Player Matchup

Khepri
Khepri
Roachlord3000
Khepri
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 94L
1,418 Elo+
Party 3
Gilgamesh
Gilgamesh
Tired Ga1axy
Gilgamesh
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,428 Elo+
Party 3
Cliodhna
Cliodhna
landmaz
Cliodhna
Level 99
God Stats
5W - 7L
1,290 SR
Queue Stats
41W - 52L
1,441 Elo+
Party 4
Ah Puch
Ah Puch
puhtangington
Ah Puch
Level 3
God Stats
1W - 0L
1,321 SR
Queue Stats
6W - 3L
1,790 Elo+
Party 4
Artemis
Artemis
zaqkp
Artemis
Level 21
God Stats
15W - 9L
1,803 SR
Queue Stats
30W - 32L
1,430 Elo+
Party 4
Team Averages
Level 41
1,483 SR
1,501 Elo+

VS

Team Averages
Level 52
1,357 SR
1,289 Elo+
Ymir
Ymir
Vodo-Cris
Ymir
Level 156
God Stats
4W - 3L
1,335 SR
Queue Stats
64W - 69L
1,362 Elo+
Party 2
Ne Zha
Ne Zha
ZeusMaster99
Ne Zha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 46L
1,343 Elo+
Party 2
Cu Chulainn
Cu Chulainn
bishopisthegoat
Cu Chulainn
Level 41
God Stats
3W - 4L
1,405 SR
Queue Stats
6W - 23L
1,221 Elo+
Party 1
Izanami
Izanami
lightggukie
Izanami
Level 26
God Stats
0W - 9L
1,187 SR
Queue Stats
2W - 17L
1,168 Elo+
Party 1
Poseidon
Poseidon
zadasmur
Poseidon
Level 22
God Stats
21W - 14L
1,359 SR
Queue Stats
66W - 67L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 7
8,035
536
4,933
11,687
10,365
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Gilgamesh
Tired Ga1axy
Gilgamesh
14
2 / 3 / 4
7,920
528
4,517
10,932
9,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cliodhna
landmaz
Cliodhna
16
5 / 0 / 3
8,644
576
11,011
11,535
4,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
15
6 / 1 / 0
8,727
582
5,248
6,250
2,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Artemis
zaqkp
Artemis
13
3 / 1 / 7
8,489
566
12,672
6,605
2,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
2 / 2 / 1
6,459
431
4,795
12,544
9,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ne Zha
12
2 / 5 / 1
6,936
462
3,782
12,901
4,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cu Chulainn
bishopisthegoat
Cu Chulainn
12
2 / 6 / 1
7,983
532
10,275
17,944
6,670
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
lightggukie
Izanami
12
0 / 4 / 1
7,132
475
3,617
8,850
2,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
zadasmur
Poseidon
13
0 / 2 / 2
6,949
463
5,041
6,132
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
19
Kills
6
6
Deaths
19
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
W
Gilgamesh
Tired Ga1axy
Gilgamesh
2
3
4
1.33
L
Ymir
2
2
1
1.25
L
Ne Zha
2
5
1
0.5
L
Cu Chulainn
bishopisthegoat
Cu Chulainn
2
6
1
0.42
W
Cliodhna
landmaz
Cliodhna
5
0
3
6.5
L
Izanami
lightggukie
Izanami
0
4
1
0.13
W
Ah Puch
6
1
0
6
L
Poseidon
zadasmur
Poseidon
0
2
2
0.5
W
Artemis
zaqkp
Artemis
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,381
Damage
27,510
47,009
Taken
58,371
29,268
Mitigated
24,974
17,443
Healing
9,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,933
786
169
2,065
11,687
10,365
40
4,033
7,654
22,940
1,339
W
Gilgamesh
Tired Ga1axy
Gilgamesh
4,517
613
0
2,686
10,932
9,635
432
151
10,781
0
36,047
L
Ymir
4,795
1,279
0
2,336
12,544
9,177
0
3,078
9,378
17,140
0
L
Ne Zha
3,782
1,263
0
2,312
12,901
4,773
0
2,241
10,473
0
43,908
L
Cu Chulainn
bishopisthegoat
Cu Chulainn
10,275
3,350
0
1,112
17,944
6,670
418
1,979
15,236
0
56,247
W
Cliodhna
landmaz
Cliodhna
11,011
2,149
0
9,216
11,535
4,672
415
1,817
9,718
0
84,092
L
Izanami
lightggukie
Izanami
3,617
2,848
0
2,016
8,850
2,756
225
431
8,419
0
48,072
W
Ah Puch
5,248
459
0
1,258
6,250
2,258
0
2,413
3,837
56,565
795
L
Poseidon
zadasmur
Poseidon
5,041
554
0
1,689
6,132
1,598
0
1,647
4,387
49,836
0
W
Artemis
zaqkp
Artemis
12,672
6,716
0
2,049
6,605
2,338
738
1,422
5,183
0
54,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,815
Gold Earned
35,459
422
Minions Killed
371
0
Camps Cleared
0
1,500,282
Distance Traveled
1,467,312
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,035
536
23
2
0
282,017
2
W
Gilgamesh
7,920
528
63
4
0
271,169
0
L
Ymir
6,459
431
24
2
0
283,161
0
L
Ne Zha
6,936
462
68
5
0
312,513
4
L
Cu Chulainn
7,983
532
86
6
0
277,101
0
W
Cliodhna
8,644
576
132
9
0
381,893
0
L
Izanami
7,132
475
85
6
0
268,105
0
W
Ah Puch
8,727
582
113
8
0
293,221
0
L
Poseidon
6,949
463
108
7
0
326,432
4
W
Artemis
8,489
566
91
6
0
271,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role