Player Matchup

Xing Tian
Xing Tian
CLN METRO
Xing Tian
Level 67
God Stats
9W - 8L
1,500 SR
Queue Stats
43W - 46L
1,498 Elo+
Party 1
Kukulkan
Kukulkan
DogenDaHusky
Kukulkan
Level 109
God Stats
0W - 2L
1,239 SR
Queue Stats
70W - 79L
1,478 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Gonzaggg69
Cu Chulainn
Level 117
God Stats
4W - 3L
1,721 SR
Queue Stats
110W - 112L
1,471 Elo+
Party 1
Izanami
Izanami
RushQc151
Izanami
Level 63
God Stats
1W - 3L
1,348 SR
Queue Stats
43W - 49L
1,470 Elo+
Solo
Thor
Thor
RØDG
Thor
Level 150
God Stats
1W - 5L
1,583 SR
Queue Stats
74W - 79L
1,609 Elo+
Solo
Team Averages
Level 101
1,478 SR
1,505 Elo+

VS

Team Averages
Level 102
1,384 SR
1,538 Elo+
Scylla
Scylla
 
Scylla
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
GregDeLaGhetto
Arachne
Level 68
God Stats
1W - 0L
1,570 SR
Queue Stats
64W - 51L
1,555 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LuciDevotee
Ah Muzen Cab
Level 146
God Stats
3W - 2L
1,243 SR
Queue Stats
323W - 265L
1,554 Elo+
Solo
Yu Huang
Yu Huang
Raviel008
Yu Huang
Level 146
God Stats
1W - 2L
1,191 SR
Queue Stats
73W - 66L
1,560 Elo+
Solo
Lancelot
Lancelot
bossza
Lancelot
Level 60
God Stats
2W - 1L
1,415 SR
Queue Stats
58W - 53L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CLN METRO
Xing Tian
10
1 / 0 / 2
6,258
1,252
1,295
4,965
3,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
DogenDaHusky
Kukulkan
11
1 / 2 / 3
6,267
1,253
3,080
4,195
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Gonzaggg69
Cu Chulainn
9
0 / 1 / 4
5,365
1,073
3,066
5,557
3,846
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
RushQc151
Izanami
10
2 / 3 / 2
6,170
1,234
3,738
3,860
1,114
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
RØDG
Thor
9
0 / 0 / 0
4,877
975
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

346

VS

Team 2 Tickets

390

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 0 / 1
5,448
1,090
3,180
1,085
318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 3
5,910
1,182
3,343
3,145
1,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Muzen Cab
LuciDevotee
Ah Muzen Cab
11
1 / 0 / 5
6,366
1,273
3,285
1,902
627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Mace

Mace

+10
Physical Power

Yu Huang
Raviel008
Yu Huang
10
3 / 1 / 1
6,365
1,273
4,500
2,332
990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
bossza
Lancelot
10
1 / 2 / 3
5,845
1,169
2,340
4,052
1,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
4
Kills
6
6
Deaths
4
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
0
1
0.5
L
Xing Tian
CLN METRO
Xing Tian
1
0
2
2
L
Kukulkan
DogenDaHusky
Kukulkan
1
2
3
1.25
L
Cu Chulainn
Gonzaggg69
Cu Chulainn
0
1
4
2
W
1
1
3
2.5
W
Ah Muzen Cab
LuciDevotee
Ah Muzen Cab
1
0
5
3.5
W
Yu Huang
Raviel008
Yu Huang
3
1
1
3.5
L
Izanami
RushQc151
Izanami
2
3
2
1
L
Thor
RØDG
Thor
0
0
0
0
W
Lancelot
bossza
Lancelot
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,179
Damage
16,648
18,577
Taken
12,516
9,928
Mitigated
4,569
1,817
Healing
795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
3,180
166
0
0
1,085
318
0
540
545
10,416
0
L
Xing Tian
CLN METRO
Xing Tian
1,295
100
0
458
4,965
3,477
0
2,036
2,852
6,222
0
L
Kukulkan
DogenDaHusky
Kukulkan
3,080
426
0
20
4,195
1,491
0
1,068
3,127
25,488
0
L
Cu Chulainn
Gonzaggg69
Cu Chulainn
3,066
683
0
1,089
5,557
3,846
0
1,970
3,499
0
5,710
W
3,343
2,557
0
369
3,145
1,281
0
876
2,269
0
7,649
W
Ah Muzen Cab
LuciDevotee
Ah Muzen Cab
3,285
904
0
0
1,902
627
0
880
1,022
0
21,963
W
Yu Huang
Raviel008
Yu Huang
4,500
595
0
280
2,332
990
0
610
1,722
13,762
532
L
Izanami
RushQc151
Izanami
3,738
2,316
0
250
3,860
1,114
0
2,134
1,527
0
14,102
L
Thor
RØDG
Thor
0
0
0
0
0
0
0
0
0
0
0
W
Lancelot
bossza
Lancelot
2,340
339
0
146
4,052
1,353
0
1,469
2,583
0
9,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,937
Gold Earned
29,934
113
Minions Killed
115
4
Camps Cleared
8
344,926
Distance Traveled
507,027
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,448
1,090
23
5
1
104,810
0
L
Xing Tian
6,258
1,252
9
2
2
99,219
0
L
Kukulkan
6,267
1,253
71
14
0
98,842
0
L
Cu Chulainn
5,365
1,073
12
2
0
72,468
0
W
Arachne
5,910
1,182
15
3
6
105,793
0
W
Ah Muzen Cab
6,366
1,273
45
9
0
95,313
0
W
Yu Huang
6,365
1,273
21
4
1
90,379
0
L
Izanami
6,170
1,234
21
4
2
73,454
0
L
Thor
4,877
975
0
0
0
943
0
W
Lancelot
5,845
1,169
11
2
0
110,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role