charybdis
9
1 / 4 / 3
5,253
525
5,781
6,582
1,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
TheoryNS
Sobek
9
3 / 2 / 2
6,076
608
4,521
9,310
7,738
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Aphrodite
YoutubeYoBobby
Aphrodite
9
0 / 4 / 0
5,375
538
2,171
8,366
2,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bans
JanusAgniThanatosMedusa

VS

Bans
VamanaCharonAthenaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
4 / 0 / 1
7,159
716
5,454
7,710
4,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
 
Tiamat
11
1 / 0 / 1
6,263
626
4,047
4,519
3,637
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
4 / 2 / 1
6,196
620
7,704
6,428
1,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 4
5,581
558
2,515
8,418
4,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kali
khoidao
Kali
13
5 / 1 / 3
7,105
711
3,566
10,052
3,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
5
Kills
14
14
Deaths
5
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
2
0
0
L
Scylla
 
Scylla
1
2
2
1
W
Osiris
 
Osiris
4
0
1
4.5
W
Tiamat
 
Tiamat
1
0
1
1.5
W
4
2
1
2.25
W
0
2
4
1
L
Charybdis
RealEsc0bar
Charybdis
1
4
3
0.63
L
Sobek
TheoryNS
Sobek
3
2
2
2
L
Aphrodite
YoutubeYoBobby
Aphrodite
0
4
0
0
W
Kali
khoidao
Kali
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,455
Damage
23,286
34,364
Taken
37,127
14,652
Mitigated
18,267
14,211
Healing
19,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
3,079
1,205
0
3,416
7,034
2,264
0
4,031
3,003
0
42,131
L
Scylla
 
Scylla
903
220
0
1,176
3,072
645
0
39
3,033
13,786
0
W
Osiris
 
Osiris
5,454
1,505
0
5,476
7,710
4,293
0
1,707
5,741
0
47,192
W
Tiamat
 
Tiamat
4,047
127
0
1,978
4,519
3,637
0
0
4,519
34,362
1,750
W
7,704
6,187
0
2,768
6,428
1,782
156
1,481
4,947
0
48,928
W
2,515
756
0
2,398
8,418
4,802
141
2,957
5,461
12,393
0
L
Charybdis
RealEsc0bar
Charybdis
5,781
2,843
0
1,912
6,582
1,777
0
782
5,800
0
34,493
L
Sobek
TheoryNS
Sobek
4,521
589
0
3,244
9,310
7,738
0
1,694
7,616
20,097
0
L
Aphrodite
YoutubeYoBobby
Aphrodite
2,171
0
48
4,415
8,366
2,228
0
0
8,366
27,148
0
W
Kali
khoidao
Kali
3,566
1,636
0
6,471
10,052
3,753
19
1,180
8,864
0
54,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,073
Gold Earned
32,304
283
Minions Killed
347
0
Camps Cleared
0
892,047
Distance Traveled
1,027,215
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
5,657
566
88
9
0
183,962
1
L
Scylla
4,712
471
36
4
0
133,450
0
W
Osiris
7,159
716
80
8
0
185,978
0
W
Tiamat
6,263
626
68
7
0
207,091
0
W
Rama
6,196
620
90
9
0
187,252
2
W
Ymir
5,581
558
14
1
0
200,559
4
L
Charybdis
5,253
525
75
8
0
177,121
0
L
Sobek
6,076
608
16
2
0
202,500
4
L
Aphrodite
5,375
538
68
7
0
195,014
1
W
Kali
7,105
711
95
10
0
246,335
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role