Player Matchup

Arachne
Arachne
 
Arachne
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
CHIDORINITEMARE
Mulan
Level 203
God Stats
7W - 6L
1,581 SR
Queue Stats
61W - 109L
1,419 Elo+
Party 2
Cthulhu
Cthulhu
GibbiestGibby
Cthulhu
Level 145
God Stats
1W - 5L
1,275 SR
Queue Stats
27W - 48L
1,498 Elo+
Party 2
Ah Puch
Ah Puch
Ms Mazukine
Ah Puch
Level 141
God Stats
7W - 7L
1,783 SR
Queue Stats
160W - 183L
1,531 Elo+
Party 2
Medusa
Medusa
Nerotier
Medusa
Level 171
God Stats
5W - 5L
1,649 SR
Queue Stats
198W - 220L
1,548 Elo+
Party 2
Team Averages
Level 163
1,558 SR
1,499 Elo+

VS

Team Averages
Level 118
1,585 SR
1,508 Elo+
Olorun
Olorun
AColdSoul
Olorun
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 96L
1,484 Elo+
Solo
Danzaburou
Danzaburou
Dracolich16
Danzaburou
Level 107
God Stats
8W - 4L
1,607 SR
Queue Stats
370W - 328L
1,568 Elo+
Party 1
Horus
Horus
Ponkamena
Horus
Level 157
God Stats
2W - 2L
1,738 SR
Queue Stats
317W - 291L
1,535 Elo+
Solo
Amaterasu
Amaterasu
psi_yobi
Amaterasu
Level 114
God Stats
10W - 12L
1,447 SR
Queue Stats
222W - 218L
1,393 Elo+
Solo
Nu Wa
Nu Wa
shashbear
Nu Wa
Level 85
God Stats
28W - 14L
1,633 SR
Queue Stats
309W - 283L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
0 / 4 / 1
4,560
456
1,604
8,012
2,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 0
6,158
616
6,469
7,544
5,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cthulhu
8
2 / 2 / 1
5,051
505
4,822
7,984
5,699
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Ms Mazukine
Ah Puch
9
0 / 2 / 0
5,239
524
2,893
3,889
928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Medusa
Nerotier
Medusa
9
1 / 2 / 1
5,278
528
4,651
5,646
1,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AColdSoul
Olorun
10
3 / 2 / 1
5,362
536
5,999
6,506
2,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Dracolich16
Danzaburou
12
5 / 0 / 2
7,018
702
4,146
3,676
1,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Horus
Ponkamena
Horus
10
0 / 1 / 6
5,033
503
5,170
8,898
5,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
psi_yobi
Amaterasu
11
1 / 0 / 1
5,773
577
2,612
9,251
3,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
shashbear
Nu Wa
10
2 / 0 / 5
5,508
551
3,564
4,271
1,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
11
11
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
4
1
0.13
W
Olorun
AColdSoul
Olorun
3
2
1
1.75
L
0
1
0
0
W
Danzaburou
Dracolich16
Danzaburou
5
0
2
6
L
Cthulhu
2
2
1
1.25
L
Ah Puch
Ms Mazukine
Ah Puch
0
2
0
0
L
Medusa
Nerotier
Medusa
1
2
1
0.75
W
Horus
Ponkamena
Horus
0
1
6
3
W
Amaterasu
psi_yobi
Amaterasu
1
0
1
1.5
W
Nu Wa
shashbear
Nu Wa
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,439
Damage
21,491
33,075
Taken
32,602
15,679
Mitigated
14,039
6,912
Healing
15,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,604
814
0
1,285
8,012
2,332
0
2,491
5,459
0
23,855
W
Olorun
AColdSoul
Olorun
5,999
1,559
428
2,380
6,506
2,462
0
2,721
3,785
38,671
0
L
6,469
741
0
1,457
7,544
5,151
0
872
6,672
0
46,538
W
Danzaburou
Dracolich16
Danzaburou
4,146
499
0
1,090
3,676
1,399
0
1,663
2,013
0
49,578
L
Cthulhu
4,822
129
0
2,587
7,984
5,699
0
2,567
5,094
22,404
0
L
Ah Puch
Ms Mazukine
Ah Puch
2,893
45
0
900
3,889
928
0
821
2,988
30,720
811
L
Medusa
Nerotier
Medusa
4,651
1,475
0
683
5,646
1,569
0
2,121
3,299
0
38,417
W
Horus
Ponkamena
Horus
5,170
2,210
1,230
3,212
8,898
5,128
0
2,325
6,573
0
21,032
W
Amaterasu
psi_yobi
Amaterasu
2,612
814
0
4,093
9,251
3,932
0
0
9,251
0
36,708
W
Nu Wa
shashbear
Nu Wa
3,564
942
0
2,821
4,271
1,118
0
908
3,363
34,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,286
Gold Earned
28,694
299
Minions Killed
353
0
Camps Cleared
0
976,992
Distance Traveled
1,052,891
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,560
456
40
4
0
202,170
1
W
Olorun
5,362
536
82
8
0
169,421
0
L
Mulan
6,158
616
87
9
0
188,808
0
W
Danzaburou
7,018
702
108
11
0
224,754
4
L
Cthulhu
5,051
505
30
3
0
189,076
0
L
Ah Puch
5,239
524
70
7
0
192,519
0
L
Medusa
5,278
528
72
7
0
204,419
0
W
Horus
5,033
503
22
2
0
219,311
0
W
Amaterasu
5,773
577
71
7
0
226,367
4
W
Nu Wa
5,508
551
70
7
0
213,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role