Player Matchup

Tsukuyomi
Tsukuyomi
AntLuc5248
Tsukuyomi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,587 Elo+
Party 2
Athena
Athena
Hack12BB
Athena
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,455 Elo+
Party 2
Surtr
Surtr
PositiveMarvin
Surtr
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,587 Elo+
Party 2
Horus
Horus
joeybarilla
Horus
Level 158
God Stats
4W - 4L
1,667 SR
Queue Stats
198W - 163L
1,553 Elo+
Solo
Ullr
Ullr
tooaddictive
Ullr
Level 122
God Stats
0W - 1L
1,214 SR
Queue Stats
54W - 45L
1,538 Elo+
Solo
Team Averages
Level 127
1,476 SR
1,544 Elo+

VS

Team Averages
Level 143
1,546 SR
1,476 Elo+
Freya
Freya
KohaiNaughty
Freya
Level 154
God Stats
2W - 7L
1,516 SR
Queue Stats
394W - 452L
1,507 Elo+
Party 1
Mercury
Mercury
ShinShoRyuGuile
Mercury
Level 149
God Stats
16W - 22L
1,539 SR
Queue Stats
750W - 826L
1,510 Elo+
Party 1
Zeus
Zeus
Stormiblues
Zeus
Level 136
God Stats
24W - 36L
1,512 SR
Queue Stats
279W - 373L
1,409 Elo+
Party 1
Kuzenbo
Kuzenbo
ilovelatinaz
Kuzenbo
Level 157
God Stats
4W - 0L
1,870 SR
Queue Stats
101W - 61L
1,556 Elo+
Solo
Nike
Nike
the gaming appe
Nike
Level 121
God Stats
7W - 5L
1,291 SR
Queue Stats
151W - 199L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AntLuc5248
Tsukuyomi
13
3 / 4 / 2
7,136
549
5,920
10,118
3,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Athena
Hack12BB
Athena
11
2 / 3 / 2
6,621
509
3,123
7,848
3,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 5 / 2
6,198
477
5,232
14,014
8,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 4 / 3
5,613
432
6,824
14,143
6,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 2 / 0
7,268
559
2,384
8,739
2,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 1
7,930
610
5,441
6,846
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
2 / 2 / 3
7,712
593
2,789
10,772
3,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
4 / 0 / 3
8,453
650
6,937
4,387
1,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
ilovelatinaz
Kuzenbo
14
6 / 1 / 0
8,630
664
11,123
10,103
12,823
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
2 / 3 / 10
8,232
633
9,495
10,541
7,229
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
7
Kills
18
18
Deaths
8
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AntLuc5248
Tsukuyomi
3
4
2
1
L
Athena
Hack12BB
Athena
2
3
2
1
W
4
2
1
2.25
L
0
5
2
0.2
W
2
2
3
1.75
W
4
0
3
5.5
W
Kuzenbo
ilovelatinaz
Kuzenbo
6
1
0
6
L
0
4
3
0.38
W
2
3
10
2.33
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,483
Damage
35,785
54,862
Taken
42,649
25,317
Mitigated
26,916
12,000
Healing
15,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AntLuc5248
Tsukuyomi
5,920
1,749
0
3,631
10,118
3,582
0
2,521
7,497
0
51,815
L
Athena
Hack12BB
Athena
3,123
1,118
0
625
7,848
3,650
0
2,227
5,353
31,455
0
W
5,441
1,822
0
2,989
6,846
2,043
576
1,810
4,844
47,509
4,962
L
5,232
2,232
0
3,115
14,014
8,669
0
8,600
5,414
758
39,909
W
2,789
915
0
6,242
10,772
3,515
0
570
10,164
0
56,246
W
6,937
283
0
250
4,387
1,306
0
47
4,340
55,428
1,617
W
Kuzenbo
ilovelatinaz
Kuzenbo
11,123
2,755
0
2,605
10,103
12,823
0
736
8,691
61,000
3,901
L
6,824
2,683
784
2,369
14,143
6,458
0
5,558
8,113
870
22,770
W
9,495
979
115
3,675
10,541
7,229
0
1,325
8,978
0
26,445
L
2,384
898
0
1,476
8,739
2,958
0
2,734
5,779
0
59,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,836
Gold Earned
40,957
391
Minions Killed
469
0
Camps Cleared
0
1,394,072
Distance Traveled
1,381,809
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,136
549
90
7
0
312,934
0
L
Athena
6,621
509
62
5
0
286,290
0
W
Freya
7,930
610
98
8
0
255,582
3
L
Surtr
6,198
477
81
6
0
253,607
0
W
Mercury
7,712
593
100
8
0
300,406
2
W
Zeus
8,453
650
125
10
0
281,511
2
W
Kuzenbo
8,630
664
115
9
0
245,200
4
L
Horus
5,613
432
35
3
0
288,267
1
W
Nike
8,232
633
31
2
0
299,110
2
L
Ullr
7,268
559
123
9
0
252,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role