Player Matchup

Anubis
Anubis
Barkdaddy69
Anubis
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 94L
1,450 Elo+
Party 1
King Arthur
King Arthur
CtrlBKN
King Arthur
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
198W - 194L
1,548 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Elisarew
Cu Chulainn
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
325W - 340L
1,518 Elo+
Solo
Thoth
Thoth
SteadyBKN
Thoth
Level 83
God Stats
0W - 4L
1,175 SR
Queue Stats
90W - 88L
1,507 Elo+
Party 1
Maman Brigitte
Maman Brigitte
xxDeniedxx
Maman Brigitte
Level 122
God Stats
0W - 3L
1,176 SR
Queue Stats
578W - 633L
1,603 Elo+
Solo
Team Averages
Level 101
1,370 SR
1,525 Elo+

VS

Team Averages
Level 132
1,559 SR
1,509 Elo+
Cerberus
Cerberus
Eric3000gt
Cerberus
Level 143
God Stats
6W - 4L
1,575 SR
Queue Stats
289W - 296L
1,513 Elo+
Solo
Hera
Hera
Jeffro Deuce
Hera
Level 147
God Stats
5W - 3L
1,565 SR
Queue Stats
150W - 155L
1,402 Elo+
Solo
Tiamat
Tiamat
elmosan20
Tiamat
Level 151
God Stats
2W - 4L
1,326 SR
Queue Stats
318W - 354L
1,500 Elo+
Solo
Thor
Thor
pawthead
Thor
Level 108
God Stats
4W - 4L
1,829 SR
Queue Stats
191W - 172L
1,525 Elo+
Solo
Baba Yaga
Baba Yaga
vishwam
Baba Yaga
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 40L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
3 / 5 / 5
8,731
728
7,051
10,654
3,781
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
CtrlBKN
King Arthur
14
5 / 6 / 4
8,827
736
6,919
14,682
16,126
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cu Chulainn
Elisarew
Cu Chulainn
15
1 / 5 / 4
8,284
690
8,184
13,926
12,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Thoth
SteadyBKN
Thoth
10
0 / 8 / 2
6,732
561
5,750
10,307
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Maman Brigitte
xxDeniedxx
Maman Brigitte
12
0 / 10 / 3
7,310
609
4,464
12,606
3,043
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Eric3000gt
Cerberus
16
5 / 3 / 19
9,910
826
7,045
14,311
14,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

16
5 / 3 / 15
9,878
823
6,876
5,672
1,834
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
elmosan20
Tiamat
17
6 / 2 / 18
10,466
872
14,886
10,900
7,491
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Thor
17
14 / 4 / 12
11,496
958
16,614
11,137
5,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baba Yaga
vishwam
Baba Yaga
17
4 / 2 / 21
10,453
871
8,408
7,587
2,839
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
119
9
Kills
34
34
Deaths
14
18
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Anubis
3
5
5
1.1
L
King Arthur
CtrlBKN
King Arthur
5
6
4
1.17
L
Cu Chulainn
Elisarew
Cu Chulainn
1
5
4
0.6
W
Cerberus
Eric3000gt
Cerberus
5
3
19
4.83
W
5
3
15
4.17
L
Thoth
SteadyBKN
Thoth
0
8
2
0.13
W
Tiamat
elmosan20
Tiamat
6
2
18
7.5
W
Thor
14
4
12
5
W
Baba Yaga
vishwam
Baba Yaga
4
2
21
7.25
L
Maman Brigitte
xxDeniedxx
Maman Brigitte
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,368
Damage
53,829
62,175
Taken
49,607
37,841
Mitigated
31,737
11,996
Healing
16,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
7,051
366
293
2,067
10,654
3,781
0
6,358
4,296
23,943
0
L
King Arthur
CtrlBKN
King Arthur
6,919
616
1,063
1,987
14,682
16,126
0
7,725
6,957
0
15,924
L
Cu Chulainn
Elisarew
Cu Chulainn
8,184
936
993
1,708
13,926
12,743
0
8,317
5,609
0
18,941
W
Cerberus
Eric3000gt
Cerberus
7,045
146
1,060
4,911
14,311
14,396
1,084
4,929
9,209
15,736
3,414
W
6,876
1,750
1,051
447
5,672
1,834
1,902
3,295
2,377
20,722
0
L
Thoth
SteadyBKN
Thoth
5,750
73
604
998
10,307
2,148
0
7,405
2,902
9,122
0
W
Tiamat
elmosan20
Tiamat
14,886
488
145
2,252
10,900
7,491
1,478
4,541
6,132
28,632
0
W
Thor
16,614
3,266
524
712
11,137
5,177
643
1,744
9,220
0
25,779
W
Baba Yaga
vishwam
Baba Yaga
8,408
557
1,927
3,240
7,587
2,839
2,355
2,515
4,629
27,823
516
L
Maman Brigitte
xxDeniedxx
Maman Brigitte
4,464
179
642
1,641
12,606
3,043
0
5,874
6,732
10,485
472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,884
Gold Earned
52,203
90
Minions Killed
156
0
Camps Cleared
0
1,017,058
Distance Traveled
1,202,281
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,731
728
30
3
0
207,792
0
L
King Arthur
8,827
736
10
1
0
219,767
0
L
Cu Chulainn
8,284
690
27
2
0
224,754
0
W
Cerberus
9,910
826
44
4
0
233,359
2
W
Hera
9,878
823
33
3
0
238,262
0
L
Thoth
6,732
561
5
0
0
173,597
0
W
Tiamat
10,466
872
23
2
0
265,010
0
W
Thor
11,496
958
15
1
0
219,058
0
W
Baba Yaga
10,453
871
41
3
0
246,592
0
L
Maman Brigitte
7,310
609
18
2
0
191,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role