Player Matchup

Danzaburou
Danzaburou
Dannydovahkiin
Danzaburou
Level 93
God Stats
0W - 3L
1,500 SR
Queue Stats
23W - 33L
1,565 Elo+
Party 2
Kukulkan
Kukulkan
Doorlord96
Kukulkan
Level 107
God Stats
8W - 7L
1,562 SR
Queue Stats
13W - 14L
1,699 Elo+
Party 2
Thor
Thor
Harsh0824
Thor
Level 106
God Stats
0W - 2L
1,181 SR
Queue Stats
3W - 6L
1,587 Elo+
Party 2
Team Averages
Level 102
1,414 SR
1,617 Elo+

VS

Team Averages
Level 152
1,520 SR
1,646 Elo+
Artio
Artio
HungDab
Artio
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 22L
1,646 Elo+
Party 1
Nu Wa
Nu Wa
Mr305WorldWide
Nu Wa
Level 156
God Stats
1W - 1L
1,460 SR
Queue Stats
33W - 22L
1,646 Elo+
Party 1
Ne Zha
Ne Zha
Violxt
Ne Zha
Level 153
God Stats
2W - 1L
1,599 SR
Queue Stats
33W - 22L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dannydovahkiin
Danzaburou
14
3 / 8 / 5
10,062
719
8,875
15,554
3,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Doorlord96
Kukulkan
15
2 / 5 / 4
9,868
705
7,007
12,162
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
12
3 / 9 / 3
9,049
646
7,156
14,922
3,115
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
HungDab
Artio
16
2 / 3 / 13
10,838
774
7,242
14,970
15,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
9 / 4 / 8
11,803
843
12,991
9,010
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Violxt
Ne Zha
19
11 / 1 / 10
12,958
926
19,540
11,948
7,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
8
Kills
22
22
Deaths
8
12
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dannydovahkiin
Danzaburou
3
8
5
0.69
L
Kukulkan
Doorlord96
Kukulkan
2
5
4
0.8
L
Thor
3
9
3
0.5
W
Artio
HungDab
Artio
2
3
13
2.83
W
9
4
8
3.25
W
Ne Zha
Violxt
Ne Zha
11
1
10
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,038
Damage
39,773
42,638
Taken
35,928
9,231
Mitigated
25,428
5,282
Healing
7,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dannydovahkiin
Danzaburou
8,875
2,549
0
3,117
15,554
3,566
0
7,471
7,981
0
32,048
L
Kukulkan
Doorlord96
Kukulkan
7,007
536
0
2,065
12,162
2,550
55
5,830
6,190
53,361
0
L
Thor
7,156
395
0
100
14,922
3,115
0
6,201
8,568
0
18,061
W
Artio
HungDab
Artio
7,242
620
717
4,146
14,970
15,256
60
2,912
12,058
24,379
642
W
12,991
2,847
0
778
9,010
2,760
1,328
1,296
7,714
37,301
0
W
Ne Zha
Violxt
Ne Zha
19,540
3,665
0
2,228
11,948
7,412
1,360
2,900
9,048
0
72,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,979
Gold Earned
35,599
162
Minions Killed
179
0
Camps Cleared
0
730,243
Distance Traveled
865,370
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,062
719
46
3
0
249,011
0
L
Kukulkan
9,868
705
97
7
0
266,670
6
L
Thor
9,049
646
19
1
0
214,562
0
W
Artio
10,838
774
39
3
0
301,733
0
W
Nu Wa
11,803
843
53
4
0
240,972
0
W
Ne Zha
12,958
926
87
6
0
322,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role